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  3. Looking for any bits from the Space Wolf Wulfen sprues, heads claws weapons pretty much anything to use in some conversions. Have bits or models to trade or cash.
  4. Nurgle for The Dalles kids

    Beautiful work man.
  5. Smiling Skulls Space Marines

    Worse, yes, by the time the contemptor is worse than the hellbrute, the hellbrute would already be dead. That said, the period where the Contemptor is merely "as good" is at the half way point (5 wounds taken). Furthermore, the Contemptor drops speed quickly, being reduced by 3" in the first group, making it slower than a hellbrute. So, while it's more likely to survive longer, I question the Contemptor's ability to actually get into melee and to perform better once in melee. My thoughts are including that the contemptor is +44pts more than a hellbrute. That's alot. If it's only better half the time, I'm not sure it is worth the increase. Hence, why I'm looking at the Decimator, which seems more likely to be able to get into melee, even if it's less durable otherwise. Only +18pts for a Decimator. OR, I could just keep to the Hellbrute and accept that I'm not going get these guys into melee. My issue, lately, is that my forces just aren't fast enough. I try to make melee range, but I've lost most of my forces by the time I get there with the hell brutes. Sure, the flat distance isn't hard, but there's usually an obstacle or enemy mobility that makes getting into melee hard. Reserves will help, and I plan to add some units for that, but last game opponent had counter-reserve units with the scouting ability to deny my chargers (his were scout sentinels). But Contemptors could be best. Not sure. So on the fence here. I think if I go word bearers, then I lean towards decimators, since the legion trait of re-rolling morale isn't really lost on a single model unit. If I keep Night Lords, then that -1 leadership aura is really something I should push for, so Contemptors or hellbrutes are the route I need to take.
  6. Smiling Skulls Space Marines

    I actually have a MaulerFiend that someone started adding wings to. At some point, I plan on finishing it up as a Helldrake. When thinking about the Contemptor's degrading Profile, I think it's worth keeping in mind that by the time it's worse than a regular Helbrute in any regard other than Mv, the Helbrute would be dead. Probably significantly before that, really, because of the Invul.
  7. Smiling Skulls Space Marines

    Okay, further list tinkering. Finally hit me that the current rules for the Helldrake make it into basically a Jump Infantry Dreadnought. See, it is a flyer with no minimum speed, and a vehicle with both a melee weapon and a ranged weapon. Definitely going to have to make one converted from a dreadnought. Always thought GW should make a jump pack dreadnought, now we got one. On the fence between Night Lords and Word Bearers. Night Lords is that -1 leadership for enemies within 6" (stacks up to 3 times) which works well with my Cerberus, but that's really all I like about their rules or fluff. Word Bearers grant re-rolls on morale checks, which makes low morale units, like cultists, considerably more viable. I also like the Word Bearer Stratagem (1 CP, re-roll any of the dice for daemon summoning, and the character doesn't suffer wounds for doubles) and the Word Bearer's Relic Weapon (Power Maul with -2 AP, 3 damage, and re-rolls failed wounds against Imperium units). The Word Bearer Warlord Trait add 3" to the range of Aura abilities for the warlord, which is neat, but not amazing. Another debated topic is Contemptors vs Hellbrutes vs Decimators. For starters, the Hellbrute is nice because it benefits from Legion Traits, has solid weapon options, and I own a bunch of them. On the downside, it is slow and has no cheap speed options (even IF I owned any Dreadclaws, they are 200pts each in this edition, so really aren't a cheap transport option). The Hellbrute lacks an invulnerable save, which is often why it dies (because 3+ saves only go so far against anti-tank weapons). There is a Stratagem that allows a stationary Hellbrute to fire twice in a given turn. The Contemptor is a +44pt Hellbrute with +1 strength, +2 wounds, and an invulnerable save (5+ vs shooting and 4+ vs melee). It counts as a Hellbrute for the Legion Traits and Stratagem, and has some pretty awesome additional weapon options, plus the ability to pair alike ranged weapons. But it's more expensive and aside from the invulnerable save, it really isn't more durable. Additionally, the Contemptor has a degrading profile which begins having superior speed, WS, and BS, but becomes equal to, or weaker than, the hellbrute as it takes damage. The Decimator is basically a Hellbrute at +18pts, but is a Daemon Engine instead. This means a 5+ invulnerable save and that he doesn't have a Legion trait (he's still a legion model, just doesn't gain the trait) and doesn't qualify for the shooting twice stratagem. On the other hand, as a Daemon Engine, he qualifies for a different Stratagem which grants re-rolling hits and wounds for one shooting or fight phase. And the Decimator has similar weapon access as the Contemptor. The Decimator has +1 attack over the hellbrute or the Contemptor, and +1 strength over the Hellbrute. Of the three, the Decimator is the fastest, with 10" base movement. Additionally, as a daemon, certain chaos daemon abilities work on the decimator which don't work on the other two (like the Herald's +1 strength aura or the Bloodthirster's ability to share leadership). Although I don't own any current contemptor or decimator models, I could certainly make some, either out of hellbrutes, RT models, or with just scratch building them, so cash cost isn't really the issue at hand. Unrelated, I'm thinking I'm going to try having 340pts set aside as Reinforcement Points. I'll use that for either: Bloodthirster of Insensate Rage 340pts -or- Karanak 116pts Chaos Furies (5) 60pts Chaos Furies (5) 60pts Flesh Hounds (5) 100pts I could field this as an Outrider Detachment, but ultimately, I don't think I can fit them all in my list and also all the CSM I want to bring. Plus, summoning allows them to enter from reserve. As for who does the summoning, that depends on the opponent. If I have to come to them, I might need to turn 2 before I can summon anything (because characters can't summon the same turn they move, like arriving from reserve). If the opponent comes to me, I can summon them with a Warpsmith (or two) in my backfield, since they don't need to move anyway.
  8. Question for Seattle Denizens...

    The last one overlapped with OFCC and I missed it, and I remembered one day too late about the one previous to that in the spring. Third times the charm, I hope. At least I can drag in my tote of trade-bait for just $3.
  9. Eldar info

    Yep, this so far is my favorite edition. So awesome
  10. Rate the Last Movie You Saw

    The Babysitter: Pretty good. No real twists to speak of, but it uses the horror archetypes and tropes well, and has some good laughs. Mostly, tho, I wish that the light comedy that the setup was pretending to be was an actual flick. I think that would have been a really fun flick.
  11. Escalation League: October 22nd

    Finally (hopefully) going to make it
  12. Escalation League: October 22nd

    Barring unforeseen buggery, I'll be there.
  13. Jayfinity

    Battle report for my game with Aaron: I put models on the table and He killed them. The end. :)
  14. Escalation League: October 22nd

    I will not not be there.
  15. Ando's Grey Knights for Escalation

    I think I got a couple of Dreads from that same lot. So shiny!
  16. Rudra's Super Special Infinity Blog

    Haven't had much time for painting lately, so I'm thinking of just running Vanilla Ariadna at the Rampage rather than FRRM. Still, a lot can happen in a month and a half so it's possible I'll change my mind. I picked up the USAriadna Airborne Ranger Molotok up at Fate and Fury today, looking forward to getting the model set up and possibly even using it someday!
  17. Eldar info

    I have SO much to learn :(
  18. Ando's Grey Knights for Escalation

    Though the escalation League is long over, and I only got to play a few games, I'm sticking to my self promise and still working on the Grey Knights, and I haven't bought any new Death Guard models :) If you look through my past pictures, these were all on wrong size bases, so have been working on rebasing them all.Here is some progress... Lined up for some basing work. Here is the above group again. So close to being done with this group...they still need some grass, and I need to paint the rim of their bases. And next in queue...more painting and basing to come! And last, thinking about adding these to the army for fun :) The sprue is Draigo. They just got a bath...yes, that Land Raider is SUPER SHINY. When I got many of these models they were the same hideous silver...I really should have stripped them all instead of painting over them. Oh well, lesson learned :)
  19. Yesterday
  20. Clank!

    I have played it and found it pretty fun.
  21. Escalation League: October 22nd

    I plan on being there as well!
  22. Omx8's Infinity Blog Thread Thingy

    Week 4's list: Japanese Sectorial Army ────────────────────────────────────────────────── 9 1 DOMARU Lieutenant Chain Rifle, E/M Grenades / Pistol, E/M CCW. (0 | 25) DOMARU Chain Rifle, E/M Grenades / Pistol, E/M CCW. (0 | 25) DOMARU Chain Rifle, E/M Grenades / Pistol, DA CCW. (0 | 26) DOMARU Chain Rifle, E/M Grenades / Pistol, DA CCW. (0 | 26) RAIDEN (Minelayer, X Visor) Heavy Rocket Launcher, Antipersonnel Mines / Pistol, Knife. (1.5 | 21) MIYAMOTO MUSHASHI Chain Rifle, Flash Pulse / Pistol, AP CCW, EXP CCW. (0 | 24) NINJA Tactical Bow / Pistol, DA CCW, Knife. (0 | 26) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) 1.5 SWC | 200 Points Open in Infinity Army With Week 4 being a Decap mission I was eager to go back to a list of troops I was more comfortable with. This list is similar to my Week 1 list but with more Domaru, less Keisotsu, Mushashi, and a cheaper Ninja in place of the expensive Oniwaban. I played one game against Joel this week which I won 6-4. Joel brought his Qapu Khalqi sectorial with Scarface & Cordelia, 3 Druze (1 Spitfire, 1 Assault Hacker, 1 standard profile), Leila Sharif, 2 Ghulam, and 2 Yuan Yuan (including the magnificent Buba Fett!). I feel like I did a better job of sticking with my idea for this game than I have in the past few weeks. I took first Turn and was aggressive with the Domaru while keeping the Keisotsu hidden in my Deployment Zone. The heavy terrain setup was definitely in my favor. Poor dice rolls affected both of us but ultimately settled on Joel as their primary target. I lost two Domaru in the first Round but Joel spent over half of his orders in Round Two trying to remove the Immobilized-2 state from Scarface and never managed to score a success. The Domaru took heavy casualties but were quite effective, being responsible for Scarface's Immobilization and the death of the HVT, Ghulam Lt. and one or two others. I always forget to take advantage of Frenzy though. I even broke one off from the Fireteam anticipating it and then promptly forgot about it. The Raiden HRL was a champ, eventually taking out Scarface and the Druze Spitfire while surviving all incoming attacks. I'm glad I reworked my list the day before to include him; my first pass at a list for this week did not. Mushashi and the Ninja were less effective but at least managed to survive til the end of the game. Still working on a list for Week 5. I'm looking at fast movement and infiltrating troops but also need to consider that the more models I have in my list the more opportunity I'll have to score as well as the survivability of those models and the ability to take out my opponent's troops to prevent them from scoring more.
  23. Thanks! Better to see them on someone's table than in my garage, though!
  24. The final two quarterfinal games have been played, and the semi-finals are set! @michaels's Murder Junkies defeated a very strong Tails of Yore team led by Coach @sbr. I watched most of the game on Twitch, and despite the final score, Steve did a good job challenging Michael's team, who just happen to be former OBBL champs. Up next, Michael takes his Necromantic team up against OBBL champion @kb10r and his Orcs in one of our two FFC semi-finals. In the last quarterfinal, @Vraeden defeated @Osprey, moving his Lizardmen into the semis to face @Zorcon's Super League Winter champs, Zharr'Thrak Seahawks. The winners in these two games will face off in the championship game!
  25. Dam, so heart breaking to see you part, those are amazing
  26. Ordo Fanaticus October Hobby Progress Challenge!

    The banner is fantastic. Love it.
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