Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/23/2017 in all areas

  1. Nah. I'm going to paint the [big bad swear word] out of those Nurgle models. I love that the hardback is in the boxed set - it saves me having to make an extra purchase. Looks like my Raven Guard and my Chaos Marines will be getting some new recruits!
    5 points
  2. I kinda like those guys.
    4 points
  3. Hi guys With the announcement of the 8th edition box launch I will be picking up a box but do not need any of the new marines so would be interested in trading them for another set of the nurgle stuff if someone doesn't want them? Feel free to add your wants and trades in this thread. Cheers Sam
    3 points
  4. June 17th is going to be one expensive day for me.....man. 1-2 Starter Sets Rulebook 5 Databooks Le sigh.
    3 points
  5. I think those are the same flying stands that the Kharadron dudes with the personal flight packs use. I actually kind of wish that they'd moved the Jump Packs lower, rather than higher. So the line of thrust would actually go through their center of gravity, rather than the current positioning that should be causing them to tumble all over the place if the laws of physics actually worked in 40K ;)
    3 points
  6. Now the big problem, Deciding how many Dark Imperium boxes to buy.
    3 points
  7. 8th edition basically
    3 points
  8. Kay-bee-O-bee, So this is the big gantry piece I have been working on. It is built from Mantic Deadzone pieces (If you don't want yours, please give them to me I promise I will put them to good use). It is massive. The inner square is slightly larger than an eight by eight square. That means a command room can me set into the middle. The piece blocks the middle of the table quite well. The corners are all meant to be elevators, so troops can easily get up to the second level. All the second level corner pieces have a door way that can connect to the three other gantry pieces that I have built and painted (two are small and one is one side of the big piece). This allows dynamic play on a second battlefield level. Last week end, I sprayed the piece red over the gradient paint scheme below to create a non-uniform paint layer with shadowing and hightlights pre-built in the process. Now, I need to break out the big brushes and start to coat the monster very red. Secondary highlight layers will come later.
    2 points
  9. 1 rulebook and 2 faction books(xenos:orks& chaos) from my FLGS and Forgeworld chaos book from Forgeworld. that doesn't seem too bad.
    2 points
  10. http://stream1.gifsoup.com/view7/4739929/andy-dwyer-oh-o.gif
    2 points
  11. [big bad swear word] Nurgle...they already talked about Chaos...get to the [big bad swear word]ing orks.
    2 points
  12. Extra pics of assault marines Tags : warhammer 40 000 v8 hello again !! The guy from stayfrostystudio revealed assembling of the assault marines. Considering he waited to gw to reveal them i guess he had a call from Inquisition Lawyer ;) /cheers. bob. painted Gravis armor
    2 points
  13. I hope he remembered to retain licensing rights.
    2 points
  14. Release date announced. Pre orders June 3rd, full release June 17th https://www.warhammer-community.com/2017/05/23/warhammer-40000-launch-date-announced-may22gw-homepage-post-1/
    2 points
  15. Will we drink in your honor.
    2 points
  16. I should be there. I also have a new list. Grunts w/spec-op, Unknown Ranger, something, something, something, and something.
    2 points
  17. The Artificers Forge is the one you want. First one in the Excess Fanaticus category.
    2 points
  18. Yes and the idea being is to have event scenarios using these various envornmental rules,say 3 rounds in 3 different environs representing an initial engagement outside the city,possibly near road junctions and such,second scenario being on the outskirts with a few buildings ,then the final scenario in the city itself.All three having various perks or even debuffs for unit keywords.
    2 points
  19. Finally got the banner done for the first unit, so it's done now: Next unit is in progress, two weapon warriors. Choppity chop!
    2 points
  20. In sadness, I must report the suave James Bond, Roger Moore has passed away at 89 of cancer. He was great in The Saint, I used to watched on KPTV 12 when I was in junior high. It was on at 12 AM, I would watch it on Tuesdays when my dad was out of town on his truck route. Young Roger Moore was about the coolest spy around. My wife loves him in the movie , Spice World, where he plays the enigmatic, absurd proverb providing, manager behind the band.
    1 point
  21. Cause 45 pages is enough...
    1 point
  22. Me too! I started it at what I traded it for (which would be a loss with fees) and put a BIN for a little above $15 a model. The other big lots that I have seen of bare minis have done really well and they weren't this complete.
    1 point
  23. They still will be. But if you want em in a nice book with a lot of nice pics and fluff and stuff...then....you pay.
    1 point
  24. I have to admit, I'm kind of curious to see what that ends up going for.
    1 point
  25. I [big bad swear word]ing love the shoe. It's wretched. Pie and Beer!
    1 point
  26. I demand a field trip report from the Horseshoe! I'd totally be down with making R&R work, but I'm worried about the effect on my under-employed Warhamster brethren. The prices are on the high side for Bellingham. Still, I'd love to support them and could think of no more fitting place for gamers than a gaming bar.
    1 point
  27. The shoe?? It may not have the health code violations of its previous incarnation, but they've definitely preserved that health code violationy charm.
    1 point
  28. Boise Cup GT will be 8th edition! Come play 8th in the first GT of the New Edition! 7th is dead, long live 8th edition!
    1 point
  29. There's always the option of Kabuki-like facepaint,
    1 point
  30. You can have my dirty imperial douche bags then Bro G!
    1 point
  31. Thursday, apparently.
    1 point
  32. I will probably be getting a box and won't be needing the gross nurgle losers.... My nurgles are up for sale or possibly trade.
    1 point
  33. Looks like I am going to have to dig through the old DnD dice set and find wound counters for my MCs.
    1 point
  34. I'll definitely be selling off the chaos half of mine.
    1 point
  35. Hey All, I live in The Dalles, a recent transplant back to Oregon after a decade in NY. I am mainly a modeler and painter. I love this forum, and I love the OF community in Portland and how amazingly supportive you all are. I'd like to start a Project Log for my miniatures or a PLOG on here, but focus mainly on painting. I can't seem to find a painting section. Is this even allowed on the forum? Or is it discouraged? Thanks for your answers and pardon my ignorance about the forum in totality. I've done some research, read the rules, but I'm not seeing anything specific.
    1 point
  36. Lets not forget you started the casualty count for the tournament by biting a thrall turn one.
    1 point
  37. This Thursday will be the final Learn To Play event at Guardian Games! Come on down, 5pm!
    1 point
  38. Hello, Looking for someone to paint some Malifaux and Guild Ball models for me. PM me if you're interested. Thanks!
    1 point
  39. Looking most excellent, dude!
    1 point
  40. USariadna for sale: Looking for $100 For the Combined Army i'm looking for $200
    1 point
  41. Thank you Shane for organizing. It was very well run. Thanks to Nate, Steve and Burky for allowing me to accumulate a silly number of injuries, and for offering my dirty players plenty of targets.
    1 point
  42. Thank you everyone for playing! Here are the results: Skull Crusher Champion – Steve - Vampires Head Smasher - Weav - Khemri Best in Show – Burk - Goblins Master Chef - Steve - Vampires I hope to do more of these 1 day tournaments throughout the year with zany rules I steal from other tournaments around the word. if you have something you want to try, shoot me a PM with the info! Also, The next season of the league will b starting next month. Stay tuned for more details!
    1 point
  43. Mission Completion! While not perfect, it was a good test to see how this will work for the Boise Cup. I"m donating it to the Storm of Silence!
    1 point
  44. For those that do not know about the Raptor chapter. "Stop blindly obeying the words of the book and look at the situation. You have completed your training, but you must now learn to apply it. Regurgitation is not the answer, simple analysis and thought must be used to solve the problem!" - Captain Maodes Karib, Raptors 5th Company The Raptors are a Loyalist Second Founding Successor Space Marine Chapter of the Raven Guard. They have been heavily involved in many of the most recent campaigns of the Imperium of Man, including the Badab War, the Third War for Armageddon and the Taros Campaign. The Raptors were originally and mistakenly recorded in Imperial records as a Chapter called the Raptor Legion with a very different colour scheme; this mistake has now been rectified. As a Chapter, the Raptors have been nearly rendered extinct multiple times, but have learned to adapt to changing circumstances so well that they have flourished where other Chapters would simply have had their names added to the ranks of the fallen. The Raptors' Chapter culture is one that is very wary of the idea of martial glory or honour, and prefers instead to emphasise pragmatism, adaptability and completion of the mission over all other concerns. The Raptors, having been reduced to so few Battle-Brothers so often in their history, have no illusions about what war truly is. They understand that war is suffering and death. It is a brutal business that they specialise in, but they have no desire to wallow in its misery beyond what is required to carry out the Emperor's will. Like their genetic forebears, the Raptors adhere to the broad organisational patterns and provisions laid down in the Codex Astartes, but as a Chapter, they see the Codex as a highly effective and proven set of strategic and operational guidelines rather than inviolable dogma to be obeyed without question. The Raptors maintain a high degree of flexibility in their deployments and structures, and in battle favour hit-and-run tactics over all else. Flexibility and willingness to adapt to their situation represents the core of the Raptors' combat doctrine. As they prepare to engage their opponents, these Space Marines are always careful to identify all of their assets and utilisethem to the fullest means possible. These often include assets that are not identified within the constraints of the Codex Astartes. Even when operating well within the strictures of that tome, these Battle-Brothers may choose to take measures that others might consider dishonourable. For members of the Raptors Chapter, the only important standard is success. Honour and glory are noble notions, but a clear victory is worth far more than any amount of either. Most of the distinctive combat tactics that the Raptors employ are tied into this notion. Many Space Marine Chapters exhibit a clear disdain for the use of concealment, secrecy, espionage, and counter-intelligence. The Raptors know, however, that it provides a limited number of countermeasures to overcome those who would use such deception against members of the Adeptus Astartes. However, the Raptors Chapter enthusiastically and consistently applies these techniques throughout its battles. Deceiving their opponents as to the timing, nature, and objectives of an attack can often grant the Space Marines a significant tactical advantage. Similarly, by expertly scouting a region prior to launching an attack, the Raptors are often able to insert their forces without their opponents realising the number or nature of the opposing forces. However, such insertions are entirely dependent upon the reliability and accuracy of their initial reconnaissance work. This requires extensive dependence upon their Scout Marine units, which exceeds the level characteristic of many other Space Marine Chapters. When engaged in scouting missions, the Chapter's Battle-Brothers typically focus on both gathering intelligence and on countering the opposition's efforts. Just as they work to penetrate the fog of war, they may also deliver false -- but credible -- information. Consequently, at the same time as the Space Marines penetrate directly to the most vulnerable points of their opponent's strategy, those opponents are unable to locate the heart of the Raptors' forces. This stratagem has often enabled the Raptors to effectively engage opponents that enjoy an even greater numerical advantage than is typical for Imperial Space Marine forces. Throughout the Chapter, blind obedience is strongly discouraged. All of these Space Marines are expected to act upon their own initiative at the appropriate times. However, such actions must fit within the context of the larger battle scheme. Battle-Brothers consider unorthodox tactics during their preparation for any conflict. These include unusual deployment manoeuvres and infiltration. At times, they have gone so far as to assemble ad hoc units specifically appropriate for resolving a particular tactical problem. Other Chapters can find these attitudes at odds with a strong devotion to the Emperor and the righteous plight of Mankind, though the Raptors see the two as intertwined, and their Chapter has always done its duty and remains unquestionably loyal to the Imperium. For a Raptors Battle-Brother facing death is only a matter of time, and they carry the knowledge with them every day, alongside their duty to their brothers and their oath to the Emperor.
    1 point
  45. Just finished Horizon: Zero Dawn last night (around 4am.. just couldn't stop). I really enjoyed the game. The main story unfolds like solving a mystery as the game progresses (basically, what exactly happened to bring about a world populated by barbaric human tribes and animal-like machines?) , felt like an interesting new take on post-apocalyptic genre. Combat controls were simple enough without just being button-mashing (ammunition type and accuracy counts for a lot). Comparatively, Witcher 3 combat was overly complex IMO. Good mix of stealth and combat. Beautiful graphics. I'll buy the sequel as soon as it comes out for sure. 9/10 (always room to improve, but top notch all around).
    1 point
  46. Goblins are like that. There's always at least one who can't get with the program ;)
    1 point
  47. Fanatics are Night Goblins (moonclan) I wanted to keep this army with only one kind of goblins. It's fluffier that way and I already have an all night goblin army so I wanted to try something different. The 2 goblin units with bows get 60 shots each hitting units they outnumber on 2's and wounding them on 5's(4 if they outnumber them 2 to 1) The skulkers hide in units of "gitmob grots" with 5 or more models so they could go with the chariots or the goblins and the chariots are super fast with the destruction move +12 inch base move and the ability to run and shoot and charge not to mention rerolls to run and charge rolls. I was thinking using them to flank and grab objectives and having the goblins wear other units down with numbers.
    1 point
  48. Just started watching Bill Nye Saves the world on Netflix. They are 30 minute shows, so they don't go into great depth on topics, but they present a good base of knowledge on each subject they cover. I am only 3 episodes in and they all have been interesting: global warming, GMOs, and how life may have started on earth. Edit: forgot ... 8/10
    1 point
×
×
  • Create New...