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X-Wing Initial Buy-in


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Honestly, the only drawing power of the Advanced X1 is Vader, or more specifically, doing Black Squadron.  :)  I can't see getting more than 1 of them, honestly.  I'm looking forward to Imperial Aces and hoping for a Rogue Squadron set done similarly.  The Interceptor Pilots in the X-Wing books were always great.  :)

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you are way low with a single slave and 3 ties.  the lowest values of those would put you at 69 points.  33 slave, 12 academy pilots.  could scale up but would still be low unless you had alot of upgrades.  with imperials, more ships is "usually" better.  

 

however, for a starter to learn the rules (which will take about 20 minutes, yes its that simple) you are good to go. I dont know where your located, but if ever in PDX area, I would give ya a game.

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Would this be enough to get started

 

2 - Core sets (2 Xwings, 4 Ties)

2 - A-Wings (like the idea of tie mobility on Rebel side)

2 - Interceptors (same as above, but like having an X-wing)

1 - B Wing (love those ships)

 

Would that be worthy? I liked Interceptors and B-wings in the fluff, but are they strong? I really don't want to buy a ton of stuff, but without just gorging them on equipment, is that 100pts worth for both sides and reasonable comp? Also, since I'm not getting actual Tie and Xwing blisters, which pilots do I miss out on? It matter?

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@DT

http://fabpsb.free.fr/mindex.php#etiquette

Free Squadron Builder.  You put in what sets and how many you have, set the points level you are building to and then add pilots from that.  It's pretty nifty.  I don't know how accurate it is, perhaps an experienced player can let us know, but I've enjoyed toying with it.  

 

Burk, I'm living in Kentucky.  I plan on coming back to PacNW in 2015, I believe.  Thanks for the offer, though!  

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So I bought in, after talking with Bryan and such. I ended up with the following, bought at www.coolstuffinc.com:

 

2 Core sets

1 X wing

1 Tie Fighter

2 Interceptors

2 B Wings

 

That will give me 3 X-wings, 2 B-wings, 5 ties, and 2 interceptors. Since these will likely go against each other I think that sounds like a reasonable list. Supposedly that should give me 100pt lists? I was advised against the a-wings. I can add more later, but $113 that is cheap...retail too! :cool:

 

What are the list generators for? Help with strong combos or just to make some in general? Are they reliable, or should I find my own?

 

Also, do you think these 2 lists are balanced against each other well enough for games with my nephews, etc.

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  • 3 weeks later...

So I just learned something else about initial buy in. Some ships include upgrades that others do not. I wanted push the limit, so I had to buy an a-wing to get it for example. Not a big deal, but as you get into the game more, you may find other things like shield upgrades (falcon and slave I) and such might be useful.

 

Not a deal breaker, but just for those looking to fine tune lists.

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So I just learned something else about initial buy in. Some ships include upgrades that others do not. I wanted push the limit, so I had to buy an a-wing to get it for example. Not a big deal, but as you get into the game more, you may find other things like shield upgrades (falcon and slave I) and such might be useful.

 

Not a deal breaker, but just for those looking to fine tune lists.

 

I've mentioned this in several threads, as have others. The downside is you have to buy 1 of all the ships (even tie and x wings that come in the box) to get the upgrades. But the upside is that you know exactly what you're getting as opposed to many other games in this genra that are "collectible" Imagine buying 10+ A wings to get the rare push the limit. Or 5-10 falcons to get the ultra-rare falcon title card. Or how about buying X-wing blind boosters and ending up with 30 tie fighters and no x wings or vice versa.

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  • 1 month later...

I got the starter, b-wing, x-wing,tie advanced, Hwk, and a bomber $75 dollars. ebay-warstore.

 

now need to find a group to come over and play lol.

 

So I just learned something else about initial buy in. Some ships include upgrades that others do not. I wanted push the limit, so I had to buy an a-wing to get it for example. Not a big deal, but as you get into the game more, you may find other things like shield upgrades (falcon and slave I) and such might be useful.

 

Not a deal breaker, but just for those looking to fine tune lists.

 

and then you trade with friends for ships and cards they want to trade. Easy as pie.....Hmmm pie

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