WestRider Posted May 20, 2017 Report Share Posted May 20, 2017 1 minute ago, cryxian said: Can we please stay on topic? 8 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted May 20, 2017 Report Share Posted May 20, 2017 6 minutes ago, cryxian said: Can we please stay on topic? PLEASE Quote Link to comment Share on other sites More sharing options...
WestRider Posted May 20, 2017 Report Share Posted May 20, 2017 This is actually relevant. It is exactly the same mental process that has you holding your ground on this phrase as has you convinced that Knights are going to be broken in 8th. It's called the Backfire Effect, and it is devastating to our ability to adapt to changing situations. We hold ourselves back by fighting anything that challenges what we think we know. 4 Quote Link to comment Share on other sites More sharing options...
scottshoemaker Posted May 21, 2017 Report Share Posted May 21, 2017 Until the rules for all this stuff is in hand there is no point discussing it. Forming opinions before all the facts are in is foolish. Y'all are proving it... 6 Quote Link to comment Share on other sites More sharing options...
Threejacks Posted May 21, 2017 Report Share Posted May 21, 2017 34 minutes ago, scottshoemaker said: Until the rules for all this stuff is in hand there is no point discussing it. Forming opinions before all the facts are in is foolish. Y'all are proving it... Indeed,,however I do love me some speculation spam? 4 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted May 21, 2017 Report Share Posted May 21, 2017 8 hours ago, Kremmet said: In your example, who are you debating in the cage if the philosophy professors are observing it? Well there's only two options. 1) You debate yourself as you're the only one in the cage. 2) You debate everyone not in the cage. In this binary system there is only the single, or the mass. By dividing the world into the single and the mass you must ask yourself, "which option would the philosophers enjoy more?". Would they prefer to watch me singularly debate with myself while confined in a barred structure? -or- Would they rather watch me mass debate in a cage? ;) 4 Quote Link to comment Share on other sites More sharing options...
Munkie Posted May 21, 2017 Report Share Posted May 21, 2017 4 hours ago, scottshoemaker said: Until the rules for all this stuff is in hand there is no point discussing it. Forming opinions before all the facts are in is foolish. Y'all are proving it... I think there's certainly a point in discussing things as they come out. There's a lot to process here. Taking hardline stances on what is good, bad, or broken I would agree is a waste of time. 2 Quote Link to comment Share on other sites More sharing options...
Brother Glacius Posted May 21, 2017 Report Share Posted May 21, 2017 thank you all for ruining 8th edition... 2 Quote Link to comment Share on other sites More sharing options...
Munkie Posted May 21, 2017 Report Share Posted May 21, 2017 Is it done in by power creep already?! 2 Quote Link to comment Share on other sites More sharing options...
WestRider Posted May 21, 2017 Report Share Posted May 21, 2017 9 minutes ago, Munkie said: Is it done in by power creep already?! Nah, that won't happen until they do the Faction Focus on the SM Dex. 2 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted May 21, 2017 Report Share Posted May 21, 2017 10 hours ago, WestRider said: This is actually relevant. It is exactly the same mental process that has you holding your ground on this phrase as has you convinced that Knights are going to be broken in 8th. It's called the Backfire Effect, and it is devastating to our ability to adapt to changing situations. We hold ourselves back by fighting anything that challenges what we think we know. Sure. We can go with that. Quote Link to comment Share on other sites More sharing options...
Swan-of-War Posted May 21, 2017 Report Share Posted May 21, 2017 Anyone excited about 9th edition? Quote Link to comment Share on other sites More sharing options...
Munkie Posted May 21, 2017 Report Share Posted May 21, 2017 1 hour ago, Swan-of-War said: Anyone excited about 9th edition? Nah, 8th is totally fine if you're not a power-cheesing try hard. 1 Quote Link to comment Share on other sites More sharing options...
Threejacks Posted May 21, 2017 Report Share Posted May 21, 2017 https://www.warhammer-community.com/2017/05/21/new-warhammer-40000-transports-may21gw-homepage-post-4/ So they pretty much took everything about the new transport rules added in AoS recently,nice:) Having to unload at the start of your turn adds in more tactical options too,,also allows the opponent a chance to wreck a mech charge before taking it to the face from the contents.Charging with the transport itself can juke out the overwatch as well,,since drop pods cant move and may have to drop at the 9" min distance(Inertial guidance could change that though) this right here makes Rhino`s and other similar transports much better I think. Most droolworthy is the shooting from OT vehicles even AFTER they have moved their full move..no loss of effectiveness at all NOW i regret selling my Ork trukks...friggen shoota and burna boy spam all truck mounted.Heading to ebay now... 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2017 Author Report Share Posted May 21, 2017 New Warhammer 40,000: Transports Lock your safety harness and keep your hands and feet inside the vehicle, folks – today we’re looking at Transports. Loads of you have been asking on our Warhammer 40,000 facebook page for a few more details on this, so we’ll see what we can do to answer your questions. Transports have some pretty fundamental changes in the new Warhammer 40,000. Previously, they were a bit of a mixed bag, and while usually quite a good tool to keep your troops alive and get them across the battlefield, a lot of the time, their main purpose ended up being just to soak up the first volley of enemy heavy weapon shots meant for the squad inside. In the new Warhammer 40,000, Transports are almost universally, better: they are more durable, faster, many are better at shooting, and all have fewer limitations on the units disembarking from them. For example, a unit disembarking from a Transport is no longer prevented from charging that turn. Units now disembark at the start of the Movement phase, before the Transport moves, but can then move, shoot and fight normally in that turn. This opens up loads of tactical options for both shooting and combat themed armies, especially now that multiple units can share a single Transport up to its capacity. For a combat army, this will mean you will need to get your Transports where you need them in the previous turn for maximum effect. One tactic we’ve seen used to good effect already is to then use the Transport to charge in alongside the unit into combat! We’ve seen already that vehicles can charge and fight in melee like all other models, and while they might not be the kings of close combat, they are generally pretty durable and can soak up the firepower of enemy units in overwatch before their potentially more fragile passengers make it in. This is particularly handy with units like Wyches, Ork Boyz and Harlequins, to whom overwatch fire can prove especially deadly. Here’s an example, of one such Transport: the Harlequin Starweaver. You can see already that this it is likely to be considerably more durable than it is today, and the skill of the Harlequin pilots even makes it not too shabby in a fight. This being open-topped too, the passengers in it can shoot normally even after that huge 16″ move, and still shoot pistols into units that are in combat with their Transport in their own Shooting phase! It doesn’t all go Transports’ way though. Being inside an exploding vehicle is still bad news. Models inside a wrecked Transport will now die on the roll of a 1. This isn’t so bad for units like Orks and Guardsmen, who were used to taking a few casualties when losing their Transport, but is going to hurt a bit more for elite units, so be sure to put valuable units in your most durable Transports, like Land Raiders and Battlewagons. So, lots to take in there – expect a lot of Transports to play a much bigger part in the new edition. We’ll be back on Monday to kick off the week with some news from Ultramar. 4 Quote Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2017 Author Report Share Posted May 21, 2017 Disembarking at the start of the turn, certainly takes the sting out of assault vehicles. Nicely done. 3 Quote Link to comment Share on other sites More sharing options...
happycamper Posted May 21, 2017 Report Share Posted May 21, 2017 2 minutes ago, pretre said: Disembarking at the start of the turn, certainly takes the sting out of assault vehicles. Nicely done. True but then transport can soak Overwatch Quote Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2017 Author Report Share Posted May 21, 2017 10 minutes ago, happycamper said: True but then transport can soak Overwatch Most of the time, the problem isn't overwatch, it's getting shot up on the way. 3 Quote Link to comment Share on other sites More sharing options...
happycamper Posted May 21, 2017 Report Share Posted May 21, 2017 13 minutes ago, pretre said: Most of the time, the problem isn't overwatch, it's getting shot up on the way. Supposedly they are tougher Quote Link to comment Share on other sites More sharing options...
Frowbakk Posted May 21, 2017 Report Share Posted May 21, 2017 It would be a nifty little detail if Assault Vehicles had a special rule which let them disembark AFTER moving. Pure speculation on my part, though. 2 Quote Link to comment Share on other sites More sharing options...
Munkie Posted May 21, 2017 Report Share Posted May 21, 2017 REALLY excited about these rules. Raiders with splinter stacks and warriors/trueborn, wyches in venoms, it'll be glorious. And you know all those spiky bitz vehicle upgrades will make them better in CC. Speaking of transports in CC, does anyone else think the Chimera might FINALLY get to use those side mounted lasguns? It would be sweet if it had a couple tank profile attacks and then 12 strength 3, haha! The only thing that saddens me about the new transport rules is it looks like grotesques should be on foot only, if you take them at all. First the leadership rules, now the blown up transport rules moving 3 wounds at a time, it's not looking good for the 'roided up butchers. WWP is the final piece of the puzzle. Quote Link to comment Share on other sites More sharing options...
Threejacks Posted May 21, 2017 Report Share Posted May 21, 2017 3 minutes ago, Frowbakk said: It would be a nifty little detail if Assault Vehicles had a special rule which let them disembark AFTER moving. Pure speculation on my part, though. Wouldnt rule out a Bespoke rule on that one Quote Link to comment Share on other sites More sharing options...
happycamper Posted May 21, 2017 Report Share Posted May 21, 2017 So a LR could dump 2 squads, shoot, then charge in, while you could then have 2 squads charge 2 different targets on a gun line... 1 Quote Link to comment Share on other sites More sharing options...
Threejacks Posted May 21, 2017 Report Share Posted May 21, 2017 Actually it looks like its time to start work on my Pirate Ork (land)Fleet.Always liked the new Flash Git models but they were so lame in the previous editions,as with most all of the cool Ork stuff was. 3 Quote Link to comment Share on other sites More sharing options...
Brother Glacius Posted May 21, 2017 Report Share Posted May 21, 2017 https://www.warhammer-community.com/2017/05/21/warhammer-40000-faction-focus-tyranids/ Orks better get an immunity to morale based on unit size or I am going to be pissed. Quote Link to comment Share on other sites More sharing options...
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