PumpkinHead Posted May 26, 2017 Report Share Posted May 26, 2017 Mortal wounds do not require a "to wound" roll? You just roll to hit and then things die... seems odd. Quote Link to comment Share on other sites More sharing options...
WestRider Posted May 26, 2017 Report Share Posted May 26, 2017 10 minutes ago, PumpkinHead said: Mortal wounds do not require a "to wound" roll? You just roll to hit and then things die... seems odd. They're more often generated by specific effects than by things with a to-Hit Roll. Like the Crushing Charge Rule that the Inceptors get, or the Smite Psychic Power. 1 Quote Link to comment Share on other sites More sharing options...
CaptainA Posted May 26, 2017 Report Share Posted May 26, 2017 34 minutes ago, fluger said: "The Fluger was five meters long, had four thick legs, a body of impenetrable molecular density and numerous teeth capable of chewing diamonds into powder. It was four hundred massive kilos of violence, savagery and hatred. When the Fluger arrived as unlisted cargo in the enclosed city of Olympus, it launched itself on a murderous rampage which couldn't be halted. It presented that terrified utopian community with the problem of how to stop an irresistible force. The only answer seemed to be a hired alien assassin - an outer-space humanoid about whom the citizens of Olympus knew next to nothing except that he was a professional killer who would not quit until his job was done. But when the irresistible force met the immovable object they turned that fragile city in the sky into a raging battlefield, and their 'savior' looked to become as much of a menace as his monster counterpart." Apparently his name is SmashF***er, but that was inappropriate, so Smashfluger was born! 3 Quote Link to comment Share on other sites More sharing options...
SigurdBC Posted May 26, 2017 Report Share Posted May 26, 2017 An interesting thing there (barring vehicle specific rules) is that when the model suffers it's last wound then it is "slain or destroyed and removed from play". Therefore, when vehicles/walkers are reduced to 0 wounds they are removed from the table so no more having your vehicles sitting as piles or wreckage on the tabletop to provide cover. So I guess if a marine squad has their rhino popped they are truly out in the open and can't pile out and hide behind their wrecked rhino. Kinda mixed on that since many a time I've been able to hide my Grey Hunter squads behind the wreck of their transport in an attempt to preserve them since they couldn't charge the next turn. On the other hand that kinda cluttered up the board in 7th and not having so many extra terrain pieces may just make play easier. Quote Link to comment Share on other sites More sharing options...
Threejacks Posted May 26, 2017 Report Share Posted May 26, 2017 Interesting that standard damage does not spill over to additional models in a unit.VERY nice for Hordes:) Quote Link to comment Share on other sites More sharing options...
pretre Posted May 26, 2017 Author Report Share Posted May 26, 2017 7 minutes ago, Munkie said: 1. 8 weeks exactly from the pre-order release. You be the judge! 2. I'm in no way suggesting they change it, just wishful thinking. 3. There is?? Is there info on that anywhere? It's not in the "what to expect" thread. Color me intrigued! 1. OFCC is the weekend of 7/28. 7th edition is releasing on 6/17. That's more like 6 weeks. Pre-order doesn't get rules in hand. 2. Fair enough. 3. Totally. Bronson's running it. Let me track it down. 1 Quote Link to comment Share on other sites More sharing options...
Justjokin Posted May 26, 2017 Report Share Posted May 26, 2017 That is cool, thanks for sharing. Quote Link to comment Share on other sites More sharing options...
fluger Posted May 26, 2017 Report Share Posted May 26, 2017 I wonder what the standard limit on detachments will be... Assault weapons being able to be fired after running is great! 2 Quote Link to comment Share on other sites More sharing options...
Psilence Posted May 26, 2017 Report Share Posted May 26, 2017 4 minutes ago, fluger said: Assault weapons being able to be fired after running is great! Looking at you grey knights. Quote Link to comment Share on other sites More sharing options...
fluger Posted May 26, 2017 Report Share Posted May 26, 2017 48 minutes ago, necrontyr said: Looking at you Orks! QFT! Now including rokkits in squads isn't ever an issue because they can still fire while running. Now I just need to find someone who will cast rokkit boyz for me (and a bunch of other stuff!). 1 Quote Link to comment Share on other sites More sharing options...
fluger Posted May 26, 2017 Report Share Posted May 26, 2017 2 hours ago, CaptainA said: Apparently his name is SmashF***er, but that was inappropriate, so Smashfluger was born! I like being associated with smashing and [big bad swear word]ing! I'm good to great at both. 3 Quote Link to comment Share on other sites More sharing options...
pretre Posted May 26, 2017 Author Report Share Posted May 26, 2017 1 hour ago, necrontyr said: Okay, hold on. So that last sentence. This seems to indicate that you can mix imperial models in a detachment. I could take a Patrol Detachment with: HQ - Space Marine Captain (Imperium, Adeptus Astartes) Troop - Battle Sister Squad (Imperium, Adeptus Sororitas) Troop - Infantry Platoon (Imperium, Astra Militarum) Heavy - Long Fangs (Imperium, Adeptus Astartes, Space Wolves) 1 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted May 26, 2017 Report Share Posted May 26, 2017 4 minutes ago, pretre said: Okay, hold on. So that last sentence. This seems to indicate that you can mix imperial models in a detachment. I could take a Patrol Detachment with: HQ - Space Marine Captain (Imperium, Adeptus Astartes) Troop - Battle Sister Squad (Imperium, Adeptus Sororitas) Troop - Infantry Platoon (Imperium, Astra Militarum) Heavy - Long Fangs (Imperium, Adeptus Astartes, Space Wolves) Sounds about right. Quote Link to comment Share on other sites More sharing options...
pretre Posted May 26, 2017 Author Report Share Posted May 26, 2017 2 minutes ago, necrontyr said: It does look that way, but you won't get to use any of the more specific faction bonuses (characters, and other things) that come from the more specific keywords. Right, like 'Captain let's you reroll hits within 12" for AA models" or something. 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 26, 2017 Report Share Posted May 26, 2017 2 hours ago, necrontyr said: Oh this is neat! Just what I needed 1 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted May 26, 2017 Report Share Posted May 26, 2017 https://war-of-sigmar.herokuapp.com/bloggings/2058 So points and color pages here but there are far more on the Facebook link on that blog Quote Link to comment Share on other sites More sharing options...
happycamper Posted May 26, 2017 Report Share Posted May 26, 2017 So with a vangaurd and spearhead detachment, I can continue with my Lost Brotherhood army build of all death company and tanks! 3 Quote Link to comment Share on other sites More sharing options...
Swan-of-War Posted May 26, 2017 Report Share Posted May 26, 2017 Vanguard = Biel-Tan swordwind 5 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 26, 2017 Report Share Posted May 26, 2017 8 39 minutes ago, Swan-of-War said: Vanguard = Biel-Tan swordwind What are you going on about? That's the Deathwing detachment. Pfft. 1 Quote Link to comment Share on other sites More sharing options...
WestRider Posted May 26, 2017 Report Share Posted May 26, 2017 2 hours ago, pretre said: Okay, hold on. So that last sentence. This seems to indicate that you can mix imperial models in a detachment. I could take a Patrol Detachment with: HQ - Space Marine Captain (Imperium, Adeptus Astartes) Troop - Battle Sister Squad (Imperium, Adeptus Sororitas) Troop - Infantry Platoon (Imperium, Astra Militarum) Heavy - Long Fangs (Imperium, Adeptus Astartes, Space Wolves) 2 hours ago, necrontyr said: It does look that way, but you won't get to use any of the more specific faction bonuses (characters, and other things) that come from the more specific keywords. Also, apparently there are overarching Faction bonuses that apply for any Faction Keyword shared by the entire Detachment. Like if the Detachment is all IG, they gain X, if it's all Astartes, they gain Y, if it's all Space Wolves Astartes, they gain Y AND Z. The overarching Faction bonus for "Imperium" is nothing at all, so if you do that, you're missing out. 3 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted May 26, 2017 Report Share Posted May 26, 2017 2 minutes ago, WestRider said: Also, apparently there are overarching Faction bonuses that apply for any Faction Keyword shared by the entire Detachment. Like if the Detachment is all IG, they gain X, if it's all Astartes, they gain Y, if it's all Space Wolves Astartes, they gain Y AND Z. The overarching Faction bonus for "Imperium" is nothing at all, so if you do that, you're missing out. Good way to control crazy army combinations yet at the same time encouraging them to a degree... but... if I get access to Orks with my Tau I am going to have a blast 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 27, 2017 Report Share Posted May 27, 2017 Supreme Command Imperial Knights with MegaMarines seeing as how they've said all Imperial armies will be able to take them. Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 27, 2017 Report Share Posted May 27, 2017 Or really a Knight and 5 Librarians. Quote Link to comment Share on other sites More sharing options...
fluger Posted May 27, 2017 Report Share Posted May 27, 2017 Spearhead Formation solves my question about all tank IG. Praise be to the Throne. 4 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 27, 2017 Report Share Posted May 27, 2017 I'm curious when the TauDar or Chaos/Ork alliance books will be along. Quote Link to comment Share on other sites More sharing options...
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