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Dark Trainer

Emperors
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About Dark Trainer

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    Champion 2015 Sith Emperor
  • Birthday 05/25/1978

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  1. Dark Trainer

    Deathskulls - 40k Escalation league progress

    Youz converzion uz ahhhhsum!
  2. It's my fault he's late! He printed missions for us, so once you get there and an opponent arrives, feel free to start up. You don't have to wait. Might even allow some of you to get multiple games in if you're so inclined
  3. Yes, i'm fine with it. I just don't want to force anyone who doesn't like it to play against it. I think asking first is the right way to handle it.
  4. Beta makes it sound like GW hasn't fleshed it out. My thoughts are about official rules. If it's official for matched play, i'd say go for it. Else, confer with your opponent first? I won't prevent it if both players are ok with it too. Honestly, sounds fluffy and fun to me. Sacrificing movement to shoot extra is not game breaking.
  5. Dark Trainer

    40k Escalation League Week 3 mission, Forgive me

    And yep, ninja fixed Thanks for the feedback.
  6. Dark Trainer

    40k Escalation League Week 3 mission, Forgive me

    Also, remember. If you miss a game week, you can make up any time during the league. Don't feel pressured if you can't get a game this week.
  7. Dark Trainer

    40k Escalation League Week 3 mission, Forgive me

    Any size, just measure from center of marker for the 3" (like normal objective markers). The altar can be any piece of terrain you and your opponent like. If you don't like it, grab another? I recommend a ruin or something with at least a little line of sight blocking. However, not required.
  8. Dark Trainer

    Space Marines new Beta Rule

    Very cool, too bad only a space marine buff 😉
  9. Dark Trainer

    Space Marines new Beta Rule

    I would think until it's official in a book, then no. Once it hits a book, why not. Don't know much about it atm.
  10. Dark Trainer

    40k Escalation League Week 3 mission, Forgive me

    Thanks, fixed. Made it so it moves first then explodes (for balance reasons), and I added if you suffer multiple units to get wounded you get multiple vp's!
  11. Ok, mission time. Took a chapter approved mission and desecrated it!!! Mwa ha ha! Hopefully Khorne approves. Posted from my phone so some of the formatting may be wonky, the Google drive doc might be better. Mission URL: https://docs.google.com/document/d/1Rq3D7-9MvCxB3y-oZXa_Aa9LuhiKoOT-5xfu7xyszsI/edit?usp=drivesdk League week 3, Mission 3, Forgive me NARRATIVE Battle brothers, we have secured our position on this desolate rock. However, dire news has reached our lines. An altar of Chaos has been unearthed by the destruction of this war. We have been ordered to purge its heresy from existence. Prepare the Thunderfire cannons, all of them. But sir, we have friendlies in the area! I know, the Emperor protects and I hope they can forgive me...FIRE!!! Sir, they’re firing on our position. We need to retreat NOW! Hold your line soldier, you see those ancient relics near that altar? They are not Chaos, but they don’t know that! We must retrieve them at all costs! Sir, our vox is dead, we have no way to request a cease fire. I know, the Emperor protects, right? CHARGE!!! THE ARMIES Each player selects a 1000pt Battle-forged army with no more than 2 detachments. THE BATTLEFIELD Create a 48”x48” table with proper 40k terrain density. Setup one piece of area terrain to represent the altar in the center of the battlefield. The players then roll off and, starting with the winner, alternate placing objective markers until four have been placed within 12” of the center but not within 6” of another marker. DEPLOYMENT (one on one, two on two, or four man free for all) Use Front-Line Assault deployment (pg 217). Players roll off, highest roller picks deployment zone. Their opponent uses the other deployment zone. The players then alternate deploying their units, one at a time, starting with the player who did not pick their deployment zone. A player’s models must be set up within their own deployment zone (unless special rules allow otherwise). Continue setting up units until both sides have set up their army. FIRST TURN The player who finished setting up their army first can choose to take the first or second turn. If they decide to take the first turn, their opponent can roll a dice; on a roll of 6, they manage to seize the initiative, and they get the first turn instead! BATTLE LENGTH Chaotic explosions: Start of each battle round (not player turn) all of the objective markers move 3” from the explosions around them. Alternate who moves a marker first. Starting with the 2nd player, each player may move one objective 3” in any direction they choose until all 4 moved. You may not move an objective already moved in this turn. Friendly fire: Start of each battle round after chaotic explosions, roll a D6 for each objective marker. If a 6 is rolled, a direct hit has happened. The objective marker is removed from play and any units within 3” of it suffer 1 mortal wound. For every unit of yours that suffered a wound this way, score 1 victory point for their sacrifice to Khorne. At the end of battle round 5, roll a D6. On a 3+, the game continues. At the end of battle round 6, roll a D6. On roll of 4+, the game continues. The battle automatically ends at the end of battle round 7. VICTORY CONDITIONS At the end of the game, the player who has scored the most victory points is the winner. If both players have the same number of victory points, the game is a draw. Victory points are achieved for the following: Secured: At the end of the game, each objective marker still in play is worth 3 victory points to the player who controls it. Slay the Warlord: If the enemy Warlord has been slain during the battle, you score 1 victory point. First Strike: You score 1 victory point if any units from your opponent’s army were destroyed during the first battle round. LEAGUE POINTS Win = 5 points, Draw = 3 points, Loss = 1 point Painting points: Newly painted model (1pt per, 3pts max) OR unit/vehicle/monstrous creature? (5 pts, 5pts max) Sportsmanship points: Update your thread on the Ordo forums tracking your missions & progress +1pt Did you bring food for the league? +1pt Provide Matt (a.k.a. Dark Trainer) feedback about what you’d like to see in the league via PM +1 Did you laugh or grin during the match or crave a rematch? Yes or No
  12. Dark Trainer

    Tuesday 1/22 - Ordo Game Night at WOW

    I'll be there for sure to get some more 40k on! Hoping to get there before 5pm. There may be some folks there earlier, feel free to start a game, don't have to wait.
  13. Dark Trainer

    Tau...

    I have a buddy starting up Tau. Got some tips about the start collecting box. I was advised to get 2 of those starter boxes, then look at 2 broadsides, and a hammerhead as a solid starting force for tau? Any other thoughts? He's starting from zero (well he has 1 starter box and 1 box of pathfinders so far).
  14. Dark Trainer

    Make King Bacon play Blood Bowl

    Welcome to the addiction...
  15. Dark Trainer

    Da Lost Boyz - 40k Escalation League Orks progress

    I'm with ya, totally agree mixing trees makes the terrain piece seem right. The 5" to 7" variation should be enough. Concerned about scale, seems like a 3"-5" scale would be better, but they don't offer a mix there without 2 sets.
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