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peter c

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  1. Then maybe a d12-based system would be a more direct path to fixing the old dead horse then the d10 -?
  2. Name: Peter Armies: Emperor's Children, Death Guard, GSC. Orks. Non-Imperial Imperial Guard, big big army. Plenty of points, plenty of options, all painted to a nice standard. Availability: I have quite a bit of flexibility over when I can play, not so much in where I can. Location: Orcas Island, WA Game Location: I have a lovely large studio space on my farm here on Orcas, if you're coming out to the San Juan Islands and fancy a game get ahold of me. I've got terrain, tables, lights, battle mats, everything. Just bring your army out here with you on the ferry and I'll host-- it's a beautiful location for a game. Other Details: I've been building, collecting, and playing consistently since 3rd Ed. I've played a lot but do not prefer competitive play, I much prefer more casual/narrative games but whatever. I'm flexible, having a painted army that you care about is the most important thing. Preferred Contact: Send me email- petercarlson@hotmail.com.
  3. My two cents of advice for a beginner: it's important that you keep in mind that 40k is a game and also a hobby, and there are many many people involved in the game/hobby for many different reasons. Some people primarily love to paint miniatures, some collect, some play, some play super competitively, some mostly love the science-fiction story behind the universe, and all of us have some combination of these interests and more but people's motivations differ. So as you get involved with playing and painting and the community-at-large, at some point you are bound to find yourself in a game with a player or players who are not interested in the same kind of experience that you are, and sometimes that can be awkward or unpleasant. When that happens, don't let it put you off that your opponent is too competitive or not competitive enough, or has unpainted models/doesn't like that you have unpainted models, or knows/doesn't know their army inside out, etc etc.. It happens, keep looking, you'll find a like-minded group of people to play with that share your love of the game as that develops. Good luck, and have fun -! It's an awesome hobby.
  4. If it's a unit that GW currently produces a model for, you can also look at their website and under the "Description" tab (a little lower in the window, below the paint suggestions) they list specifically what base(s) are included for the unit.
  5. That tank is beautiful, nicely done.
  6. Generally speaking, in what part of the PNW are you located?
  7. I've got that guy! PM me your address, and I'll get him in the mail.
  8. This sounds awesome, I'm glad to see you're keeping the old ways alive.
  9. I like the guy with the melta gun. He looks like he's screaming "This is NOT my helmet!! Who grabbed my FREAKING HELMET?!?"
  10. Well not to split hairs, but Brood Brothers are part of a Genestealer Cult List. GW wrote the rule specifically for their index cognizant (as opposed to the rule for Allied Detachments, which applies to all detachments that share a keyword) of the fact that the list only really works in 8th when you include Brood Brothers. It's different because it isn't about sharing a keyword, it's about changing keywords and it's part of their fluff and part of the list that was (presumably) playtested to go on the tabletop in this edition. It's part of their list in the same way that And They Shall Know No Fear is part of a Space Marine list or Death To The False Emperor is part of a CSM list. But that's neither here nor there, the Ambassador's Tournament is designed to play a modified and limited version of 8th edition 40k and there's nothing wrong with that. Your house, your house rules. I'm good with that, but just for clarification the inclusion of certain units from the AM Codex is part of the army, plain and simple. Best of luck with the tourney!
  11. Gotcha, here's the gist of the ruling -- Lord Hanaur wrote via PM on 5/3/2018 : "The idea here is to showcase the codex's (in your case Index). It would probably defeat the purpose to allow importing, when a ton of them COULD also import other things. Codex Adeptus Astartes: Space Marines can by rights bring in things from all over the place because of the IMperium Keyword etc... INCLUDING Astra Militarum! Your special rule lets you take (essentially) do it also with a detachment of Astra Militarum to supplement your traitorous kin in the same way."
  12. Two questions about the Ambassadors event from someone who is considering making the trip down to attend: 1.) Is there a preferred hotel that the tournament recommends for out-of-towners? Do you have a reduced rate negotiated anywhere, etc? 2.) Looking through the One Codex rule would seem to suggest that a Genestealer Cult player would not be able to utilize their Brood Brothers Special Rule, as that would necessitate the use of the Astra Militarum Codex. Is this the case? It seems slightly complicated to me as the GS Cult list doesn't really use AM units per se, but rather uses the AM codex as a reference. The AM codex is a sort of short cut to the data slates for Brood Brothers, as the Genestealer Cult list is (as I'm sure you know) still an Index list. Or does the fact that the unit entries come from the AM Codex preclude their inclusion, even though they are not technically Astra Militarum units but rather Brood Brothers units??
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