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BradNardone

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About BradNardone

  • Birthday 12/07/1989

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  1. Revised plan, still 3 units of wulfen with 2 of the deathpack formations, which consist of unit of grey hunters which I'll drop pod, unit of Thunderwolf Calv and 1 wolf lord which will be on a Thunderwolf with the TWC. The formation gives them the ability to run and charge if within 12" or wolf lord. That means each turn if I roll a 2-3 for curse of the wulfen the Thunderwolf Calv can 15" move, 1d6+3 fleet run and 2d6+3 fleet charge making their affective range 24"-39". If I roll a 5-6 on curse they get 24" move, 1d6 fleet run, and 2d6 fleet charge, giving them a 27"-42" range. 2/3 of the time it'll almost be a guaranteed 1st turn charge for both TWC units and still descently likely the other 1/3 of the time. What do you'll think?
  2. You sir have a deal. It'll probably be a few weeks before I'm able to make it to Bellingham but I'll send you a PM when I do!
  3. Must be amazing, I didn't think that was possible ;)
  4. Thanks for your help all!! This will help me decide where i want to start.
  5. Hey All, I want to get into the lore of 40k and space wolves but looking into the novels its a bit overwhelming.... Would someone be able to give me a quick or probably not so quick run down as to how the novels are structured? From what it looks like there are about 50 different authors who just write about what they want, does this mean there is just a bunch of different 'parallel' stories as to how things were started and how they are progressing, or is there one main story/history and all of these other novels are just different battles along the way? Thanks in advance! -Brad
  6. Haha not sure if your just making up names? If so I'm stealing it for my army name because it awesome. If not, I've never even heard of those but I want.
  7. Ill be busy the next few weeks then vacation but maybe we can schedule something late next month?
  8. that is my thought too, If i cant get the charges off im dead, but im ok with that. And that would be amazing to get in a proxy game before i go out and buy everything.
  9. the way the wulfen murderpack works, each turn on a 4+ for each group they get to make a free extra move, plus they can run and charge in the same turn, and they can re roll charges, so potentially up to 30" in 1 turn, plus if the TWC roll a 4-5 they get 3" added to all movement, runs, and charges so also a 30" range for them as well. I really like the CC aspect of 40k so im kind of building my list around that, im just afraid if i get a couple first turn charges off they will just think the list is cheesy and broken. As for the long fangs, they are a requirement for the formation. Another thought, I could go with the blackmanes formation instead of the greatpack, which is very similar requirements to the greatpack except every unit that has the ability to take a drop pod gets one for free and all can come in on turn 1. This would help me surround the enemy and take fire off the wulfen. http://www.bolterandchainsword.com/topic/316510-the-wolves-are-coming-curse-of-the-wulfen-leaks-pg-55/page-56
  10. Sooooo im making my list for OFCC already and before i buy and paint everything i want to get some opinions on my list, I'm afraid it'll either be too cheesy or just impractical and not act anything like it think it will. I really like to wolf/wulfen vibe of the space wolves so I'm running with it, The idea is to just get the TWC and Wulfen to charge turn 1 or 2 while everything else just goes for objectives and clean up. Any and all opinions are appreciated. going with the Wolf Claw Strike Force from curse of the wulfen for the counter-charge which in theory seems awesome and tons of fun. Greatpack: (1) Wolf Guard battle leader with TW mount and Black Death axe of killy killness (1) unit of 4 TWC 2 with storm shields and thunder hammer and 2 with pair of frost claws (1) unit of 5-7 skyclaws with 2 plasma guns (3) units of 5 grey hunters with 1 plasma (1) unit of Long Fangs with 2 lascannons Wulfen Murderpack: (3) units of 5 wulfen, 2 with thunderhammer/storm shields, 2 with frost axes, 1 pack leader with dual frost claws. Really want the 3 units of Wulfen to amplify the affect of the Infectious Ferocity.
  11. I was afraid of that.. thanks for the insight!
  12. Hey all, I'm trying to bring my painting to the next level and I'm having some troubles getting the affects that I want. I got myself an airbrush and have been playing around with that trying to get better with it, one affect in particular i cant seem to figure out is the dramatic light to dark change on armor like shown on the link below where it looks like the armor is shiny but without using any varnishes. Is that an airbrush technique or very fine hand painted? If anyone has any insight i would love to hear it. http://www.coolminiornot.com/397575?browseid=15045275 Thanks
  13. Personally I like to see detailed bold bases, so my vote would be ruins, ashes, and maybe some lava.
  14. I may have already asked about this a few years ago but I'm looking for a quality airbrush for my new army. Anyone have any good suggestions?
  15. I like the pre heresy idea with just over the top, huge wolf pelts on everything with snow and ice overly covering everyone. And with all of their weapons being made of ice.
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