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SigurdBC

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About SigurdBC

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  1. SigurdBC

    Warhamster Autumn Mordheim Campaign

    I'll be around tonight for Jim and any others who still need to get through their fourth game. Be there by 6 as usual.
  2. SigurdBC

    Warhamster Autumn Mordheim Campaign

    Just wondering if we are slotted to get a couple new scenarios for the Mordheim month of December tomorrow or if that will happen next week?
  3. SigurdBC

    Warhamster Autumn Mordheim Campaign

    Yeah my warband rating was 163 and Nathan's was in the high 80s. He did get the Underdog bonus at the end so everyone in his warband got 2 exp instead of 1 for surviving. His first serious injury roll for a henchman was a 2 so he died. His next roll for his second henchman was a 1 =(.
  4. SigurdBC

    Warhamster Autumn Mordheim Campaign

    Nathan and my game was quite bloody as both of our dwarf warbands fought hard against the frenzied zombies piling out of the farmstead buildings. We each were able to quickly secure and loot one building a piece after dispatching some walking dead. A hard fought struggle ensued for the remaining central building. My leader, ogre, and beggar all went out of action by the end with Nathan being left with only his leader and two troll slayers. Nathan's force fought well and hard considering I had the far larger warband rating (almost double). In the end, Nathan voluntarily routed leaving the Drakeslayers in possession of the final building and the farmstead. My ogre and beggar escaped unscathed, but my leader took an arm wound which resulted in him having to take some time to recover and miss the next game. Nathan rolled as well as I did using only 3 exploration dice to my 5. After finding a well, Hrothgar, my most recently upgraded henchman, inspected it and was met with a swarm of leeches resulting in his toughness decreasing by 1. The big killer was that Nathan lost four out of the eight members of his warband even with the changes to death rolls following a casualty in the warband. A lot of my warband leveled up with my dwarves receiving some strength increases due to pumping that wyrdstone iron. Looking forward to next month's scenarios.
  5. SigurdBC

    Warhamster Autumn Mordheim Campaign

    I will be around as well by 6. I've done the Banshee mission for the month so if anyone would prefer to deal with mobs of frenzied zombies (second mission this month) then I will happily play you. Let the good times (and zombie heads) roll!
  6. SigurdBC

    Warhamster Autumn Mordheim Campaign

    Yeah what Kevin said. We'll try to pick up games in the coming weeks for the Zombie Mob scenario. Safe travels and Happy Thanksgiving everyone!
  7. SigurdBC

    Warhamster Autumn Mordheim Campaign

    Second campaign mission of the month smartypants 😤
  8. SigurdBC

    Warhamster Autumn Mordheim Campaign

    I'll be down for the second campaign mission this evening
  9. SigurdBC

    Warhamster Autumn Mordheim Campaign

    @Munkie That's a nice gesture and I salute you with a toast of the finest Bugman's Ale. Who knows what the Banshee would have done, if she would have finally killed off your ogre or wailed at a few more of your pit fighters. It's hard to say. Still a fun time and don't worry about the grudge. One of my Troll Slayers still has it in for @Sherbert and his witch hunting sycophants. Now where have those pasty faced humans got to....
  10. SigurdBC

    Warhamster Autumn Mordheim Campaign

    I believe that someone drugged my Engineer and Slayer's ale and caused them to have an absurd hangover. They didn't know which way the battlefield was. The tunnels was a big advantage for Kevin, but boy was the banshee gal angry. She screamed bloody murder at two dwarves in two turns and murdernated them both. I would also like to point out that Kevin's warband loves tunnels, because he found some catacombs laced with tunnels during his exploration phase and so he has them for his next game as well. Echoing Kevin's point, our Rare items rolls were garbage. I don't think either of us rolled higher than a 9 on 2D6 at any point and we both had at least 5 rolls that we could make. You might say I felt robbed <meme siren sounds>
  11. SigurdBC

    2k Ork Brigade

    I know you're fielding models that you have, but another star in the new codex to heavily consider imo is the Grot "driven" Tractor cannon. This thing is insane. For 65 points (I believe) you get a T5 6 wound gun WHICH HITS AUTOMATICALLY. It fires a S8 AP-2 D6 dmg shot. In addition, it has the melta rule for flyers where it rolls 2D6, picking the highest, for dmg. I've seen this gun used in several online batreps and it wrecks shop. Just a suggestion if you want to add some punchy, anti-air Krumptaskikness.
  12. SigurdBC

    Warhamster Autumn Mordheim Campaign

    Yeah this was the case in Jim and my game last week, where he rolled multiple multiples and took both events. No worries Jim, we'll know for next time when next our warbands clash.
  13. SigurdBC

    Warhamster Autumn Mordheim Campaign

    Nice it looks like we'll be able to catch a few more people up tonight before the next round starts.
  14. SigurdBC

    Warhamster Autumn Mordheim Campaign

    I'll be down with my Mordheim stuff tonight at the normal time. I don't know if Jake will be down for his second game tonight. We can have our warbands duke it out to determine who gets to play him muahahaha.
  15. I'll have a look when I get home today Kevin. I may be able to help you out and give the base to you tonight.
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