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Return of Necromunda?


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Necromunda Is Back!

It’s been more than a decade since we last visited the Underhive, but very soon you’ll be able to battle it out in the depths of Hive Primus.

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If you’re new to the hobby, you may not be familiar with Necromunda – or perhaps you’ve only heard about it from the fond memories of other hobbyists. Necromunda dives into the underworld of the Imperium, allowing players to control their own Hive Gang – a pack of ruthless criminal killers augmented with black-market cybernetics, gene modifications and scavenged weaponry. Where Warhammer 40,000 puts you at the head of an army, in Necromunda, the scale is much smaller but the action is just as intense – every single Ganger counts.

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Between intense skirmish battles, your gang will grow from a pack of battle-hungry Juves to a feared and respected syndicate of hardened veterans. To get there, however, you’ll have to battle against your fellow players, each with a gang of their own.

The Underhive is a big place, and the gangs that inhabit it are as diverse as the alien races that inhabit the 41st Millennium. We’re launching Necromunda with two classics.

Gangs from House Escher are fast, deadly, and cruel. While lightly armoured, these cunning warrior women hold their own in melee combat, while at range, they are notorious for their use of armour-melting plasma weaponry.

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The gangers of House Goliath are a living testament to brawn over brains. Every member of House Goliath is a slab of vat-grown muscle, armed and armoured with repurposed industrial gear.

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What makes these miniatures even better is that they’ll be available in multi-part, plastic kits – so easy to assemble, customise and paint into a gang of your own.

Keep your eyes on Warhammer Community for all the latest news and previews.

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via Warhams-77, via Anthony - Yaktribe.org

"From LittlePlasicSoldiers

"We have an info dump of information for you from speaking to the amazing Specialist Games veteran designer Andy Hoare at The Forge World Open Day 2017.

So we are broadly looking at a game based on the 8th Edition 40k mechanics, but tailored to skirmish warfare. We see the edition of Action Points, that can be used to active gangers in a similar way to how Space Hulk works. Different actions will cost different points, such as activating a Heavy will cost two Action Points, whereas your run of the mill Ganger will cost only one.

We are looking at a release schedule much like BloodBlowl, this is the ‘Preview’, launch of the initial box set will follow in the same sort of timescale as from when BloodBowl was ‘Previewed’ then launched.

The box itself will contain the Escher and Goliath gangers we have seen already, the rules, accoutrements and most likely Shadow War terrain. The Specialist Games studio do not have the resources to produce terrain solely for Necromunda, so they are trail blazing the Shadow War release with all the cool terrain that was released with that boxed set, and subsequently in individual kits until present. The rules will allow for play in the way we are used to on gangways, ramps and gantries, but also in tunnels making use of the Zone Mortalis tiles available from Forge World.

We will see all the gangs from Hive Primus return, along with the gangs from Outlanders and Fanatic. We will also see new gangs and some expansion of the fluff on Necromunda.

HIVE SECONDUS was written about in the Fanatic days, a Hive overrun by Genstealer cult, nuked by the Necromunda Defence Forces to rid the planet of the infestation. However, the hive toppled on its side with most of the Cultists surviving resulting in the Defence Forces building a large trench system in the surrounding Ash Wastes to isolate the remains of the Hive from the rest f the planet. It is hinted we will be visiting this intreaging story in the future! "

Thumb fw openday bbtroll1kvs
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Posted 31/08/2017

A Closer Look at Necromunda

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Get ready for a new generation of war in the underhive – Necromunda is coming back.

We already knew that the classic game of underhive gang-war was returning later this year, and now, after the Studio Preview at the NOVA Open, we know a lot more.

The new core set for this game is absolutely packed with content to get you started: a full board representing the sewers and confines of the underhive, a rulebook, character cards, templates, dice and of course, your gangs.

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There are two full gangs in the box – one set of nimble warrior-women from House Escher and one set of gene-crafted brutes from House Goliath. Each of these miniatures is detailed, characterful, and true to the classic spirit of Necromunda – hairstyles and all! We’re very pleased to say that both these gangs will be full, multi-part kits, with an enormous level of customisation.

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One of the best things about Necromunda is building a gang and equipping your gangers with wargear, and each kit is absolutely packed with options. There are weapons for any situation, from classics like the stub gun to more esoteric choices like the repurposed industrial equipment of House Goliath or the chem-weapons of the Eschers.

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As well as these, you’ll be able to arm your gangers with grenades, gas masks, additional armour and even modular hairstyles. Whichever gang you build, each member will be a character in their own right – perhaps a lumbering Goliath bruiser equipped with a rudimentary stub-cannon, or a fast moving Escher assassin wielding twin duelling laspistols.

The set’s gaming tiles and simple bulkhead scenery allow you to play games very quickly and easily, and make the game very portable.

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As well as the underhive style of play covered by the boxed set, there will also be ways to play Necromunda with the multi-level skirmishes that defined the classic version of the game. These work great on tables using the Sector Mechanicus terrain sets released earlier this year (great news for anyone who built a Shadow War Armageddon board).

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Both ways to play are tense, tactical games that recreate the no-holds-barred brutality of underhive war – you’re going to have a blast.

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We’ll be taking a closer look at Necromunda nearer to its release, including what you can expect from the rules, how you’ll be able to build your gang and much more – in the meantime, let us know what you’re most excited about on the Warhammer 40,000 Facebook page.

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The battle for the underhive starts this November

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GW REALLY needs to STRONGLY MARKET the fact that they have this "two modes to play" because all that everyone is seeing is the flat board with no terrain and being pissed it is just a "board game now".

And yeah...I know...add me to the thousands that are upset they did not package this with terrain like the Shadow War box...I'm guessing they are relying on the popularity of Necromunda to sell this, not what is actually in the box (though the goliath's and Escher look amazing).

 

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40 minutes ago, andozane said:

GW REALLY needs to STRONGLY MARKET the fact that they have this "two modes to play" because all that everyone is seeing is the flat board with no terrain and being pissed it is just a "board game now".

And yeah...I know...add me to the thousands that are upset they did not package this with terrain like the Shadow War box...I'm guessing they are relying on the popularity of Necromunda to sell this, not what is actually in the box (though the goliath's and Escher look amazing).

 

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Howdy Guys and Girls :)

An awesome Escher artwork aswell as some infos regarding Necromunda and Forgeworld - via Warhammer Community:

Lady of the Underhive
Thumb necromunda escher

"As you can see, the new Necromunda stays true to the style of the original game – right down to the hairstyles! This particular ganger is holding a needle rifle, just one of the additional weapon options you’ll be able to arm your gang with.

While the kits in Necromunda: Underhive are packed with variety, there’s even more on the way in the form of upgrade kits."

Awesome :)

Regards,
Lady Atia

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