Guest Posted September 28, 2017 Report Share Posted September 28, 2017 No gloss seal or base yet, but that's my test model for a "blood warrior" That's my stove in the background. Kinda a cool background... Quote Link to comment Share on other sites More sharing options...
Guest Posted October 10, 2017 Report Share Posted October 10, 2017 Updates. Got a 500-ish point list put together and mostly painted. Pictures ASAP. Bloodthirster of Insensate Rage (General, Command Trait: Immense Power, Daemonic Gift: A'rgath, the King of Blades) 260pts Bloodletters (10) 110pts Chaos Warriors (5, Hand Weapons, Mark of Khorne) 90pts Total 460pts Immense Power adds +1 damage to my General's melee attack. A'rgath, the King of Blades makes my General hit on 2s against enemy heroes. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 10, 2017 Report Share Posted October 10, 2017 For picture update. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 19, 2017 Report Share Posted October 19, 2017 Just occured to me that the Mighty Lord of Khorne (starter box Khorne Lord with Big Axe and Flesh Hound pet on base) is basically a remake the Arbaal the Undeafed: http://www.solegends.com/citcat1997/1997p294-01.htm (basically a Khorne Lord with axe Riding a flesh hound)...I need to get one. Quote Link to comment Share on other sites More sharing options...
Guest Posted January 7, 2018 Report Share Posted January 7, 2018 Got a game with Jay tomorrow. Model Selection is limited because I haven't been working on this army as much as I should...kinda annoyed with myself - I've got the models at home, just haven't put them together. 1k Khorne Leader: Bloodthirster of Insensate Rage 260 Leader: Lord of Khorne on Juggernaut 140 Leader: Lord of Khorne on Juggernaut 140 Leader: Lord of Khorne on Juggernaut 140 Battleline: Bloodletters (10) 110 Battleline: Blood Warriors (10) 200 Total: 990pts Don't think Jay has a Battletome, so I'm not planning to use artefacts or command traits. Bloodthirster will be the Warlord. Entire force is melee, which is perfect for khorne. No spellcasters, but some of the units are magic resistant. Some hard hitters in there, but I figure that since the entire army is melee, his force should have the tactical advantage, which is good for new players. Hope the list isn't too mean. Quote Link to comment Share on other sites More sharing options...
Guest Posted January 8, 2018 Report Share Posted January 8, 2018 Got two games in. Lost both, but both were ridiculously close. The above turned out to be a great learning army for Jay's stormcast. Quote Link to comment Share on other sites More sharing options...
Guest Posted January 9, 2018 Report Share Posted January 9, 2018 Okay, so take aways from those two games with Jay: Juggerlords were awesome. 3+ saves are great. I think I want to form the army around this model kit. Bloodthirster of Insensate Rage. I've run him in both AoS and 40k, and in both, he really suffers from being a one-trick pony. He's like a wooden hammer - not as brittle as glass, but he doesn't hit as hard as you'd think he should and also degrades rapidly with repeated use. He's decent and he hits hard, but he runs into issues where he doesn't do nearly as much damage as his model or cost woudl suggest and then he becomes bogged down in melee and takes much more damage than he probably should. Bloodletters were decent. No real complaints. They were my cheapest unit and they did the least damage to the enemy, but they did contribute. I think I need a better battleline unit, but they were decent. Even a larger unit, like 20+, would likely resolve the issues I saw. Blood Warriors were also decent. In their case, I think they were a bit underwhelming because the stormcast have such good saves and they have no rend. In hindsight, Bloodwarriors have the option to take a "Goreglaive" on one model per every 10, which does feature a rending weapon profile - that's probably the solution here. During the two games with jay, two lacking points became apparent as key issues for the army. First, I had no support units. They all kinda do their own thing, which was nice, but none could really bolster eachother any more than just by killing enemy units faster. Second issue was a general lack of range, or ranged defense. My opponent's archers did a rather obscene amount of damage, uncontested, because I lacked both ranged defense and the option to shoot at them. So my units would get locked and they'd get peppered by archers while locked. Mind you, these were both known issues prior to playing, but mentioning them anyway. Both armies had a bit of points invested in anti-wizard units/abilities, which I think is part of why it was so balanced. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 27, 2018 Report Share Posted March 27, 2018 Neglecting this game...Okay, 2000pts for game tonight: Khorne Bloodbound Leader and General Khorne Lord on Juggernaut 140 Leader Bloodthirster of Insensate Rage 260 Leader Bloodthirster of Unfettered Fury 260 Leader Bloodthirster of Unfettered Fury 260 Leader Bloodthirster of Unfettered Fury 260 Unit and Battleline Mighty Skullcrushers (3) 140 Unit and Battleline Blood Warriors (5) 100 Unit and Battleline Blood Warriors (5) 100 Battalion Council of Blood (above 4 bloodthirsters) 110pts Allied Great Bray Shaman (to summon 5th Bloodthirster) 110 Subtotal: 1720pts Reinforcement Points 260pts (for 5th bloodthirster) Total: 1980pts Quote Link to comment Share on other sites More sharing options...
Guest Posted March 29, 2018 Report Share Posted March 29, 2018 Opponent turned out to be 2x 1k opponents fielding Nurgle and Khorne (my friend and his son). I think I had a bit of advantage in just that I designed a 2k list. Anyway, they were pretty green to AoS, so the above was a pretty mean list. They also had no wizards, no ranged units, and no real heavy hitters, in other words, their lists were tailored in my favor. I demolished their forces, but we had fun. Didn't fully finish the game, but got far enough to be beyond reasonable doubt that I would win. I think, ultimately, the issue was that both were very new to AoS in terms of thinking tactically and list creation - I bet next time will be harder for me.... On my end, Bloodthirsters were amazing. Council of blood was entirely cheese. Never did successfully summon the 5th bloodthirster, but was very close to getting it with blood tithe points anyway (called it at 7 units dead). Juggernauts made a 12" charge turn 1 after forgetting to move them in the movement phase, but didn't really kill anything. Bloodwarriors and Juggerlord never saw combat, we played with an objective that got ignored/forgotten by the opponent, so they just held it. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 2, 2018 Report Share Posted April 2, 2018 Last week's opponent suggests 1k. Hmmm....I think I'm going to proxy a Khorne CSM Vindicator for a Skull Cannon. Khorne Leader and General and Behemoth Bloodthirster of Insensate Rage 260 ^Command Trait: Slaughterborn (re-roll all failed hits in combat phase) ^^Daemonic Weapon: A'rgath, the King of Blades (hits HEROES on 2+ in combat phase) Leader Bloodstoker 80 Unit and Battleline Chaos Warriors with Mark of Khorne (10, hand weapons) 180 Unit and Battleline Bloodletters (10) 110 Unit and Artillery Skull Cannon (1) 160 Behemoth and Ally Cygor 200 Total 990pts. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 3, 2018 Report Share Posted April 3, 2018 Well, one of my allied Cygors is ready for paint: Quote Link to comment Share on other sites More sharing options...
Guest Posted April 4, 2018 Report Share Posted April 4, 2018 Got another game in, different opponent this time. A Brandon, I think. Had a mix of Skaven and Khorne Bloodbound under the CHAOS alliegence. My list decimated his. About half way through, with all his khorne wiped, I declared that the bloodstoker, bloodletters, and bloodthirster were not going to fight anymore, so my opponent would have a better chance. Also had a round where instead of rolling dice, I just declared that the opponent would go first. That hurt, but they held their ground. Cygor, Skullcannon and blood warriors confronted the skaven and routed them. All game, I kept wondering if he was adding points right. Just didn't seem to have the same quality of list that I had - I don't think my list was particularly impressive. Cygor and skull cannons were the new models. I liked having the shooting attacks, but I question if they were worth the points. I definitely liked that the cygor provides magic unbinding, so I didn't need to use chaos artefacts for that. Still never denied anything successfully. Cygor did slay the enemy warlock engineer with a thrown rock. Hmm, using warscroll builder, his list was something like Mighty Lord of Khorne 140 Bloodsecrator 120 Skaven Warlord 100 Warlock Engineer 100 Clanrats (20) 100 Clanrats (20) 100 Blood Warriors (5) 100 Blood Reavers (20) 140 Total: 940 Quote Link to comment Share on other sites More sharing options...
Guest Posted April 10, 2018 Report Share Posted April 10, 2018 1k again. Trying for a softer list. Khorne Leader & General Mightlord of Khorne on Juggernaut 140 Leader Bloodstoker 80 Unit & Battleline Bloodreavers (10, Swords) Unit & Battleline Chaos Warriors (10, Khorne, Hand Weapons) 180 Unit & Battleline Mighty Skullcrushers (3, Axes) 140 Unit Chaos Spawn (1, Khorne) 50 Unit Chaos Spawn (1, Khorne) 50 Unit Khogorath (1) 80 Allied Behemoth Cygor 200 Total 990pts Quote Link to comment Share on other sites More sharing options...
Guest Posted April 11, 2018 Report Share Posted April 11, 2018 Picture updates. Cygor and Chaos Spawn Quote Link to comment Share on other sites More sharing options...
Guest Posted April 11, 2018 Report Share Posted April 11, 2018 Let's see, Got a game in with the above list. Ended up with a third player, so was 1v1v1 at 1k each. I had the deck of 40k Open Play missions, and for simplification, we played the Supply Cashe Mission. Was fun. Factions represented were my list, a Order High Elf/Stormcast player, and a Dwarven Dispossessed player who was playing his first game of Age of Sigmar. New guy won, but not really because of anything special they were doing, just because the high elf player had the range I couldn't ignore, so while I took damage dealing with them, the dwarves had the most models undamaged near the True Supply Cash at the end. My list was definitely too soft. High elf player was the chaos player from last time, so while I brought a softer list, he brought a meaner list.....so my list was much too soft. Quote Link to comment Share on other sites More sharing options...
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