pretre Posted October 11, 2017 Report Share Posted October 11, 2017 1 Quote Link to comment Share on other sites More sharing options...
Romans832 Posted October 12, 2017 Report Share Posted October 12, 2017 So it begins... Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted October 12, 2017 Report Share Posted October 12, 2017 If I do Xenos again, it'll be a Wraith Army or Tau Battlesuits 1 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted October 12, 2017 Report Share Posted October 12, 2017 Always wanted to do an all wraith army... 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted October 12, 2017 Author Report Share Posted October 12, 2017 Codex + 2 start collecting Tags : warhammer 40 000 v8 Hello everyone !! Codex nids (and eldar now named Craftworld) are coming in Nov (04 for pre order and 11 for release) 2 Start collecting box too. /cheers. bob. Nids SC Eldar SC 2 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted October 12, 2017 Report Share Posted October 12, 2017 The Wraithlord kit needs revisited. No excuse for such static nature. 1 Quote Link to comment Share on other sites More sharing options...
Chikin Posted October 12, 2017 Report Share Posted October 12, 2017 If that Trygon can be a prime, and the broodlord can start with the genestealers that's a great start collecting pack. 1 Quote Link to comment Share on other sites More sharing options...
DisruptiveConduct Posted October 12, 2017 Report Share Posted October 12, 2017 27 minutes ago, Chikin said: If that Trygon can be a prime, and the broodlord can start with the genestealers that's a great start collecting pack. Don't forget giving the genestealers their own special deployment option. The index currently only allows them to come out of the trygon hole or via droppod. Which leaves then severely lacking on their own. 2 Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted October 12, 2017 Report Share Posted October 12, 2017 46 minutes ago, DisruptiveConduct said: Don't forget giving the genestealers their own special deployment option. The index currently only allows them to come out of the trygon hole or via droppod. Which leaves then severely lacking on their own. Well the start collecting comes with the trygon. Seems like even just an index army could start that way. Only matched play requires the half army on the table right? 1 Quote Link to comment Share on other sites More sharing options...
DisruptiveConduct Posted October 12, 2017 Report Share Posted October 12, 2017 I'm more referring to in every previous edition genestealers could outlfank or infiltrate or something. The new index has none of these options. 1 Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted October 12, 2017 Report Share Posted October 12, 2017 1 hour ago, DisruptiveConduct said: I'm more referring to in every previous edition genestealers could outlfank or infiltrate or something. The new index has none of these options. I'm sure they will get something, probably tied to stratagems and using CPs 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted October 27, 2017 Author Report Share Posted October 27, 2017 3 Quote Link to comment Share on other sites More sharing options...
DisruptiveConduct Posted October 27, 2017 Report Share Posted October 27, 2017 give it to me! 2 Quote Link to comment Share on other sites More sharing options...
Talonwinter Posted October 29, 2017 Report Share Posted October 29, 2017 From the Tyranid Hive;about an hour ago seeg said:our hive tyrant is now t7, 12W. wings will have deepstrike. has a base 4++. down one attack. didnt manage to see the pointage or the wargear options. no idea if monstrous rending claws are still a thing.carnifex are t7 as well. slight cost reduction. didnt get to see anything else.maleceptors deal 3 mortal wounds if we roll a 6 on that weird aoe ability. it knows 2 spells and can cast and deny 2 spells. also t7. also 4++. i roughly remember 2 more things1 is a stratagem tied to a fleet whose name i cant remember.start of psychic phase, choose one enemy psyker (cant remember if there's a range or if its from one of our own psykers). Targeted enemy psyker uses only 1 dice to roll his spells and a warlord trait: if an enemy psyker within x inches (cant remember the range) fails his cast he suffers d3 mortal wounds. i'm sure i missed something else here. my memory sucks ass. 2 Quote Link to comment Share on other sites More sharing options...
Talonwinter Posted October 29, 2017 Report Share Posted October 29, 2017 Some more rumors. "chapter tactics"behemoth: reroll failed chargesKraken: can charge after falling backGorgon: reroll 1s to hit for fight phasejormungandr: always have cover bonus (i'm not sure if i read this right)hydra: reroll misses against units with less models during fight phasekronos: reroll 1s to hit for shooting, IF the unit doesnt moveLeviathan: looks to be the same as salamander tactic but i'm not 100% sureNeurothrope is now HQ, a character and no longer part of a zoanthrope unit. zoanthropes within 6" of a neurothrope reroll 1s for psychic tests. the spirit leech thing now only heals 1 wound for a zoanthrope unit withint 6"here's the bit lots and lots of ppl will go nuts aboutthere are now 3 seperate carnifex entries. 1.) Carnifex 2.) Screamer killer 3.) Thornbackcarnifex including 2x monstrous scything talons clock in total at 83 pts.. the 2 pairs of monstrous scything talons for carnifexes are 15 pts, 1 pair is 14 pts. yes.. i know. dont ask me why.there are individual upgrades for basic carnifexes. +1BS, +1 attack on the charge, -1 to hit from enemy shooting. on the charge carnifexes and screamer killers now get +1 WS on top of the current battering ram rulescreamer killers come stock with "bio plasmic scream" which is 0 points, 12" assault 6(not sure on the number), S7 ap-1, 1damage. screamer killers come stock with 2 monstrous scything talons as well. 90 pts in totaldont have much info on the thornback other than at the end of combat roll d6 for each enemy unit in combat with it. on 6 deal 1 mortal 1 Quote Link to comment Share on other sites More sharing options...
Talonwinter Posted October 29, 2017 Report Share Posted October 29, 2017 Psychic scream, WC5, Targets nearest enemy within 18" does d3 mortal wounds. if the target is a psyker, also roll 2d6. if the value is higher than the enemy psyker's leadership, the enemy psyker loses 1 spell at randomparoxysm WC5, target enemy unit within 12" of the psyker fights last. (there's a whole big ass block of text here talking about exceptions and what not)*cant remember the name* target unit within 36" of the psyker essentially gains synapsehere's a bunch of random (please do not swear)old one is is now 9 wounds. 200 pts. hits of 6 generate one additional attack. can be equipped with a scything talons relic that +1s ap-3, 3dmg, +1 attack. uses behemoth warlord traitswarmlord is t7, 12w, 4++. his blade parry makes it 3++. no other notable change i think. uses leviathan warlord traithivefleet gorgon warlord trait: enemy units within 3" of the warlord at the end of the turn take 1 mortal wound each on a 4plushivefleet behemoth warlord trait: on 6's to wound he deals an additional damagehivefleet leviathan warlord trait: after deployment but before start of game, redeploy your warlordtyrannocyte is now 100 pts. 5pts for each deathspitter.hivefleet kronos stratagem: 2cp, when an enemy psyker attempts to cast a spell, make it use only 1 dice to rollhivefleet behemoth stratagem: 2cp, choose on unit. roll a d6 for each charging model. for each 6 deal 1 mortal wound to the enemy unit it charged. for monsters its on a roll of 2+2cp stratagem: choose one unit. at the end of the shooting phase it shoots again. (cannot target monsters)maleceptors total pointage including wargear is 172. T7, 12W 2 Quote Link to comment Share on other sites More sharing options...
Talonwinter Posted October 29, 2017 Report Share Posted October 29, 2017 tyranofex is 185 pts. rupture cannon is 47 or 49.rupture cannon profile is heavy 3, s10 ap-3 d6 damage. thats all. no more funky "if it hits both..blablabla"exocrine with all wargear is 210 or something like that. minor points decreasevenomthropes and zoans are still fielded as units of 3venomthropes when in grp of 3 also affect monsters. when in a grp of 6, the aura becomes 6". the carnifex biomorpth that gives -1 to hit to enemy shooters does not stack with venomthrope. said biomorph is 10 pts. genestealers remain the same. but have an option of getting +1 armour but they lose swift and deadly. (wtf GW)there is a relic for any character that gives either +1S, +1A or +1T during fight phase. roll dice to see which buffharuspex is something around 220 pts with wargear. not sure if any rules changed 1 Quote Link to comment Share on other sites More sharing options...
Prophecy Posted October 29, 2017 Report Share Posted October 29, 2017 Imho, I'm excited for some really classic models to be up to par. This book looks nice but the little gribblies will be what makes or breaks it for me. Quote Link to comment Share on other sites More sharing options...
Talonwinter Posted October 29, 2017 Report Share Posted October 29, 2017 Point cost will make or break it. Quote Link to comment Share on other sites More sharing options...
WestRider Posted October 29, 2017 Report Share Posted October 29, 2017 9 hours ago, Talonwinter said: Some more rumors. the 2 pairs of monstrous scything talons for carnifexes are 15 pts, 1 pair is 14 pts. yes.. i know. dont ask me why. This actually makes perfect sense to me. The first pair drastically improves its CC Attack Profile, but the second pair just adds 1 Attack. You see similar pricing with Lightning Claws in the MEq Dexes. Quote Link to comment Share on other sites More sharing options...
Nathanvoodoo Posted October 30, 2017 Report Share Posted October 30, 2017 I can't wait... but... I dunno bout carnifexes... the one I've run in several games now sure has been useless. Might as well paint a sign on them saying 'shoot me with your best guns asap' Really hoping genestealers and gants get some love. Maybe put the points in line with the genestealers cults. Give them a trick or two more than just being kinda fast. Hormagants could be given something to make them worth using... Right now they are basically the most useless thing I can think of in the game. Quote Link to comment Share on other sites More sharing options...
WestRider Posted October 30, 2017 Report Share Posted October 30, 2017 36 minutes ago, Nathanvoodoo said: I can't wait... but... I dunno bout carnifexes... the one I've run in several games now sure has been useless. Might as well paint a sign on them saying 'shoot me with your best guns asap' I think the bolded bit is your problem there. Try running 3+. Quote Link to comment Share on other sites More sharing options...
Nathanvoodoo Posted October 30, 2017 Report Share Posted October 30, 2017 35 minutes ago, WestRider said: I think the bolded bit is your problem there. Try running 3+. Since the index has dropped I haven't been able to find any. Websites been sold out for months - same with raveners... Quote Link to comment Share on other sites More sharing options...
WestRider Posted October 30, 2017 Report Share Posted October 30, 2017 Bummer. Hope they get them back in stock for the Codex release. Quote Link to comment Share on other sites More sharing options...
pretre Posted October 30, 2017 Author Report Share Posted October 30, 2017 1 Quote Link to comment Share on other sites More sharing options...
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