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Necromunda Campaign League - Week 1 Dec 10-16


scottshoemaker

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Welcome to Spyder's Sump.  Our little settlement lies at the heart of the old Hab Zone known as Cassandra's Heap.  It's not much, but we call it home.  Been quite around here for a while, since the Arbites cleared out the gangs.  Well, the Arbites and the tunnel monsters, if you believe those tales. I hear the houses are taking an interest in the 'Heap, though. Folks are talkin bout some new blood movin in.  As long as the traders keep comin in and nobody messes with the local 'tech prospectors, I could really care less.  Just as long as folks keep buyin their drink from me.

So come on in, tell your tale, and let us know how things are in the 'Heap.

We'll leave the glow light on.

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Alright, the Campaign is on!  I'm winging this as I go, so bear with.  Create your gang up to a rating of 1000, name it (all gangs must be named), get a sticker and magnet at the clubhouse and put them on the board.  As you get territories add them to the board.  This will give us a visual representation of each gangs status.

House Rules- As this is a distributed campaign, we'll modify things that we need to.

#1- Income phase: A gang may only draw income once per week. Play as much as you want, but only one income phase.

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