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New Book - Third Offensive


Jay

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I'm not the "The Right Hands" Raindog 😆

No. Your right I played them too aggressively vs HMC Invincibles... 

So that was the end of the third 3rd offensive week?...

That was the most anti-climatic shyt I've ever experienced out of any week of infinity stuff... 

Can anyone explain to me exactly what's going to be in that book... 

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  • 3 weeks later...

So, some supposed new news from the Book of Faces.

Quote

Some new Military Orders info, thanks to our Spanish podcasting friends:

Tikbalangs are now named Tikbalangs of Montesa. Probably lose mines and gain AP HMG and DA CCW

Magistral Knights count as Teutons for fireteam composition

Santiago Knights get Wildcard

Joan can be part of any Fireteam Duo in the sectorial

Special Fireteam: Crusade Fireteam: Joan + any number of Hospitalier Knights (Santiagos and De Fersen can join the fireteam. I supose only Core)

One Order Sergeant can get into any Teuton or Hospitalier fireteam core or Haris, EXCEPT Crusade Fireteam

1 Albedo Black Friar can get into a Order Sergeants fireteam Core

Up to 3 Father Knights can be part of a Order Sergeants Fireteam Core

 

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Another post for those not on the Tome of Visages (Iunno)

Quote

More info from our Spanish podcasting friends, this time about Varuna:

Fireteam Options:
3 fusiliers and up to 2 ORCs
Kamau is Wildcard
Pat Garret is NCO and Wildcard
Machinst can link with Kamau 
Clipper is Wildcard

And, it seems ORC got a big big remake and now are GOOD (in Hell Louis' own words).

Rule details:

Decoy: one use Holoeco 2 (apparently it can move)
Wild Parrot: Like a fast panda, can be deploy in ARO, no camo, e/m ammunition, intuitive, disposable (how man we don't know)
MM X : Now can use in saturation and ignores cover (Teucer is happy)
Combat sense: Irregular, can be used in Fireteam only by the owner (as the Fireteam leader perhaps?)
NCO: Turns the order regular, can be used in a link by anyone in it, doesn't need to be in the same combat group

Interesting that the Combat Sense irregular order will be allowed in the fireteam.

NCO is nuts, such as for the Yadu pain train.

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  • 3 weeks later...

It's up in Army. Invincible Army sectorial isn't out but all the units are available now. Invincible Army I can see on mobile, but I can't see it on desktop. Weird.

So who is bringing Varuna to Rampage?

 

Huh. If anyone plays Morats. Sogarat has a Feurbach option with Full Auto L2. Thats interesting.

 

Okay. Varuna is nuts. There are 3 wildcard options, Patsy, Kamaus and Clipper. The Varuna Machinist can join any core. 

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My Regular link just got a Feuerbach... Very Cool... 

 

logo_102.png Ouch orden_regular.png10

logo_7.pngTIKBALANG HMG, Heavy Flamethrower, Antipersonnel Mines / AP CCW. (2 | 85) sep.gif

logo_7.pngCRABBOT Flash Pulse / Knife.

logo_26.pngSCYLLA Hacker (Killer Hacking Device UPGRADE: Maestro) Boarding Shotgun, Nanopulser + 2 Devabots Charybdis / Pistol, E/M CC Weapon. (0.5 | 34) sep.gif

logo_26.pngDEVABOT CHARYBDIS Heavy Flamethrower / Electric Pulse. (7)

logo_23.pngORC Feuerbach/Pistol, Knife. (2 | 42)

logo_3.pngBAGH-MARI (Number 2) Boarding Shotgun, D-Charges / Pistol, Knife. (0 | 19)

logo_3.pngBAGH-MARI Paramedic (MediKit) Combi Rifle + Light Shotgun / Pistol, Knife. (0 | 24)

logo_1.pngREGULAR Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)

logo_1.pngREGULAR Hacker (Hacking Device, FastPanda) Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 23)

logo_8.pngNAGA Combi Rifle, Monofilament Mines / Pistol, Knife. (0 | 30)

logo_18.pngMACHINIST (SAA) (CH: Mimetism, Multiterrain) Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)

logo_15.pngPALBOT Electric Pulse. (0 | 3)

logo_15.pngPALBOT Electric Pulse. (0 | 3)

logo_16.pngMULEBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)

5.5 SWC | 299 Points

Open in Infinity Army

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Too bad the Cutter and Squalo kinda suck...

Cutter has Tiny ittybitty getaway sticks... 

Squalo could be cool with a weapon fix and Action pose... 

You can make some Crazy link in Varuna... Nimbus Plus in any link👍

Squalo with Clippers that's a Create-a-Seraphim unit... while I lob Grenades you watch my back 🤗

you can almost throw down a Command token and POW! it's a fireteam 

Pretty cool... 

The idea of Stealth Orcs.... 

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12 hours ago, dataentity said:

the dodge for Patsy is also at -6

I'm confused...Why? 

In reference to a Smoke dodge type thing? 

I'm only thinking of it in a Tactical Sense set up Nimbus Zone 

If your trying to move past something nasty set it up.

In the reactive turn any chance to toss it... make hitting or shoot through that area a Pain in the Dice...

Set up the Cutter and drop one at his feet.... 

But I'm not seeing it as "Omg Nimbus+!" It's situational for sure... but adds to PanO already dominating shooting game... 

Can I use a Tik as Cutter? 🤔

I want to build an Orc Pain Train Now.... ugh.... Focus...

 

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  • 2 weeks later...

[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logo_204.svg[/imglogoarmy] Invincible Army
──────────────────────────────────────────────────

orden_regular.png10  
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_4.svg[/imglogoarmy] LIÚ XĪNG Boarding Shotgun / Pistol, CC Weapon. (0 | 32)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_5.svg[/imglogoarmy] ZÚYǑNG (Forward Observer) Combi Rifle / 2 Breaker Pistols, Knife. (0 | 28)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_5.svg[/imglogoarmy] ZÚYǑNG HMG / 2 Breaker Pistols, Knife. (1.5 | 35)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_5.svg[/imglogoarmy] ZÚYǑNG Combi Rifle + 1 TinBot B (Deflector L2) / 2 Breaker Pistols, Knife. (0.5 | 30)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_5.svg[/imglogoarmy] ZÚYǑNG Boarding Shotgun / 2 Breaker Pistols, Knife. (0 | 26)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_5.svg[/imglogoarmy] ZÚYǑNG Boarding Shotgun / 2 Breaker Pistols, Knife. (0 | 26)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_12.svg[/imglogoarmy] ZHĒNCHÁ (Forward Observer) Submachine Gun, D.E.P., Antipersonnel Mines / Pistol, Knife. (0 | 34)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_11.svg[/imglogoarmy] HÚLÁNG (Fireteam: Duo) 2 Submachine Gun, E/M Grenades, D-Charges / Pistol, Monofilament CC Weapon, Knife. (0 | 41)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_1.svg[/imglogoarmy] ZHANSHI Lieutenant Combi Rifle / Pistol, Knife. (0 | 11)
[imglogoarmy=14]https://assets.infinitythegame.net/infinityarmy/img/logos/logos_204/logo_6.svg[/imglogoarmy] SHÀNG JÍ Combi Rifle + Light Flamethrower / Pistol, Shock CCW. (0 | 37)

2 SWC | 300 Points

Open in Infinity Army


Okay, first good poke at the Invincibles. I went for a solid pain train, three independent threat units (the drop drop, the e/m grenade hucking Hulang, and the Zencha with mines), and two different LT choices.  This is a shooty list, not  a button pushing list. 

What can you come up for the IA?

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Invincible Army orden_regular.png10

Leader

 DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29)

Fireteam Core

TAI SHENG (Chain of Command) Breaker Combi Rifle, Chain-colt + 1 TinBot B (Deflector L2) / Heavy Pistol, Knife. (0 | 49)

ZÚYŎNG (Fireteam: Duo, Tactical Awareness) HMG / 2 Breaker Pistols, Knife. (1.5 | 38)

ZÚYǑNG (Forward Observer) Combi Rifle / 2 Breaker Pistols, Knife. (0 | 28)

HǍIDÀO Engineer Combi Rifle, D-Charges / Breaker Pistol, Knife. (0 | 28)

SON-BAE Yaókòng Missile Launcher / Electric Pulse. (1.5 | 17)

Fireteam Haris

ZÚYŎNG (Fireteam: Haris, Tactical Awareness) Combi Rifle + 1 TinBot B (Deflector L2) / 2 Breaker Pistols, Knife. (0.5 | 34)

YĀN HUǑ (FTO) 2 Missile Launchers / Pistol, Knife. (2 | 52)

PANGGULING (Minesweeper, Repeater) Electric Pulse. (0 | 8)

Lone Dood

Zhanshi YĪSHĒNG Combi Rifle / Pistol, Knife. (0 | 15)

6 SWC | 298 PointsOpen in Infinity Army

Some button pushing. More order efficient. Tai Sheng has NCO.

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Invincible Army
──────────────────────────────────────────────────

orden_regular.png10  
DĀOYĪNG Lieutenant L2 Boarding Shotgun / Breaker Pistol, Knife. (0 | 21)
ZHANSHI Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 19)
ZÚYŎNG (Fireteam: Haris, Tactical Awareness) Combi Rifle + 1 TinBot B (Deflector L2) / 2 Breaker Pistols, Knife. (0.5 | 34)
SON-BAE Yaókòng Missile Launcher / Electric Pulse. (1.5 | 17)
YĀN HUǑ (FTO) 2 Missile Launchers / Pistol, Knife. (2 | 52)
ZÚYŎNG (Fireteam: Duo, Tactical Awareness) HMG / 2 Breaker Pistols, Knife. (1.5 | 38)
TAI SHENG (Chain of Command) Breaker Combi Rifle, Chain-colt + 1 TinBot B (Deflector L2) / Heavy Pistol, Knife. (0 | 49)
HǍIDÀO Engineer Combi Rifle, D-Charges / Breaker Pistol, Knife. (0 | 28)
ZÚYǑNG Paramedic (MediKit) Combi Rifle / 2 Breaker Pistols, Knife. (0 | 29)
PANGGULING FTO (Repeater) Light Shotgun / Electric Pulse. (0 | 13)

6 SWC | 300 Points

Open in Infinity Army

Pain train list. Definitely do not have much spread on the board because of fireteam core and fireteam haris being 8/10 models. You're going to be very concentrated. However, if there are good ARO lanes, the Yan Huo haris should be a powerful ARO piece. The Zuyong core has everything short of a hacker while still being scary to face and having a lot of staying power.

Varuna Immediate Reaction Division
──────────────────────────────────────────────────

GROUP 1 10  
FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
BIPANDRA Combi Rifle, Nanopulser / Pistol, Knife. (0 | 23)
FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15)
FUSILIER HMG / Pistol, Knife. (1 | 18)
FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
PATSY GARNETT Submachine Gun, Nimbus Plus Grenades, D-Charges / Pistol, Knife. (0 | 37)
MACHINIST (Varuna Div.) (CH: Mimetism, Stealth, Aquatic Terrain) Combi Rifle, D-Charges / Pistol, Knife. (0 | 17)
ORC (Varuna Div.) (Multiterrain: Aquatic/Jungle, Stealth) HMG / Pistol, Knife. (2 | 45)
FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 😎
FUSILIER Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18)

GROUP 22  / 4  
HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13)
HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13)
HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13)
SIERRA DRONBOT HMG / Electric Pulse. (1 | 25)
CROC MAN (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32)
WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)

 6 SWC | 300 Points

Open in Infinity Army

Board control the army list. Core fire team (with some redundancy), 3 Neurocinetics guys, and a TR bot. You have all your specialists. Your primary push piece if the Patsy haris which is durable. And have that Croc man for the late game buttons. Wondering if it'd be good to maximize that board control by switching stuff out for Zulu Cobras for jammers.

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