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Lyraeus

2k of Orks... Who doesn't like 200 models?

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++ Battalion Detachment +5CP (Orks) [48 PL, 812pts] ++

+ No Force Org Slot +

Clan Kultur: Deathskulls

+ HQ +

Big Mek W/ Shokk Attack Gun [4 PL, 80pts]: Shokk Attack Gun

Warboss in Mega Armour (index) [7 PL, 120pts]: Power Klaw, Shoota

+ Troops +

Boyz [11 PL, 194pts]: 2x Tankbusta Bombs
. Boss Nob: Big Choppa, Shoota (Index)
. 10x Ork Boy W/ Shoota
. 16x Ork Boy W/ Slugga & Choppa

Boyz [11 PL, 194pts]: 2x Tankbusta Bombs
. Boss Nob: Big Choppa, Shoota (Index)
. 10x Ork Boy W/ Shoota
. 16x Ork Boy W/ Slugga & Choppa

Gretchin [1 PL, 30pts]: 10x Gretchin

+ Fast Attack +

Stormboyz [14 PL, 194pts]
. Boss Nob: Big Choppa, Slugga
. 20x Stormboy

++ Battalion Detachment +5CP (Orks) [55 PL, 961pts] ++

+ No Force Org Slot +

Clan Kultur: Bad Moons

Runtherd [2 PL, 35pts]: Grabba Stikk

+ HQ +

Weirdboy [3 PL, 62pts]: 3. Da Jump

Big Mek (Index) [5 PL, 75pts]: Choppa, Kustom Force Field

+ Troops +

Gretchin [4 PL, 72pts]: 24x Gretchin

Gretchin [4 PL, 72pts]: 24x Gretchin

Boyz [11 PL, 152pts]: 2x Tankbusta Bombs
. Boss Nob: Big Choppa, Slugga
. 20x Ork Boy W/ Shoota

+ Heavy Support +

Lootas [13 PL, 255pts]: 15x Loota

Lootas [13 PL, 238pts]: 14x Loota

++ Battalion Detachment +5CP (Orks) [11 PL, 227pts] ++

+ No Force Org Slot +

Clan Kultur: Bad Moons

Clan Kultur: Blood Axes

Clan Kultur: Snakebites

+ HQ +

Big Mek (Index) [5 PL, 75pts]: Choppa, Kustom Force Field

Weirdboy [3 PL, 62pts]: 3. Da Jump

+ Troops +

Gretchin [1 PL, 30pts]: 10x Gretchin

Gretchin [1 PL, 30pts]: 10x Gretchin

Gretchin [1 PL, 30pts]: 10x Gretchin

++ Total: [114 PL, 2000pts] ++

 

 

Some base Tricks here. In ITC format you pick warlord traits, relics, and psychic powers right before your game (though I believe the free relic has to be chosen... Maybe) 

For the list I have 4 prime. Relic targets. First is the Finkin Cap to get the Blood Axe CP regen trait, nest is the relic Shokk Attack Gun, another is the 3d6 then 2d6 beehive gernade, and lastly is a power claw that is damage 3 but can be damage 4 (on a warlord trait) 

The lootas are wierd here because the 14 man squad is expected to get shot. It's fine. I don't have to Grot shield immediately and I can loose a few and still be a okay. 

I am running my Lucky Blue Gitz for their invul save (and rerolls are nice) but it also makes the Warlord and stormboyz objective secured so that means out of my entire list... 34 models are not objective secured 

 

Thoughts? 

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18 minutes ago, fluger said:

I'VE USED IT EVERY GAME!

That makes your first comment even funnier... Let me Tell you... 

19 minutes ago, andy said:

Re-rolling wounds, no minus to hit. Plus a convenient red glow. It's legit.

Understatement. Add it to a 2+ body and its crazy

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27 minutes ago, fluger said:

I'M REPLAYING EVERY GAME AND SEEING SO MUCH MORE DEATH

There is a warlord trait that makes it flat 4 damage as well.

@Lyraeus if your gonna run the loota bomb one of them should be 10 models as mob up says 10 or less & 10 or more.

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12 minutes ago, SPaceORK said:

There is a warlord trait that makes it flat 4 damage as well.

@Lyraeus if your gonna run the loota bomb one of them should be 10 models as mob up says 10 or less & 10 or more.

I brought that up. I am planning for to go second and in ITC, I want second so I can work on balancing the kill count it possible. Against things like several knights I can't but I can take objectives and balance that. 

The 14 lootas will try to be the target for people if I can 

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