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jollyork

Emperors
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Everything posted by jollyork

  1. Great catch, thanks. Updated with: If the team cannot take an Apothecary, they may take a Mortuary Assistant instead.
  2. Thanks to all the coaches we've had a ton of awesome Blood Bowl action and carnage so far! Great job getting games in and using all this new-fangled technology to track the results. Below are the standings as of today (though it does look like there is one match result missing, based on the total games count). @Weav @Amado @savion47 @Burk @scotthartman @sbr @ninefinger @kb10r @Maxwell Christian @ROGRE We have two weeks left in the season and one more official League Night. The next theme for League Night is: ⭐ ALL YOU CAN EAT NIGHT ⭐ The grills are fired up and laden with patties of ground… something, and nothing attracts wizards like a buffet! Each team gets a free Wizard inducement for each game. This may be a standard Wizard or any of the special Wizards that are available based on the team’s Regional Special Rules (DZ page 22). Additionally, if the coach brings a painted Apothecary model, the team gets a free Apothecary to use for each game! If the team cannot take an Apothecary, they may take a Mortuary Assistant instead. ⭐ LEAGUE STANDINGS ⭐ TEAM GAMES TDF TDA CASF CASA LPT W L D Rhaphen Pillagers 4 4 2 4 3 24 2 0 2 The Brothers Stout 5 4 6 9 1 24 1 3 1 Teclis'ulor Cancer 5 5 5 2 5 22 2 2 1 Death Bed Friendlies 4 4 6 7 8 21 1 2 1 Blood River Reavers 3 3 2 1 3 15 2 1 0 Red Port Snakers 3 4 3 0 2 15 2 1 0 Silverspire Musket Balls 3 2 1 2 2 15 1 0 2 Nagash Numbskulls 2 3 2 4 1 13 1 1 0 Hope Springs Heckions 2 1 1 0 3 7 1 1 0 Keepers of the Garden 2 1 4 3 4 6 0 2 0 Forever 7's Krooked Kuntz 1 1 1 1 0 5 0 0 1 Grand Total 34 32 33 33 32 167 13 13 8
  3. Note that Step 4 has been updated. Please read carefully so you can post your selection(s) out of order and receive the highest selection you want when it's your turn in the draft order. Congrats to @Amado with the first pick in the draft!
  4. Following each League Night is a Skills Draft with the order based on League Points (LPs) earned during League Night. @Weav @Amado @savion47 @Burk @scotthartman @sbr @ninefinger @kb10r @Maxwell Christian @ROGRE SKILLS DRAFT PROCESS Review the list of Skills available in the Draft Pool When it is your turn in the order, post to this thread with your selection and player assignment NOTE: the assignment must be legal (ie, the player must have either Primary or Secondary access to the skill) Your post MUST include: ID (listed to the left of the skill in the pool) Skill Assigned Player (roster number and name) Value Increase Example: A3, Jump Up, #7 Gladys McFanny, +20K You may post your selection out of order, but if you do so please post a number of selections equal to your draft order number and in the order of your preference. For example, Coach Alpha is fourth in the draft order and would post four (4) selections in order of preference. E.g, 1) A3 Jump Up, #7 Gladys McFanny, +20K , 2) G2 Tackle, #5 Droop McCool, +20K, etc. The draft closes at 11:59 PM PT the same day the pool is posted Any coach who did not make a selection during the draft time will have a skill randomly selected and randomly assigned to player on their team roster YOU are responsible for updating your team roster correctly, including the new Player Value and Team Value QUICK REFERENCE - VALUE INCREASES All Drafted skills are considered to be Chosen skills for Value Increases. The total Value Increase is based on the normal access for the player selected. Chosen Primary skill: +20,000 gp Chosen Secondary skill: +40,000 gp Chosen Unavailable* skill: +40,000 gp *Unavailable skill is one the player would not normally be able to get; for example, a Mutation or Trait. DRAFT POOL In case you're wondering, these are generated randomly using a Google Sheet RANDBETWEEN() function . ID Agility ID General ID Mutations ID Passing ID Strength A1 Defensive G1 Kick M1 Iron Hard Skin P1 Fumblerooskie S1 Strong Arm A2 Defensive G2 Sure Hands M2 Prehensile Tail P2 On the Ball S2 Stand Firm A3 Diving Catch G3 Dauntless M3 Disturbing Presence P3 Leader S3 Arm Bar A4 Catch G4 Shadowing M4 Prehensile Tail P4 Leader S4 Grab A5 Safe Pair of Hands G5 Sure Hands M5 Claws P5 Cannoneer S5 Thick Skull DRAFT ORDER DRAFT # is the order for this draft, based on these results from League Night games.LPT = League Points Total Team GAMES TDF TDA CASF CASA LPT WIN LOSS DRAW DRAFT # Death Bed Friendlies 2 3 2 4 6 15 1 1 1 Red Port Snakers 2 3 1 0 1 13 2 2 Rhaphen Pillagers 2 1 0 1 0 10 1 1 3 The Brothers Stout 2 1 3 5 1 8 1 4 Teclis'ulor Cancer 2 1 2 1 3 6 1 1 5 Silverspire Musket Balls 1 0 0 0 1 3 1 6 Nagash Numbskulls 1 1 2 1 0 3 1 7 Hope Springs Heckions 0 0 0 0 0 0 0 0 0 8 Blood River Reavers 0 0 0 0 0 0 0 0 0 9 Keepers of the Garden 0 0 0 0 0 0 0 0 0 10 Forever 7's Krooked Kuntz 0 0 0 0 0 0 0 0 0 11
  5. The Google Form. Sorry, I should have been clear about that. Also, I forgot to add a League Night 2 option to the Date field. Pretty much going off the rails as a league commish! Having said that, you coaches did a great job posting results from last night despite my buffoonery, so I will have the Skills Draft post up soon.
  6. Don't forget to post results tonight for the rankings of the next skills draft. Check online tomorrow for new draft procedures to make it easier.
  7. ⭐ NEXT LEAGUE NIGHT ⭐ Our next official League Night is Tuesday, July 6 at the Ordo clubhouse. The theme is listed below so you can get started on painting your mascot model. Mascot Night - The stitching is fresh and the outfits are zany, ready for their debut in front of the crowd. Each team gets a free Mascot Inducement (DZ page 39) for each game. Additionally, if the coach brings a painted Mascot model, the team gets two (2) Mascots for each game!
  8. While tomorrow night is not an official League Night, the open schedule means you can play as many games as you want. Come down to WOW and enjoy the swelter in the melter!
  9. Here are the results of the draft: Selections so far: kb10r - P4 Leader Burk - G4 Sure Hands savion47 - S2 Mighty Blow (+1) ninefinger - P5 On the Ball jollyork - A4 Sure Feet scotthartman - S5 mighty blow Amado - A3 Diving Tackle sbr - G5, Wrestle Maxwell Christian - none Weav - P3, Dump-off Rogre - none Please be sure to update your team rosters and Team Values for your next match. Remember the schedule to completely open, you can play any other team at any time! Obviously the online draft format is turning into a bit of a debacle with timing, so for the next one. will alter the way it works and publish new guidelines for selections. Feedback welcome.
  10. Selections so far: kb10r - P4 Leader Burk - G4 Sure Hands savion47 - S2 Mighty Blow (+1) ninefinger - P5 On the Ball jollyork - A4 Sure Feet - #1 +40,000 @scotthartman is up Then: Amado sbr Maxwell Christian Weav Rogre
  11. Looks like this draft isn't going to finish today, so we'll extend it through tomorrow.
  12. I'd like to mask my clumsiness with cleverness, but alas, I merely pasted the complete random table instead of cropping out the Traits column. There *may* be a special event in the future for such wonderful options as selecting No Hands or Really Stupid for your players, but not today. @Burk is up!
  13. @kb10r you have the first pick in this draft.
  14. Thanks for a great turnout last night! Eight coaches threw down for a total of 7 games (ha!) with lots of thrills and classic BB moments (scotthartman's dwarfs rolling a 1 on a goal line Rush on BOTH turn 6 and turn 12!). The results from that night are now posted in the new Skills Draft thread, along with the draft order. ⭐ ROSTER UDPATES ⭐ Remember, you have to manually update your roster with changes to players (eg, deaths!), new skills, new money, and new Team Value (and CTV). Be sure to get that done prior to your next match - which can be at any time since we have an open schedule. ⭐ RULES UPDATES ⭐ Some rules clarifications that came up during games. (these will also be added to the League Rules post) TOUCHBACKS The Sevens rules are unclear about what counts as a Touchback. For our league, any kick-off that lands on the pitch and not behind the kicking coach's Line of Scrimmage is a fair kick, any other result is a Touchback. POST-GAME SEQUENCE The Sevens rules describe the sequence for Player Advancement and The Draft correctly, but are listed in the rules in the wrong order, which is confusing. During the Post-Game, coaches roll for The Draft first, then conduct Player Advancement rolls, so that a player who earns a new skill is NOT eligible for the The Draft until after their next game. ⭐ NEXT LEAGUE NIGHT ⭐ Our next official League Night is Tuesday, July 6 at the Ordo clubhouse. The theme is listed below so you can get started on painting your mascot model. Mascot Night - The stitching is fresh and the outfits are zany, ready for their debut in front of the crowd. Each team gets a free Mascot Inducement (DZ page 39) for each game. Additionally, if the coach brings a painted Mascot model, the team gets two (2) Mascots for each game!
  15. Following each League Night is a Skills Draft with the order based on League Points (LPs) earned during League Night. @Weav @Amado @savion47 @Burk @scotthartman @sbr @ninefinger @kb10r @Maxwell Christian @ROGRE SKILLS DRAFT PROCESS Review the list of Skills available in the Draft Pool When it is your turn in the order, post to this thread with your selection and player assignment NOTE: the assignment must be legal (ie, the player must have either Primary or Secondary access to the skill) Your post MUST include: ID (listed to the left of the skill in the pool) Skill Assigned Player (roster number and name) Value Increase Example: A3, Jump Up, #7 Gladys McFanny, +20K You may post your selection out of order, but your choice may be voided by a coach earlier in the draft order Your post may include an alternate selection (for example, if you're going to be unavailable all day) The draft closes at 11:59 PM PT the same day the pool is posted Any coach who did not make a selection during the draft time will have a skill randomly selected and randomly assigned to player on their team roster YOU are responsible for updating your team roster correctly, including the new Player Value and Team Value QUICK REFERENCE - VALUE INCREASES All Drafted skills are considered to be Chosen skills for Value Increases. The total Value Increase is based on the normal access for the player selected. Chosen Primary skill: +20,000 gp Chosen Secondary skill: +40,000 gp Chosen Unavailable* skill: +40,000 gp *Unavailable skill is one the player would not normally be able to get; for example, a Mutation or Trait. DRAFT POOL In case you're wondering, these are generated randomly using a Google Sheet RANDBETWEEN() function . ID Agility ID General ID Mutations ID Passing ID Strength ID Traits A1 Defensive G1 Dauntless M1 Foul Appearance P1 Fumblerooskie S1 Thick Skull T1 Swarming A2 Diving Tackle G2 Shadowing M2 Two Heads P2 Cannoneer S2 Mighty Blow (+1) T2 Decay A3 Catch G3 Strip Ball M3 Iron Hard Skin P3 Dump-off S3 Grab T3 No Hands A4 Sure Feet G4 Sure Hands M4 Tentacles P4 Leader S4 Arm Bar T4 Animal Savagery A5 Catch G5 Wrestle M5 Foul Appearance P5 On the Ball S5 Mighty Blow (+1) T5 Swoop DRAFT ORDER DRAFT # is the order for this draft, based on these results from League Night games. LPT = League Points Total TEAM GAMES TDF TDA CASF CASA LPT WIN LOSS DRAW DRAFT # Blood River Reavers 2 3 1 1 3 14 2 0 0 1 Rhaphen Pillagers 2 3 2 3 3 14 1 0 1 2 Nagash Numbskulls 1 2 0 3 1 10 1 0 0 3 Silverspire Musket Balls 1 1 0 2 0 8 1 0 0 4 Hope Springs Heckions 2 1 1 0 3 7 1 1 0 5 The Brothers Stout 2 1 2 2 0 7 0 1 1 6 Death Bed Friendlies 2 1 4 3 2 6 0 2 0 7 Keepers of the Garden 2 1 4 3 4 6 0 2 0 8 Red Port Snakers 0 0 0 0 0 0 0 0 0 9 Teclis'ulor Cancer 0 0 0 0 0 0 0 0 0 10 Forever 7's Krooked Kuntz 0 0 0 0 0 0 0 0 0 11
  16. Yeah, they're not written well for clarity. Here's our league rulings: 6 Sports Espionage - The free team re-roll is treated as a normal team re-roll for the duration of the game. E.g., it may be used later in the game and refreshes at halftime. The re-roll is lost at the end of the game. 7 Discarded Banana Skin - an opponent who Falls Over is not always a turnover. E.g., when a thrown player Falls Over but was not in possession of the ball (p.54 BBSS).
  17. If you're looking for a quick way to print your roster for tonight, follow these steps: Open your roster tab in the roster sheet Select the range of cells for your roster (click and drag) - most rosters will be A1:N20 (or so) Click the Print icon in the shortcut bar On the right side of the Print Dialog, change the Print option to "Selected cells" Click NEXT to get a perfect letter-size roster to send to your printer
  18. Pretty sure all of my games will be quick - or at least "over" quickly as the Little Ones get mushed by all these Bash teams. I'll be down for as many beatings as we can make happen.
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