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Brick Bungalow

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Everything posted by Brick Bungalow

  1. I'd love to drop by and see everyone. For boardgames or bourbon or whatever.
  2. I remember her stint on Masterpiece Theater.
  3. Depends on the total league synergy. In our leagues there would be frequently be a fairly high casualty rate making the recycling of non optimum players difficult. Certainly if you have excess players this is a good option.
  4. This seems unlikely. The current set has most teams developing in a fairly linear progression. Most teams spam the same skills based on availability. The chances of this occurring randomly seem pretty darn low. I think it could potentially be a very effective leveler. You can still spam your linear progression if you want but you will be facing zany teams with random skills while you hoard points for your guard spam.
  5. It's just a trailer but, holy jesus complex..... DUNE. I'm struggling not to jinx it with my anticipation.
  6. I can agree with the spirit of this but am also unaware of the particular division. I'll do my best to be a good citizen.
  7. Do you feel a lot of coaches will opt for random skills? I think I would do this just for entertainment. Also, is TV still based on total SPPs? If that's the case than random skills could be a big advantage. If we have the same TV and I have thrice the skill ups... This is the bit I'm excited to see unfold.
  8. Also, fair warning. Hot peppers are delicious when smoked but it makes them even hotter.
  9. Hopefully we close on our new house this summer. If so I've got designs to replace our grill and smoker with a large clay pit.
  10. I like the option of taking random skills for a lower spp threshold. One thing I got really bored with was the virtually identical skill progression of any team that wanted to stay competitive. Hopefully this means we will see a more interesting mix of team concepts. Bashing might be slightly less effective but its impossible to say for sure without figuring out the total synergy. More hybrid teams is cool. More teams in general.
  11. Den of Thieves was a great heist movie. Totally implausible and ridiculous but in an entertaining way. You can tell the director had watched Heat and Bullit and Usual Suspects multiple times.
  12. Today is another batch of hot sauce. One roasted garlic bulb. One raw garlic bulb . Ditto for ginger root. One bunch of cilantro and these orange peppers with a name I can’t pronounce. Probably do some mole enchiladas.
  13. Tonight I made some chorizo tortas with elote and pico de gallo. I want to expand my repertoire of mexican street food.
  14. Ive tried lots of things but this is a new one.
  15. Was this a thread already? Anywho, I've been out of the loop for a minute but a new edition has me intrigued. According to some leaked images the statline will change. As will a number of things in the post game sequence. Players will have a passing attribute which will make passing and especially throwers more significant. Armor is now a target. The impact of that isn't clear to me. Skill ups have more scope now. You can spend points early for less choice and benefit or hoard them for better options. This is all tentative I imagine until the real release. Mostly I'm excited
  16. Also, if you have a grill with a thermostat you can rig it up as a smoker. Smoked chili peppers are a game changer.
  17. One of my roommates has been supplying us with wild game. Best bbq ever.
  18. Next up is an elote cheesecake.
  19. With the restrictions on restaurants and bars I've had to do more cooking at home. When the weather gets warm I tend to avoid using the stove. So, bbq season. I've been practicing with both the grill and the smoker. In particular salsa. I just polished off the serrano pineapple. Not its time for bird chiles and mango. Anyone else taking advantage of quarantine to try new recipes?
  20. The premise is that a medieval japanese village is being encroached upon by evil spirits. The players each take the role of a mystical samurai warrior trying to defend their home. Each samurai has a particular color and associated special ability. The village consists of nine tiles each with a special ability arranged, at random into a square. Each side of the square has a color that corresponds to one of the samurai. The spirits are represented by a deck of cards including a boss card that is inserted into a specific position. The other cards are random. The spirits also have colors which det
  21. Sort of. Each wrestler has a unique 'crowd pleaser' action they can perform in any given turn. I figure this represents things like entrance theme or signature dances or whatever shtick is associated with that character. Many of the special moves also obligate you to roll for crowd reacts. This is good silly fun but its also essential strategy. Crowd pleasers give you access to special team bonuses. They are also the healing mechanic of the game and the way that you can remove negative effects in time to save a wrestler from being eliminated.
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