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  1. I played a small game solo to test out the rules. I really like the activation system- it isn't nearly as constraining as the Dragon Rampant or Hail Caesar activation systems, while leaving some room for command and control differences. I think this game sits very nicely in a continuum between Kings of War and 9th age. It is more interactive than KoW (and has individual casualty removal, if that's a thing for you), but isn't nearly so fiddly or mega-unit driven as 9A. I look forward to playing some more, especially once the rules for undead are released this fall.
  2. I'll be there! I'll need to borrow an army, though.
  3. Location is at my house in Central Vancouver. Folks can attest that my house is reasonably nice, and my terrain is pretty good. As a further note, the 3 folks from our group who went to Wildwood got 6th, 7th, and 8th place in a 8 person tourney. We are easy-going folks.
  4. Hello All! As it turns out, we have an odd number of players for our Escation league. If anyone would be interested in 1/month, slowly expanding games of KoW in Vancouver, send me a PM! First game is this Sunday, with 750 points. Let me know, Nick
  5. Nick!

    Got my Book in!

    What would you use the scorpions as? I guess you could stack two of them into a bone giant. Scorp-ception! The loss of the wurm riders is harsh though. I guess I could use them as Chariots. Also, I liked the skeleton cav. Move 9 and nimble, plus surgeable, plus def 4+ and nerve -16 made for a good objective grabber. That said, Revanant cav is objectively better. One big thing to note- lots of units are irregular, and don't unlock units now. For instance, all Goblins in the Ogre List. Nearly all shooters, as well. I am super stoked to start our escalation league this month!
  6. Nick!

    Got my Book in!

    Direct from mantic. Got the spell cards and tokens too. I am quite glad I'm building a new nightstalkers army; Empire of Dust had a bunch of models removed. In all fairness, it was crappy stuff only I was dumb enough to take, but still.
  7. This thing is massive- about 400 pages. The rules are pretty much the same, and the army lists have all the addons from the expansions in them. Warmachines got a lot more reliable- they all have 2 attacks now, but half the blast value. Other shooters got downgraded- very few shooters have a 4+ shoot skill anymore, and most shooting units are irregular (so they don't unlock monsters and heroes). Large Infantry and Large Cavalry give slightly fewer unlocks than regular-sized folks. Most characters seem to have a point or 2 less nerve now, and most lists have guys in them who double their attacks against individuals. Overall, I'm pretty excited!
  8. I have some unassembled stuff- I was waiting for the next edition (Due out in 2018!) Any word on the future of the game?
  9. TO WHAT PURPOSE HAVE I BEEN SUMMONED? Oh, Kings of War. Neato. We are just finishing up a campaign up here in Vancouver. We normally play one Sunday morning a month I know there is another group that is heavier into tournaments and such- I have their emails, but they aren't on Ordo. They run 1-2 tournaments a year here in Portland. Two day affairs at guardian, last year they were in summer. Guardian has some stock, and can special order. If you wanted to come watch some games, I can accommodate that. Next time is March 17th. TO RANK AND FLANK HELL I RETURN, WAITING FOR SOME FOOL MORTAL TO SUMMON ME AGAIN.
  10. ::looks at calendar:: April? So, if it takes a little while that's okay. Also, even with just the flame, I can jury-rig something. Thanks for checking!
  11. Does anyone have the 3 little bits that make up the pile 'o flaming skulls that goes on the back of a corpse cart lying around?
  12. Hey, are those nighthaunt still available? I've been thinking about using them for Kings of War...
  13. The last game of round 1 was finished this morning. We had Ogres running ashore against Twilight Kin: The Ogres didn't make it off the beach, mostly due to a Machine-gun nest the Kin set up in the central forest. Due to their win, Twilight Kin get a foothold in the ogre lands: Turn 2 to be completed later tonight- we should get a write up in a couple days.
  14. So, my list: Pharaoh on chariot Priest with surge and fireball Skeleton Horde (with Banner of Murder from the starter game of Vanguard. Gives them Crushing Strength 1). Guardian horde Skeleton cav regiment mummy regiment crossbow regiment catapult Bone giant I played Adams Orcs- 2 hordes of axe, horde of trolls, boar-rider regiment, troll leader, orc leader, shaman, 2 skulk troops, gaint My left was my infantry waiting for the orc axe hordes to come, with lots of lineral obstacles in the way. on my right, my giant and pharaoh played delaying games against trolls and giants. The middle was where the game was won- he put his boar riders and skulks here- I picked them off with shooting, my skeleton cav, and my guardians getting a charge in. With the center mine, I set up a bunch of flank charges in turn 4, and on his turn 4, my opponent conceded. My only loss was my giant, so no units permanently lost (it is 1/3 rounded down). My Guardian Horde got Elite. We have one game to go (to be played this week), and I will update the map.
  15. Hello all, I will be using this thread to chronicle the Kings of war campaign I will be running starting later this month. I have created a map of the "Mouth of Leith" area of the Mantica map (below). The Players are: Red- Charlie with Ogres Orange: Greg with Elves Green: Adam with Orcs White: Myself with Empire of Dust Black: Gil with Twilight Kin Blue: Andrew with Twilight Kin I have also copied the campaign rules for those who want to see how I put this together. I will be updating this top as armies fight for dominance! KoW Campaign outline v1.pdf
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