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CaptainA

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Everything posted by CaptainA

  1. I'm thinking Ork vehicles are going to be hilarious.
  2. So I choose when Deep Strike/Reserves happens now? Sounds great except when I forget, which is always.
  3. Man I'm depressed after these to flick fests. The Lobster - Very unusual film and super quirky. Odd doesn't begin to describe it. 7/10 (f you don't like abstract weird films avoid this.) Manchester By The Sea - Very well done but oh man so depressing! Don't watch it if you want to be happy. 6/10 (would have been better if I didn't want to crawl into bed for a week after)
  4. Nope, GT that's been planned since the beginning of the year.
  5. I'm loving this, but trying to plan a tournament at the end of June has me stressed. We're running 8th even if it comes out the week beforehand, cause no one wants 7th.
  6. I have info privy to the topic as an FLG writer.
  7. Like holy cow man. If the hype is to believed, then we shall see so many variations of forces out on the tabletop. That is something I am very excited to see. It also appears having well rounded tool like lists will also be a good thing.
  8. Now that's a real Faction Focus article. Shame they held Frankie back with the Chaos one. When they saw the backlash, they opened it up for Reece to discuss more.
  9. That they are even saying that there was loopholes is a big step IMO.
  10. "Instead, you’ll tend to find that a lot of Characters will have an ability that affects nearby units with a certain Keyword within a radius of effect" I think they will mitigate this with Azrael giving that 4++ bubble to Faction: Dark Angel units. There may still be Faction type Death Stars, but hopefully not as bad as we have now.
  11. "So here’s a big thing – Characters can’t join units anymore. The age of the <add prefix>-star is over." Golf Clap.
  12. But a guest contributor who is a tourny player who loves the fluff of Chaos but won't play certain units because they are bad and is now saying that you will want to run units x,y,and z becasue he is a playtester and has been putting a ton of time into playtesting this edition. He now is telling us a lot without actually telling us things. While this article could have been better with some actual rules and unit info, it shows that GW is taking a lot of different voices into the game to make it the best it can be (hopefully they won't blow it).
  13. I for one would be super excited to see Land Raiders more often on the field! They are such a cool kit!
  14. I wanna punch someone in the pit that has a problem with Wonder Woman's pits. Apparently there was a recoloring "fiasco" that had people up in "arms". Seems a silly waste of energy and time to be upset by this.
  15. I vow to print and paint a Bold Pistol from my new 3d printer! (Its for a trophy concept for the Boise Cup.)
  16. I bought a bunch. Very nice overall, bit fragile with the resin, but they send extras in each pack.
  17. I'd say speculating and worry too much right now is a waste of time. I'm trying to be more optimistic in this next edition as I stated in my article on FLG - https://www.frontlinegaming.org/2017/04/29/its-the-end-of-7th-as-we-know-it-and-i-feel-fine/ I mean, I"m a bit "worried" as I started a whole new Tzeentch army before the edition change and have to wait and see how it is impacted.
  18. I've heard from playtesters that assault armies will be viable, I'm sure units like Boyz and Berserkers will have rules to aide in the narrative of their bloodthirsty nature. I'm excited that morale is once a turn instead of once each phase, it really feels like GW is taking streamlining into advice and doing many things to make the game play faster and more efficiently. How many times have we forgotten a unit took casualties and didn't take a test and then shot, then rolled for leadership to back up and failed and ran off the table? I am enjoying all these streamlines.
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