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AscentStudios

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Everything posted by AscentStudios

  1. I will be bringing many board games, bits, and a heap of other GW stuff. Question: is anyone interested in a good shape, partially painted Knights army? Only the metals are done. I don't really want to part it out but don't know the appetite for larger ticket items.
  2. Hey friends! I'm on the hunt for enough AT stuff to put together some 2 player games. Currently I have the rules box, and tons of terrain, so I'm in the market for titans of all species. I'm also looking out for Rogue Trader era metal Genestealer Hybrids and Imperial Guard for finishing up my old school Cult. I have lots of stuff to offer up in trade: Knights (all glued partially painted - primed black with metals done): Knight Warden with Missile Pod Knight Errant Knight Crusader with AA gun 2 x Armiger Warglaives (primed black) Datacards like new Datasheets (the big ones) like new and unpunched 8th Ed codex Sprues of bits Tyranids: 5th Ed hive tyrant (painted, metal) 3 metal zoanthropes 3 metal venomthropes (unpainted) 6 unpainted metal raveners (converted nicely to include Rending Claws) Trygon (partially painted) Warriors (many new on sprue, 3-4 built and unpainted; custom boneswords bits) Genestealers (16? new on sprue) Dakkagants (20-15 unpainted) Carnifexen (2, maybe 3, magnetized and unpainted with spare arms) 20 2nd ed Gargoyles Necromunda: Lots and lots of 95-98 models, including Orlock, Van Saar, Goliath, Delaque. Juves as well! Hit me with your wants and I'll see what I've got. Rogue Trader: Lots and lots and lots of old Chaos, Orcs, and Marines, many unpainted. I mainly want to trade these for other RT stuff when I can. Board Games: I have a raft of good board games in very good to like new condition. I don't have my list fully built but I can assemble one if you're looking for anything in particular. I'll be at the Ordo Garage Sale on the 15th, so I'd like to arrange trades and finish up there if possible. PM and let me see what you've got! Thanks all 🙂
  3. I'm interested in Agricola: ACGAS, but was wondering a) if this is the newer "big box" and b) if not, if it includes any of the expansion material?
  4. Hello friends! I'm looking for an unassembled body and upper arms of this fella. Needs to be unpainted: " Also, if anyone has a spare plastic Goliath head looking to the model's left, I could also use that. Oh, and 2 Van Saar energy shield bits. I have oodles and oodles to trade, mainly way oop Chaos (40k and fantasy), RT era space marines and a pile of necromunda both old and new. Thanks!
  5. Hey VV - on the bits... 2--3 heads with pointy hats would be fine. I'm doing some conversion of metal models is all. WRT the polearms - I'd really like at least 3, 2 of which would be blunderbuss versions. These old Cawdor have no melee builds so I've got conversions to make!
  6. Hey all, I splurged at Gen Con this year and bought two of the gorgeous new Olympus Mons Hive wall sets from 4ground, but it turns out my eyes were a bit bigger than my funds and I need to cut down to a single set. My loss is your gain! The set is fully "painted" MDF with color and backing wall inserts, with magnetized ends to allow you to freely configure them without fear of bumping walls out of position. Can be built fully using plain old white glue, and it looks amazing on the tabletop. More Pics here: https://www.4ground.co.uk/index.php?route=product/product&product_id=1681 MSRP of the set + 2 ruined end walls is £170; US MSRP is $250. I'm selling it for $175. I can deliver to OFCC this weekend if you're interested. Thanks!
  7. Jay - I'll take the uncut sprue of Orlocks (and accompanying bases, if you don't mind). What do you went for them? VonVilkee - I took a look at the 'Skins I have, and I have a ratskin scout with lasgun (he's waving his arm behind him), a brave with musket (running pose), and a Braakar the Avenger body with no stubber. Do any of those strike you? All - I will be coming up to OFCC on Friday night to complete some other trades. Should be arriving around 830-9, so if you wanna meet up or drop stuff off with Khan, we can swap then!
  8. Bits I'm looking for from the Cawdor are myriad: Leader/Champ head (need pointy hats) Crossbow and matching bits 2 x Blunderbuss polearm 1-2 x autogun polearm 1+ molotov arms For the Orlocks, I'm mainly looking for a Heavy Stubber and some autopistol arms. Unfortunately, I don't have any spare scum or critters. I might have a loose Ratskin, though.
  9. That would be awesome. If you have spare bits...any chance you have spare polearms and/or a crossbow from the Cawdor? Those are the main bits I'm chasing for my conversions...
  10. Hey Ordo! Shout out to all my fellow Necromundans out there - I'm on the hunt for a single sprue each of the new Cawdor and new Orlock models for converting and filling out the gaps in my classic collection. I'm also looking for a Van Saar rad cannon for a conversion. I have tons of 1st ed Necro, Valhallan IG, and other bits and bobs to swap. Cash is also an option. Thanks!
  11. Thanks for the insights, Bosco. Congrats on the win! When I saw the Venators at the top, I wasn't very surprised. While the gang isn't seriously imbalanced, just the fact they (and they alone) can access gear outside the House Lists - at least, if they don't buy a House Legacy - and the rarity of their gear access they have seems to be a serious advantage. My suggestion as an addition for the next event would be to add a modified trading post action - maybe granting a rarity bonus on the game results? (say, you can buy 1 item with a rarity 6+ the number of OOA/captured enemy gangers?). This would take some edge off the Venators while not overcomplicating things; it's just another option you can buy when you'd normally reinforce your gang. A general question for everyone else: how many of you bought stuff with your earned credits? If so, what did you buy? I was concerned that basing victory on credits would mean folks never spent anything (I didn't plan to, beyond maybe a few pistols), but maybe it didn't play out that way so I'm curious. If this rule did discourage development/encourage hoarding, perhaps keeping W/L seperate from banked Credits, or making banked credits only part of determining the winner, might address this potential issue in future events.
  12. Hey Weav and SERIES-ians, Unfortunately, I cannot arrange for child care (well, I might but it would cost me well over $100) so I'll be unable to make it to the opening event. Weav - I know you guys laid down cash for those cool objective markers. If you're down, I'll buy a set to support the club and help you mitigate your costs. LMK.
  13. If the Deadbolt's Derelict comes available, I will buy it in a heartbeat. Also, if you have a few spare Orlock bits, like a head or some pistol arms, I would love to grab them from you.
  14. Ok, good to know. So...this means the only upgrades you may take are skills then, correct?
  15. Pending the word of the mighty Weav, here's what I was thinking of playing: https://yaktribe.games/underhive/gang/mad_maniax.15496/
  16. Hey Weav! Things are looking good re: attending, but a few quick Q's about compliance: 1) the gang I have closest to meeting painting compliance is old metal Goliaths. The restrictions on using the House gear lists only puts me in a bind: stub cannons were not in the game when I built and painted these figures; and autoguns/lasguns are not in the Goliath house list. If I made a universal replacement (e.g. "all autoguns are stub cannons) would that be allowed? I'm not about to chop my minis for this (or any other) event, and I don't have time to buy, build, and paint new ones for the event either. 2) On mid-tourney upgrades, you refer to "skills" - are skills the only upgrades fighters may receive? If so, does that mean only Leaders, Champs, and Juves may be upgraded during play, or are all Gangers considered specialists for this purpose? 3) WRT Hired Guns. Since there's been a raging debate about this, what is the accepted price for a hired gun: is it the base price listed in GW2 (e.g. 50 for Scum and 80 for a Bounty Hunter), weapons included, or base price + weapons (as for the one-off game style)? I presume the latter but I wanted to check. Thanks!
  17. Color me interested. I would need to pass the kids off to their grandparents to make it for the day, but I'd dearly love to be there if I can.
  18. I'll be looking to trade the Marines for the Broodkin/cult figures if anyone wants to swap...
  19. Hey gang, Now that Deathwatch: Overkill has been spoilt a bit (https://war-of-sigmar.herokuapp.com/bloggings/493), it's time for the obligatory faction-swapping thread! I have basically no interest in the game, so I'd like to trade my Deathwatch for your Broodkin (Genestealer Cult). Any takers?
  20. The Advanced has got 3 problems, all stemming from the fact it was the first non-starter box Imperial ship to be released: 1) it's far too pricey for a 2 attack dice ship; FFG has long since changed their formula with hindsight; 2) its dial is utter crap - it should be at least as agile as a TIE but it is not; and 3) it didn't have access to any of the cool tech that would make it "advanced" like Systems or the Boost action, because it was at the front of the line. These cards go a decent ways to solving those problems, particularly with some of the new tech out there. 2 interesting builds I see right now: Vader/Steele with X-1 Title + Advanced Targeting Computer - Still a spendy ship, but PS 9 and 8 respectively, and the ATC works quite well with both pilots. ATC makes the Advanced nearly a 3 dice ship, or rather 2 dice + Crit in the hands of a high PS pilot. Vader can use his 2 actions to Target Lock and either Barrel Roll or Focus (or even Boost if he has Engine Upgrade) and bring a world of pain. Steele likes the bonus crit a lot, as it plays nicely off his pilot ability. Tempest Squadron with X-1 Title + Accuracy Corrector (Scum and Villany) + Cluster Missiles/Engines - Ringing in at just 25 points, you can stuff 4 of these into a 100 pt list. While not as strong as, say, 4 Blue Squadron B-Wings, what these guys have over Blues is reliability. Accuracy Corrector (cancel all your dice results and turn them into 2 hits instead) basically turns your 2 attack dice into auto-hits and guaranteeing 8 hits a turn, which is about the same average damage output of 8 TIEs. While you don't have quite as much Hull + Shields (20 vs. 24 on the 8 Academy TIEs), nearly half of that is shields which more than makes up for it, considering how badly TIEs suffer from even single crits (read: any crit on them tends to be extremely bad for their effectiveness). Having a Corrector on the ship also frees you from having to use offensive actions like Focus or Target Lock, meaning you could instead be Barrel Rolling to arc dodge or just Evading to increase your survivability even further. What's interesting is the Corrector also operates with primary and secondary attacks, so with Cluster Missiles you can really lay some hurt on a target with a "double tap" of 2 hits/2 hits at worst. Engines are another good option - with the Corrector you don't really need to Target Lock or Focus to get hits, so you can turn that "free" action into extra mobility and possible Range 1 shots if need be.
  21. Thanks for the plug, Romans! More information who we are and what we're doing is right here on Ordo.
  22. Hey gang, Simple post this time - I've got a TIE Defender still in blister I'm looking to swap for a TIE Interceptor blister pack or a Firespray/Slave I, or more if you've got 'em. If you only have Imperial Aces, I could be persuaded by I'm specifically looking for the lower PS cards and chits. Thanks!
  23. Hey Ordos! As many of you may know, I own a small game company, Crafty Games which (currently) specializes in RPGs and the like. The biggest game we have right now is Brandon Sanderson's Mistborn Adventure Game, a FATE/indie-ish RPG that lets you and your friends adventure in the world of the Mistborn novel series (either in the original trilogy or the Old-Westish Alloy of Law era). You can grab a bunch of free previews right here. But the bigger news is, based on the success of the MAG, we've launched our first Kickstarter this week - Mistborn Allomancy Dice! These customized d6's feature the unique magical "alphabet" of the Mistborn series on the 6 face, making them a perfect tool for the Mistborn Adventure Game in addition to being useful for any old game. We funded in under 12 hours and are into stretch goals, well on track to hitting our goal of bringing these into FLGSs everywhere. How does this matter to you? Well, if we manage to get 1200 backers for the campaign, we'll be giving away a free digital copy of the Mistborn Adventure Game (MSRP $14.95) to everyone who backs at least 1 set of dice. For $20 you could get 10 unique dice plus the RPG to go with them - a pretty sweet deal if I do say so myself :) So, if you love Mistborn or cool dice (or have friends who do), I'd appreciate it if you could spread the word! Thanks for your support :) Alex
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