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Koyote

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Everything posted by Koyote

  1. HERE is a review of the Age of the Wolf supplement. It contains five new scenarios and a SAGA campaign system. It is scheduled to be release in May 2016.
  2. While waiting for my Hearthguards' bases to dry I took a long overdue group shot of my Summoner's warband. I left out the Averlander models that fill in as Infantry and Archers.
  3. I finally got around to finishing the two giant toads that have been sitting on my paint table, half painted, for over a month. Two more Demonic Toad Imps and one really big demonic toad and I'll have all of my Summoner's Demons painted. Demonic Toads (counts as Minor Demons) I've also assembled my last few cultists. For this fellow I used the two handed sword arms from the GW Empire Militia kit and swapped the original sword blade for a blade that looks more wicked. Cultist Infantry I have two ideas for a cultist Captain. The first is villainous mercenary who is more assassin than fighter. He's a killer and a clever tactician, but he's not at all heroic. His preferred tactics are ambush and his preferred fighting style is striking from the shadows or shooting his victim from a safe distance. For this Captain I'm going to use a Rackham Cadwe Assassin. Rackham models are 32mm scale, so to better match this model to the height of the FG Cultist I will shorten the model by removing the sections of his legs that run from the top of the feet to the bottom of the cloak. My second idea is an anti-paladin. A fearsome fighter and megalomaniac who considers himself to be the human avatar of the Great Drakk. For this Captain I will use Rackham's Cadwallon Noble. The weapon bearer will accompany the Captain on the table but for all intents and purposes the model will be treated as if it's not there. If it gets in the way, I'll simple move it or remove the model from the table.
  4. I've assembled more models for my cultist warband. I very much like the cultist metal models, but their heads, feet and sometimes their hands are a bit small. As such, I used GS, and in the case of the Tracker a head swap, to c this. I also revisited the cultist Thief pictured in my earlier post. I used GS to increase the size of the Thief's hood and replaced his puny knife with a wavy kris dagger. I'm still not 100% sold on hood. I may have to give it another go. Not even in death does service to the Great Draak end, so I put together a couple of zombies to represent reanimated cult members. My Witch will begin the campaign with the Raise Zombie spell. Barbarian, Thief, Zombie and Zombie Tracker, Man-at-Arms, Knight, Marksman and Ranger As for bases, I've decided to go with Micro Art Studio's 20mm square Ancient Bases.
  5. SAGA: The Age of the Wolf is the forthcoming SAGA Dark Ages Campaign book. It contains an awesome new campaign system for two or more players in which rival Warlords lead their Warbands in a bloody struggle for land, wealth and reputation. There are many ways to come out on top in the campaign and claim the crown. How you do it will be up to you and the motivations of your Warlord- unless, of course, your opponents have other ideas........ The Age of the Wolf will be released in May but you will be able to pick up advance copies at SALUTE only from the Gripping Beast mega stand TK13.
  6. Saturday I learned that if you are ever trapped in a medieval town during a zombie invasion think twice before agreeing to Fluger's strategary.
  7. Thanks for having us over. We had a great time destroying zombies and pillaging Midgard. ...Brainnzz for Odin!
  8. I really like the dynamic pose of the CMON Sorceress, but the crouched pose looks odd when the model is mounted on a flat surface. So, like model in the official CMON photo, I've mounted my Sorceress on an inclined plane. I was worried that the added height would make the 32mm scaled Sorceress look much larger than the 28mm FG minis (which are on the small side of the 28mm scale), but now that I look at them side by side, it isn't too bad. The crouch helps with this. The Sorceress is taller than the cultist models, but not by too much and it looks like this is mostly due to the rock she's standing on. I've also added a rock to the base of my Apprentice, Mîm the Twisted, but this time for the opposite reason. I want him taller. The added height makes him look a bit more imposing and allows the model to draw LOS over low obstacles.
  9. Below are WIP pics of 300 gc of Soldiers for my starting Cultist Warband. The doggie is a Malifaux model and the two Thugs are WFB Gnoblars with FG Cultist heads (I stole this idea). Aside from those three models and a few doodads here and there, everything else came from the FG Cultist and FG Soldiers box sets. Most of the FG bits are straight off the sprue, but a few of the bits have been modified. I used GS here and there to fill joints, bulk up some of the models' shoulders. You can't see it in the photo, but the Treasure Hunter is wearing a backpack. I used GS to make straps for the backpack. The Archer's right arm looked really short compared to the outstretched left arm so I cut the hand off the bit and extended both the upper and lower portions of the arm. I used GS to pretty it up. I don't care for the Thief's hood so I'm going to use GS to make the top of it taller and conical like the hood on my archer. Warhound, Thug, Thief & Thug Treasure Hunter, Crossbowman, Infantryman & Archer
  10. Karina, Kislev Ranger (counts-as Ranger)
  11. I hear that someone has expressed an interest in playing Frostgrave, so in addition to Zombicide: Black Plague and Blood Rage, I'll bring my Frostgrave books, terrain and warbands.
  12. Frostgrave Won Beasts of War's Best Miniatures Game of 2015 At minute 59:20.
  13. Ceril Stormbringer, Dark Elf Exile (counts-as Treasure Hunter)
  14. Being able to load up on demon in a bottle potions is pretty powerful, but then again there are some other very useful potions that one might consider as well, such as invisibility, teleport, and invulnerability. If your caster doesn't have these spells in his repertoire, then these potions become even more valuable to you.
  15. Caster chooses. The caster "gains one potion of any type (except Elixer of Life)."
  16. The online retailer FRP Games, which ships from California, stocks Frostgrave books and minis. You can find more online US retailers through Amazon. The first two books were originally released as part of a 'Nickstarter' package which included free minis and sprues. I expect that the next two books will get the same treatment, so I will likely order from Northstar. The free goodies offsets the cost of UK shipping.
  17. With this new supplement for Frostgrave, players can lead their warbands into the vast network of catacombs, sewers, and dungeons that run underneath the Frozen City. It was in these dark confines that the ancient wizards known as Beastcrafters experimented on living creatures, creating strange hybrids and deadly monsters, many of which still roam the forgotten passageways. Along with a host of new scenarios, treasures, soldiers, and creatures, the book also contains rules for the traps and secret passages that are often found in the dungeons. With the wonderful and rare magical treasures to be discovered, will players risk taking their warbands down into the Breeding Pits? Out July 17, 2016
  18. In this supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation – the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered amongst the temples. Along with a host of new scenarios focusing on the exploration of the temples, the book also contains new treasures, spells, soldiers, and creatures that can be found amongst the ruins. Out Nov 17, 2016
  19. Sylvanian Foot Sergeant (counts-as Marksman) Not my best work, but he'll do. I'm sure that my exiled Sylvanian Noble will feel more secure with one of his fellow countrymen watching his back. It's funny, I keep telling myself that it's time to wind down work on my Summoner's warband and to get to work on my Cultist warband, then I spot another model that I want to add to my Summoner's warband and the cultists get pushed back a little further. Poor neglected cultists. :( It's time to turn my paintbrush back onto my Dark Age Irish for a short while. My timing couldn't be better. Season 4 of Vikings premiered tonight here in the US and that show always gets me jazzed for SAGA. :)
  20. I've taken a short break from the paint brush to prepare two more minis for my Summoner's warband, a Captain and a Ranger. My Captain is GW's newest Witch Hunter model. It's one of GW's Finecast models, which means that I had to do quite a bit of flash removal, patching and filling. I also had to entirely rebuild both pistols' barrels, parts of the belt and a section of cloak edge. This model can be assembled with either a two-handed sword or a saber & pistol strapped to its back. My Captain will be armed with sword, dagger and crossbow so chose the latter configuration (the brace of pistols will serve as a counts-as crossbow). The only real bit of conversion work that I performed on this model was to replace the saber (which came out of the mold deformed) with a larger sword. My Ranger is the classic Mordheim Kislev Ranger. I really like this model, but I've always thought it a bit odd. First, the model's boobs and cleavage are ridiculous. She looks like she has a pair of bad implants. Also, nothing aside from the fur fringed boots and perhaps the shape of her sword, nothing connects this model to Kislev. And while the sword's curved blade does hint at Kislev its blade is ridiculously long and clunky. Finally, this model is supposed to be from frigid Kislev yet she's wearing a tiny halter top? I suppose that compared to Kislev, Mordheim feels like the balmy tropics so she stopped by Old Navy and bought some summer apparel. I used GS to cover up the halter top with something a bit less revealing. This let me widen her waist so her measurements aren't quite so Barbie. I also extended the top of her cloak and added a circular broach. She's still big on top, but out of respect for this classic model I didn't change that much. Besides, big chested women can be warriors too. Lastly, I strung the bow with some fine copper wire and replaced her ridiculous sword with a proper Kislev weapon, an axe. The axe is a bit fancy for a Kislevite, but I wanted a weapon a bit more proportional to the model's height and build. Even so, the axe haft is still a bit too long. I may lower the model's hairline in order to soften her visage some.
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