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Frowbakk

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Everything posted by Frowbakk

  1. Yes we still have open spots on Team Ad Hoc ][ ! I spent Fathers Day weekend getting my latest conversions closer to paint-ready. So PM me, or Brian and we'll add you in as Team member #3.
  2. Besides, there's always procrastinators (LIKE ME) who forget to round up a team until the last minute.
  3. Team Ad Hoc ][ I'm back to make a team out of anyone who wants to go to OFCC but hasn't got a Team to join. Open invitation to all y'all of you all. To help place the forum name to an 'Oh yeah, that guy,' I'm the guy who brought Mead to share in previous years. I haven't decided whether I'm going to play a Mostly Meganobz list or some kind of mishmash of Imperial nonsense to have as many of my conversions in one place. Or perhaps both. Want to go to OFCC, but don't want to travel with an army? PM me and we can start a discussion. -Todd (Frowbakk) Smith
  4. My resolve to only buy Plastic Sisters of Battle this year is wavering... I wonder if these will all be folded into a 2.0 Primaris-only Codex soon.
  5. I've been out of Fantasy for a long time, but that set is very tempting with all the Skaven machines of war. Plus all of those ghouls would be easy to convert into Arcoflagellants, and it's always nice to have batwings for other conversions. But... They aren't Sisters, so I'm saving my pennies.
  6. Old Fantasy Orcs (don't know about current Sigmar variations) were perfect for Tankbustas. Two-handed spear, just snip off the spearhead and add on some plastic tube (I took a spear with me to the train store to get the correct size) and a greenstuff cone for the warhead. Done. I've also taken arms with Stikkbombz and put GS cones on top and put a spare stikkbomb on the front of a Shoota or Slugga. I blame the Rambo movies for the RPG attachments for AK-47's for the inspiration.
  7. You can keep your sculpting tools wet too. Don't forget that you don't have to sculpt the entire thing in one go, either. Some paperclips with an ugly looking coating of greenstuff you can still bend into position before going back in and smoothing out the top layer to what you really want, or incorporate a broken chicken bone to get the realistic broken rib effect.
  8. I want to get these vehicles and kitbash them into Ork vehicles... ...but I can't because I'm saving up for the eventual Sisters releases. (Just $10 a week set aside for almost the last two years)
  9. Hmm.... Have her and the original female Commissar as the HQ's for my loyal 32 of Escher old & new... Tempting.
  10. I hope you put it to better use than I had planned to: as a Grey Knights Paladin for a counts-as Ad Mech army (years before the real Ad Mech codex came out)
  11. Yep, all servo arms and the two left arms and 2 right arms.
  12. I remembered and brought the models to work with me today so I can swing by the post office and put 'em in a padded mailer. How about $20, shipping included?
  13. Six (or five*) Plasma guns shooting from inside a Repressor, or Sisters upgraded to be better in close combat without any options to capitalize on that. I know which unit I'd take. *Why five? Because that way you can have 5 Dominions drive a Repressor forward with their Vanguard 'scout' move with the rear of the tank 11.9" away from another tank the Acolytes start the game inside. Turn 1 the Acolytes disembark from their tank 3", move 6", and because they end their move within 3" of the Repressor they can embark into it before driving off to get their lovely Plasma guns even closer to a suitable target. Not so viable at 21 points each, but had they dropped to 15 then the high strength, -3 AP shooting is just what the Doctor (Dr. Inquisition-Storm-Trooper, that is) ordered. Something I looked into for a 1000 point list coming up Feb 3rd at Mugu in Everett, but with 4 to 8 shots at 84 points, for 1 point more I can pull the disembark-and-re-embark shenanigans with Heavy Bolter Retributors instead.
  14. If they did fold 'em back into the "WitchHunters II" codex, then no one would ever take Celestians ever again.
  15. The grey one on the top left has the same harness, it's just attached to his back. The choice is basically bare head, helmed head, or helmed and with some tech gubbinz over his eyes (or those two older ones top left).
  16. Had to dig down three layers to get to the Techmarines in the Thunderfire Cannon box. Turns out I had a couple of variants as well... So, which one catches your fancy?
  17. Another case where a foolish attention to consistency is the hobgoblin of little minds... I.E., no one plays 'em, therefore no one says that it's a problem, and so no corrective attention gets thrown their way.
  18. Did they ever change the points for Acolyte Plasma guns? Since they are BS 4+ they should be 7 points like in the Astra Militarum Codex, or 11 points with the Chapter Approved '18 updates. Unless there's been no updates at all and Acolytes are stuck toting around 13 point Plasma guns for *reasons*. One *reason* = Hey, let's not have a 75 point unit with 5 Plasma guns able to jump in any Imperial Transport and make Intercessors less attractive...
  19. I know I have a metal one from back when I was converting Inquisition models to be Counts-As Ad Mech (before they had a codex). Not sure if all the servo arms are there or have been re-purposed into other conversions. I'll check when I get home.
  20. I've never used Celestine, except for trying out the 4++ blob at an event two weeks ago. Finally had a chance to use that statue of a battle sister I converted up as a centerpiece and objective marker. I mean, all she did was stand around anyway...
  21. Also, in that pic is my first round opponent, who was ALSO a Sisters player (with a Melta-Gatling-rocketpod Knight I had zero answers for once the Exorcists went b'bye) but i was ahead on objectives and secondaries to pull out a win.
  22. Unfortunately I don't have that many models with StormBolters on 'em. Otherwise, they'd be there. After I see how this performs, back to the Bitz box for even more StormBolters. I also swapped things around so that the Celestians all use the 136 point loadout of Melta, Flamer and Stormbolter and Power Sword for the Superior and the Dominions use the 126 point loadout of Melta, Flamer and three StormBolters. Basically because if I want Blessed Bolts I'll also want the +1 to wound from Holy Trinity to go with it. plus it spreads out the Melta to finish off whatever the Exorcists knock most of the way down. Plus I spent last night watching the Seahawks vs. Cowboys also mutilating Xmas cookie tin lids to be unit transport trays. I left one alone because at the size if I put all my aura-ability characters (stuck on magnetized bases) in the middle and one model from another unit is on the same tray then its' unit benefits from the buffs. Gotta love the difference in wording between "the Unit has a model within" and "models wholly within", don't'cha?
  23. After working between Xmas and New Years I finally got a chance to line up models so I can put an army on the field January 6th at Mugu Games in Everett using the Beta Sisters codex rules. I'm still digging for 12 more slottabases so all the unpainted Sisters can fill in as TROOP choices. Bloody Rose Battalion (+1 S, +1 A if initating combat), +12 CP 45 HQ Canoness, Brazier (Units <6" Deny the Witch on 2d6) WARLORD: Indomitable Belief (<6" Sisters models have a 5++ Shield of Faith save) 35 HO Missionary 160 HQ Celestine 270 TROOP 6x 5 Sisters with Bolters 146 ELITE 10 Celestians w/2 Melta, CombiFlamer 146 ELITE 10 Celestians w/2 Melta, CombiFlamer 132 ELITE 10 Celestians, Melta, Flamer, StormBolter 110 FAST 10 Dominions, 5 StormBolters 132 FAST 10 Dominions, Melta, Flamer, 3 StormBolters 108 FAST 8 Seraphim, 2 Inferno Pistols, 2 Hand Flamers 125 HVY Exorcist 125 HVY Exorcist 125 HVY Exorcist Bloody Rose Battalion (+1 S, +1 A if initiating combat), +5 CP 49 HQ Canoness w/ Blade of Admonition (-1CP) 35 HQ Missionary 135 TROOP 3x 5 Sisters with Bolters Ebon Chalice Vanguard (+1 to Act of Faith Rolls) +1 CP 45 HQ Canoness 30 ELITE Dialogus (+1 Ld, Re-roll Acts of Faith) 25 ELITE Priest 25 ELITE Priest 20 CP and 13 Faith to splash around to lots of units getting a 4++ from the Warlord and Celestine force dome. Plenty of targets to get a (hopefully) useful Stratagem, or a combination of Stratagems (like the odd duck Dominion squad to try and layer Blessed Bolts, Holy Trinity and either Suffer Not the Witch or Faith and Fury in oder to re-roll to wound rolls on top of everything else.) I could still swap in another 10 Dominions with 5 Storm Bolters for the Seraphim squad, but I think the Burning Descent will help to clear out a path for Celestians to charge through in turn 2. If someone has contrary experience, speak up because I'd like to hear it before I start to climb Mt. Learning Curve with this list.
  24. I'd like my 3D printer more if it actually existed...
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