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Fixxer

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Everything posted by Fixxer

  1. Really wish I could make this... prior commitments... 😭. ‘Hopefully we see Canada come back to M3E strong. We’re getting our scene established down here and will need to clash sooner than later. Maybe Ofcc 2020.
  2. Fixxer

    M3E.

    ... is right around the corner. https://themostexcellentandawesomeforumever-wyrd.com/topic/144276-waldos-weekly-were-gonna-need-a-bigger-bookshelf/ I really couldn’t be happier with where the game is currently at. After putting a lot of effort into the masters I play throughout the opened and closed Betas Im really pleased with their playability and balance on the table. The design team has made the game more accessible and streamlined in a way that doesn’t sacrifice depth but is more organized for new players coming in. Crews aren’t as complex, the new keyword system has really limited the amount of study required before. It won’t take as long to understand how a crew is supposed to function and or what models work best with which master. With Keywords thematic models are designed to work together, share abilities, and support their narrative master. Schemes and Strategies are what make this game shine though. This part of the game is where experience and access will make the difference. Understanding that Malifaux isn’t all about killing is key to scoring VP consistently to win. A lot of the time tabling an opponent doesn’t mean they can’t still win the game. It happens. The game comes down to solid tactical planning at speed. Determine the strat, schemes, and deployment. Reveal factions/leaders. At this point you have enough information to build a crew for the scenario and opponents leader. Once the crews are hired and revealed, schemes are secretly chosen and only revealed upon scoring the first point. The amount of decisions and the limitations within a 54 deck of cards really creates a game where the player who wins typically made less mistakes or better decisions throughout. Games are won through timing, cunning, resource management, and a little bit of luck. Games between two evenly skilled players tend to always come down to a vp or two. Meaning they’re really close and engaging games that require your total attention for each activation. It’s an extremely fun and fully engaging. I highly recommend that anyone that’s sitting on old models get back in. The rules and cards will be free for download and all models are still represented in 3E! New playes, it’s an inexpensive entry and fewer models to paint and collect in order to start. Obviously investments tend to balloon if you’re having fun. There is plenty to collect for each faction and a crap ton of different models. I know @pretre has some crews and models up in his store, hit him up. All of those models are still viable. Im a local henchmen and play Tuesday’s at The Portland Game Store. Send me a PM if you’d like a demo. I have plenty of crews to demo with. Thanks.
  3. We moved to Dice Age on Fridays. Typically start around 3pm and go until we are done. Please come check out this fantastic game, 3rd edition is friggin awesome!!!!
  4. About time they released a real Skaven army, not that it would ever bring me back to the game. Its nice to see them producing stuff for their classic IP. Bravo! I am amused by the picture with the Globadier sculpt from the 90s. That model is over 20 years old... For a unit that seems so iconic Im baffled they're still rocking that sculpt. Wow. Are they ever going to make plastic globadier models or do we need more stormcast eternal variants? FML. 🤣
  5. Im definitely down to give you a demo of the game. Let me know when you're looking to play.
  6. Get drunk yo!! Brewie is very solid in 3E should be a good time. Most of us there will be new to the edition so it will be more of an experimental and learning experience. Should be a lot of fun. 🙂 Thanks man.
  7. We are going to be having a 'for fun' M3E beta tournament on the 23rd of February at The Portland Game store. Starts at open 11am and goes until about 7pm. We will play 3 games and hold a trading swap meet to exchange keywords for others to complete crews as things have changed a bit from 2e. This will be a great opportunity to collect data for Wyrd in a competitive environment and gives us an opportunity to get multiple games in a day, try different things, experiment... The rules are free on Wyrd's forum under the M3E beta tag. Check them out. Dig up your old models and get a crew together, we'd love to have you.
  8. This edition is really good. Its a perfect time to start playing or dusting off your 1ed/2ed models and jump back in the mix. All of the rules are free for download and there are some new masters and models introduced, exciting times. We typically meet on Tuesdays at The Portland Game Store and I expect to see an influx of players due to this announcement as the local community has been eagerly anticipating an open beta. Please reach out if you'd like a demo, I have plenty of crews and would be happy to take the time showing anyone the ropes.
  9. It’s here... https://www.wyrd-games.net/news/2019/1/16/waldos-weekly-the-open-beta-is-now-live
  10. Absolutely. Its been kind of quiet since the closed beta, but our discord has been active since the news of an open beta. I plan on being there every Tuesday night starting the 22nd of this month. The open beta will be released the 16th, the Wednesday prior for download. This will give folks time to look everything over and be ready for Tuesday game nights to beta test. I am very excited. My favorite master, Dreamer, is all grown up now. https://www.wyrd-games.net/news/2019/1/7/m3e-open-beta
  11. Wyrd just announced that an Open M3E beta will begin on the 16th of January so we can all get a chance to look over the new rules and give suggestions for our favorite masters. The original beta went on for about 4 months and I feel as though we got really close with everything. With so much to test, I am please that they are doing an open beta for the community to try and break things before a final printing. Please, let me know if you are interested and I can lead you in the direction of the rules/stat cards. @TheBeninator S&S are Schemes and Strategies. Those are the mission parameters. The one strategy that both players are working towards and each player picks 2 of the 5 different schemes, in secret, to try and complete also. This is where the FIRST head games happen, IMO. LIst building happens after knowing what the S&S are AND knowing the Leader (master or henchmen) you are going up against. This will be big for seeing pretty varied lists in every match up. As for the materials for the new edition. You wont need to buy anything. The rules and stat cards will be free online to download just like for The Other Side. Wyrd has changed their tune on rules and simply give them away now, I think its a positive change. You'll need the standard counters/tokens, scheme markers, tape measure, and fate deck to play. Anything you had for 2E will be viable except the rules. The game didnt change all that drastically, I can say that it feels like Malifuax always has, just cleaned up an awful lot. I feel like it will be much easier to get new players into. Easier to know what models go best with a master. The rules have been streamlined on thematic models meaning that in a crew of 8 models you might have to remember 25 different rules in M3E where in M2E those same 8 models might've had 40+ different rules/actions/triggers. A lot of actions and triggers have been standardized as well so, everyone should know or be familiar with what "Mental trauma or Puncture" means. This isnt to say that the game has been "dumbed down" but it makes for faster activation of models and less questions about what each individual model can do. A keyword, adjective (Beater, tank, support, summoner) and cost of a model will be a good indication of what it ultimately does. This will make games run faster/smoother which was an issue in 2E. Jokers: They will never change the jokers. This is something only a fraction of the community had expressed an issue with and multiple designers have said the game was built around the jokers being in the deck. The famous saying "bad things happen". There is only 1 of each in the deck and its something to consider when activating a model. I would be really displeased if they ever changed jokers, I dont think that will happen.
  12. The Beta is officially over. I'd assume we'll see the release of M3E between March and June... Sooner the better obviously. The changes overall have been very positive. They've done a great job of minimizing the bloat and reigning in thematic crews. You'll see masters having dedicated thematic models with the option of hiring other thematic models in faction for a tax. As each master has a different role, their thematic models will follow suit meaning that hiring out of keyword will be for specialist roles or to help counter something you predict could be coming. I think list building for your opponent and the S&S is going to be big in this edition. I am very happy with the direction and see it being much more beginner friendly while retaining a level of mastery and depth most hardcore gamers seek. Looking forward to the new edition and hope to see old players come back and new players sign on. Always happy to demo the edition, LMK. 🙂
  13. Thank you fellas! I built some Wyches last night and plan on getting the Kabalites together tonight, primed and some paint over the weekend. Perhaps next weekend I'll head out to WoW and play, its been a while since I've been out there. I'll definitely reach out to you guys directly when the time comes and try to plan a few games.
  14. Rad, I'll hit you up sometime when I have my crew up and running. Thanks !
  15. Do you plan on doing another league perhaps? Im just getting into the game with a few friends.
  16. We'll be at Mythic Realms on Saturday around noon playing some games if you're interested in coming and checking it out.
  17. All I wanna know is.... Do they still have that story about how Ungors are made?
  18. We dont, unfortunately. Ive been testing a lot and 3E is looking really good though...
  19. @VonVilkee I’ve been doing some beta testing. Most of our community here in PDX got in so it’s been really easy to find people to play. 3 games in so far with new Dreamer vs 10T. I’m pleasantly surprised. 🤓 it’s 100% Malifaux goodness. 👍
  20. I was about to be upset if this was any other way. I am not playing in any events but plan on coming down, hanging out, and hopefully getting an "open gaming" match with someone. Thanks to the ORDO Senate for being so courteous with the space, not everyone can commit to events but still want to see old friends and play a little bit.
  21. Got some folks throwing down at Mythic Realms in Vancouver on Sundays. This will start around 2pm and will be a weekly thing. 🤘
  22. There are 3 stores now with regular meet ups. Tuesdays at the Portland Game Store starting around 5:30pm- This is the one that I am consistently at. Fridays at Guardian Games starting at about 5pm- I'll make this once a month. Typically Rudy, Justin, and Erik are down there with other randoms that play. Sundays at Mythic Realms in Vancouver WA. This one is new and being run by Kalani. Thinking 5-6pm start time. We all play the standard 50ss which can take anywhere from 2 - 2.5 hours depending on how well you know your crew and how aggressive you are. I can typically end a tournament game in an hour and a half depending on my opponent.
  23. Always down to show you the ropes, LMK.
  24. Are chosen knights mounted on 50x75mm? Or standard 25x50mm? Nasty looking list. Damn.
  25. @KennyD76 Do you have a crew or were you just looking for a demo game to get back in?
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