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About TheBeninator

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  1. I'm an affirmative. I should hopefully have a car by then. We could buddy up for a big road trip! $110 is pretty dang cheap... But road tripping with Andrewgeddon was really the highlight of the trip #bromance <3
  2. Looking for a 4th player for T9A at Guardian Games this Saturday. It'll be me, Andrewgeddon, Cody (who does not exist on Ordo, new player), and YOU! So speak your name and join us!
  3. I need to get out of the house. Anyone going tonight and have a non sci-fi miniatures game that they want to play/share?
  4. Oh dang, I did. Shame....
  5. Hey Barca, I guess I didn't realize I was still signed up for this after it had to be canceled. This is my GF's birthday weekend, so this would be a bad weekend to play tanks! Ill remove myself from the sign up, sorry again to remain on there as a hopeful attendant. Ill see if I can convince someone to take my place.
  6. You will be missed greatly. Though, there is nothing more romantic than a 5 game T9A series at OFCC 😄
  7. Anyone up for a Sunday Showdown? I have a nerd meeting at 5pm in SE Portland, but I would love to get in a game prior to that.
  8. Well Kenyon (the TO for SF) told me he has space available at his house. I have a friend form college who has a house there, but probably not much room. My brother will also be living in SF at that point, but again, no idea if he would have space to accommodate. I'd guess we could find lodging in Oakland for a "reasonable" price. @Andrewgeddon expressed some interest in the train option. It is a long day of travel, but if we come prepared with stuff to do, then we can make the time fly (10mm T9A!!!). Or Axis and Allies 😄
  9. @Jason I was looking at some 3rd party distributor from the UK. If I remember right it came out to like $0.25 per figure in pewter. I mostly priced out an empire army of Roman legionaries with Carthaginian auxiliaries (yes that's historically wack, but so is Fantasy). The fact that you can paint a unit in a couple evenings is awesome.
  10. I was planning to attend the meeting at 11. Trouble is, how long do people hang out after the meeting is over? Andrew needs all the time he can get to roll is dice. ZING! Take that @Andrewgeddon. First blood has been drawn.
  11. Fellow T9A wargamers! I am pleased to announce that OFCC will be having another 2-day "The Ninth Age" tournament for the 4th year in a row! I will be your TO for this year and I am excited for what this year has brought us. We have seen a recent uptick in T9A activity in the local area, and are ever more connected with our distant neighbors in the broader T9A community. We also have received the long coveted "Gold Edition", so the rulebook today will be the same on game day! Speaking of game day, this year's T9A event at OFCC will be August 17th and 18th at the Hilton in Vancouver, WA. This will be a 5 game series using deployments and scenarios "mostly" taken out of the T9A rulebook. In keeping with OFCC tradition, there will be some adjustments made to both deployments and scenarios in order to provide some unique twists and narrative to your games. More information to come! TICKETS CAN BE PURCHASED HERE!
  12. @Jason that sounds great! Reach out anytime when you are ready to play, we can find you a game. If you want, PM me your email and I will add you to our mailing group. The new mechanics are fairly straightforward, the WS split is probably one of the biggest changes along with the new magic system. The split in WS was really just to provide design space to have units that are very defensive, but not offensive, or vice versa. In most cases the offensive Weapon Skill (OWS) and defensive weapon skill (DWS) are the same, and are identical to what they use to be from legacy. Things like paired weapons provide you +1 OWS, whereas things like shields provide you +1 DWS (or match your DWS to your enemies OWS, whichever is more advantageous). Similarly they removed the AP gained from strength, and just added AP as a separate stat. This again is to provide design space for stuff that is high strength, but low AP (such as hellfire, the attribute spell for WODG, or the cobalt club, the new face smash weapon for Temple Guard). Still, most things are as they use to be, for instance, Great Weapons still provide +2 Strength, +2 AP. So in many ways, the game is as it use to be, they just broke all the rules down into their most basic component elements. That provides the flexibility to build the game back up in any fashion, leveraging more degrees of freedom for army balance and unit flavor. You also don't have to remember nested rules, such as when "fly" also means that you are "light troops" (free reforms) and "swiftstride". Now, all of these rules still exist for models with fly, but they are explicitly stated in the unit profile. This is to make things easier when you are learning your army. Hope that makes some sense ;D
  13. By Car: 635 miles * 2(round trip) = 1270 miles. Likely it would be 2 vehicles, each probably getting no better than 30 MPG. which is 42.3 gallons per vehicle. So that's 42.3 gal * 2 cars * 3.20 USD/gal = $271 / 5 people = $54 bucks a person on average. Advantage to having wheels in SF, total transit time = 21 hours (round trip) By Train: Cost is fixed $150 round trip per person. Time is fixed, adding 1 hour of "boarding, getting to station) we are looking at 37 hours of travel. By Plane: Looks like you can get non-stop flights to/from for about $250. Factoring in going to the airport and all that jazz, that's like 4 hours per flight, or 8 hours total. I suppose if you could get a table on the train (which is totally possible) we could have a round robin tournament of T9A on the way down. That would be epic...
  14. One of these days I will build a 10mm army. One of these days...
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