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Gabado

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Everything posted by Gabado

  1. I've heard a lot of good things about Kings of War and I'm interested in giving the game a try. I printed out a copy of the rules, and an army roster. The rules seem straight forward enough, but it'd be great to play a few games with someone who knows what they're doing before I set out on my own. I've got plenty of undead models from my VC army from WhFB (RIP), and a decent amount of Bretonnia models, which I suppose could be fielded as Kingdoms of Men. As far as list comp and army size, I have very little idea of what I should shoot for. From what I've seen, I'd like to give Undead a try. If someone want's to play on Tuesday down at Dark Tower, I'll work on and post a list here. Not fully knowing what I'm doing, it would be good to get someone else to check my stuff beforehand just to make sure I'm not bringing something illegal to play. I'm open to any points value within reason, I've heard between 1000 and 2000 is a good target, but I have no experience in this arena and will differ to your judgment. TL;DR: Warhammer player looking for a relaxed and informative, none-competative game of Kings of War.
  2. not wanting to discredit it before i give it a go, anyone want to play a game of AoS? rule's are free at least.
  3. So do I haha, I think I'll give it a go on tuesday if someone else is willing to suffer through it with me. Is there any interest in doing a mordheim or gorka morka campaign going?
  4. From what I can tell, it seems to have completely thrown any ounce of competitive play out the window. I can't see a reason not to take 100 daemon princes, or 100 bastiladons and call it a "fair list." Maybe I'm missing something or there'll be a full rules release later on...? My army, Bretonnia, seems to have gotten just ludicrously simple and broken, hordes of knights of the realm hit with 4 attacks a model and have no semblance of the knightly charges of old, men-at-arms once rightly the worst unit in the game, now hit on a 2+ and re-roll armor saves of 1 or 2 (if kitted out with a paladin and full command), and bowmen just set up undefined lengths of auto-death dangerous terrain that can't be removed and doesn't affect friendly models. I'm intrigued to play it, as new anything interests me, but it really does seem to break down at anything above two friends playing around with five or six models each. The way the rules have been drafted reminds me of the games I used to dream up as a child, you know, the ones where I would always win and the rules would change on a dime to best fit my megalomaniacal need for attention and power. At the end of the day, it seems like the winner would be the fella who bought the most stuff on his last strafing run of a GW stock shelf. Goodbye points, hello money! What this game does make me interested in is digging up an old copy of the Mordheim rules and having some fun with a proper fantasy skirmish game.
  5. I thought it might be good to start a general discussion thread for the new fantasy rules (available for free from games-workshop.com). To kick things off, no points costs!? Kinda confused as to how this will change in-game balance. It seems like they've taken effort to give an alternate win strategy to undersized armies, but I don't know if these will be balanced enough to justify the loss of point values for units. Also, anyone up for getting together this weekend to try out the new rules down at Dark Tower?
  6. I was just worried about lack of anti tank in the list. In previous editions I found shredders to be a bit underwhelming and the lances on the raiders and ravagers, while dang nice on paper never seemed to properly do the job. If I was to drop the blasters it would free up 60pt to spend towards another HQ, maybe a Succubus to go with the incubi (I'd drop an incubi as well so she could fit in the transport, leaving me with 80pt to spend on her).
  7. Thanks man, I was able to get a look at the new (relative to the last time I played) codex, and this is what I'm looking at to start with: I'm thinking about maybe shifting a few things around to get a succubus to ride along with my incubi, idk if that'd play very well though. I like the idea of the archon riding around with the sslyth and picking off backfield characters. Let me know what you think :)
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