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About bunkbess20

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  1. Ill throw my hat in, wish they had a drop troop for threat vector, but linked MSV sniper would be no bueno.. and would be where mcmurrough would be heading. Caledonian Highlander Army ────────────────────────────────────────────────── GROUP 1 6 / 4 / 4 HIGHLANDER GREY AP HMG, Smoke Grenades / Pistol, CCW. (1.5 | 34) VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6) VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6) VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6) VOLUNTEER Rifle / Pistol, Knife. (0 | 😎 WALLACE Lieutenant Combi Rifle + Light Flamethrower, Smoke Grenades / Pistol, EXP CCW. (0 | 35) HIGHLANDER Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 6) HIGHLANDER Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 6) HIGHLANDER Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 6) HIGHLANDER Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 6) GROUP 21 McMURROUGH 2 Chain Rifles, Grenades, Smoke Grenades / Templar CCW (AP + DA). (0 | 32) TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5) TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5) DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14) 112 Light Shotgun / Pistol, CCW. (0 | 12) HIGHLANDER GREY AP HMG, Smoke Grenades / Pistol, CCW. (1.5 | 34) S.A.S. (Forward Observer) Rifle / Pistol, AP CCW, Knife. (0 | 24) S.A.S. (Forward Observer) Rifle / Pistol, AP CCW, Knife. (0 | 24) SCOT (2nd Battalion) CH: Camouflage Missile Launcher / Assault Pistol, Knife. (1.5 | 31) 4.5 SWC | 300 Points
  2. does reaper have a small pig as a stand in? Use of of the cats for my tiagha creatures at the moment.
  3. thanks for the report sounded like a nail biter.
  4. i was having some fun with your list in army, and trying to think how id attack it. Being a CA player.. muhahaha.. here are some of my thoughts Operations Subsection of the S.S.S. ────────────────────────────────────────────────── GROUP 1 10 NETROD . (0 | 4) DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife. (1 | 33) CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot MULTI Sniper Rifle / Electric Pulse. (1.5 | 21) NETROD . (0 | 4) SHUKRA Lieutenant (Strategos L1) MULTI Rifle, Nanopulser / Pistol, Knife. (0 | 27) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) DAKINI Tacbot HMG / Electric Pulse. (1 | 21) PROXY Mk.1 Engineer Combi Rifle, Nanopulser, D-Charges / Pistol, Knife. (0 | 10) GROUP 26 / 1 YADU (NCO) HMG / Heavy Pistol, Knife. (2 | 41) PROBOT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) DALETH Rebot Combi Rifle, Sniffer / Electric Pulse. (0 | 17) LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8 LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8 NAGA Hacker (Killer Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 30) WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3) 6 SWC | 300 Points Don't know what modes you have or what not but id run something more like this. Most of your army is B2 with overclock up, the evo can also give assisted fire to the dakinis if you do go first, and then switch to overclock when your done attacking. netrods cant be moved groups and you want them in the same group so the proxie order can stay alive as long as they are. Group 2 now has an attack piece that even if they do take orders away from only loses one with the NCO order and G1 has a spare member if one goes down keeping that big team bonus.
  5. zero models for 7 months... the restraint you must have...
  6. New AUGUST RELEASES/PRE-ORDER PERIOD NEW: includes new scenery of higher quality (cardboard of 3mm thickness) and new bases with line of fire. In order to get the secrets hidden in the databases of the Sálvora Governmental Complex, the insidious Shasvastii have set a wildfire in the surrounding forest. While the flames threaten to devour the entire complex, the brave O-12 troopers must fight off the alien forces and keep both the secrets and the civilians safe and sound, because their duty requires no less! Operation: Wildfire Battle Pack is a box containing 14 miniatures belonging to two different armies, an introductory ruleset, cardboard scenery, dice… everything you need to start collecting Infinity or just to complete your collection! In addition, Operation: Wildfire is the way to introduce yourself to the Infinity ruleset, as it includes a full color 84-page rulebook (English/Spanish) with 5 tutorial missions to learn to play, making it easy to understand the Infinity core mechanics. In this booklet you will also find the background and troop profiles of all the troops in the Battle Pack. There is also a brief guide to the Infinity universe and advice on exploring it in more depth. Operation: Wildfire contains 2 totally new Starter Packs of two different factions: O-12, which is a new addition to the Infinity universe, and the Shasvastii from the Combined Army. It also includes 2 exclusive miniatures, one per faction, only available in this Battle Pack. A total of 14 highly detailed metal miniatures! O-12 Starter Pack, containing the following figures: 3 Kappa Troopers 1 Delta Trooper 1 Epsilon Trooper 1 Gangbuster 1 Gamma Unit, Operation: Wildfire Exclusive Figure Shasvastii Starter Pack, containing the following figures: 3 Nox Troopers 1 Mentor 1 Caliban 1 Shrouded 1 Gwailo, Operation: Wildfire Exclusive Figure HIPPOLYTA, AMAZON OFFICER (Op. Wildfire Pre-Order Exclusive Model) ADVANCE PACK CONVENTION EXCLUSIVE PRE-RELEASE - 29,95€
  7. bunkbess20


    OHH my when i seen it... the new SHAS stuff..soooo goood. My wife had me cancel my gen-con ticket because of a girls weekend she planned and now... i have to wait... and the terrain... oh man looks as good if not better than the Core Space stuff... now my brain is churning about table ideas...
  8. bunkbess20


    @Kaoshin have a few? Ive only played against YJ. Does @OtterProper have a favorite unit, or prefer to play active or reactive? smoke and mirrors or hammer time?
  9. what do you think of the now LOF bases that CB are bringing out @Raindog?
  10. yea they were still building that when i took the pictures in the morning. It was given away as a prize for the best preforming meta though.
  11. when i seen this table in the pictures from NOVA i was like i want to play on that. It was gorgeous.. and it lit up. You are right there are some LONG fire lanes but the armory in the middle was a huge bonus for killing the super long across the board shots.
  12. good call! For it being my first time i believe ill get better coverage next year. more pics and turn shots. I was so worried being under time that i was laser focused and missed out on any action shots. Lee the gentleman that put it on assembled a great group of players, had tons of prize support, (for all 47 people) with some left over. Snagged me a squallo for my pan o as a prize, (score!) Would highly recommend if anyone is over this way that weekend to join in, i'm going to try and convince my wife and boys to come with me next time and they can pool it the whole day while i game then i don't have to do the 3+ hour drive home. All in all it was an awsome time!
  13. Norrad dont think we've met and dont know what has taken you to Afganistan but hope you stay safe. In the mean time i can tell you a small story from recent tourney here in Ohio we had. First round i was paired with an NCA player myself onyx. I play NCA and know that most people if not all bring a SWISS guard and he did not disappoint. Started out with him winning first turn, fine for me i built my list to go second with overclock. He fiddled around with his second order group putting his bots into supressive fire and then started moving the Swiss guard. he got a bead on my nexus.. bad placement on my part but he was able to dodge to safety. (whew). he also shot at my evo that also dodged and miracusly also passed. Feeling defeated he pulled back killed a netrod and went supressive fire and it was my turn. Losing one order i set to work. Started to move my impersonater over to hopedfully pull out any other hidden tricks he may have and go after the Swiss guard. Not the best odds but i figured with something going after his main piece it may make him break supressive and try and get out of the way so my link could move. He did beat my roll.. may have even crit. Wanting to move up i pushed with kerr nau killing his ODD locust with kerr nau by shooting a pitcher over and killing him via meastro. Shot another repeater over to the door where his link team would have to come out of to get to the armory. Going back to his turn he killed the repeater and kerr nau. he pulled back with his link waiting on next turn to push the armory and moved his swiss guard and ada swanson in to get stuff from the panapolies and to set up supressive fire and mines everywhere in there. My second turn seeing that he didnt load the armory up with his link team i decided to move mine in, but first i needed to dig a swiss and ada out. Enter the fabled Ikadron. He scoots over and YOLO's the mines ada and the Swiss giving each a flamer to which the swiss takes a wound loses his TO and ada dies and all her mines are taken out. I move my spitfire, and two carbine unidrons in to make his push a bit more difficult after clearing the room. My Suryat whom is cursed set up in supressive to slow his link down now that he was in a better position. He did just that and died within an order or two but thats all i needed.he manages to get two bolts into the room but thats it and i make my saves leaving me with 2 in the room and 3 that can come in. the plasma sniper moves in with his shotgun and does work killing the bolts, nexus moves in grabs an item and a so did a unidron. Game ends in a 6 to 3 win for Onyx first ever tourney game. Pic was taken from my side of the board.
  14. there were some more tables but ive hit my limit. Did not have a tourney tray, and that will be fixed for next time.
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