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Lyraeus

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Everything posted by Lyraeus

  1. The game is not supposed to be random though. There is supposed to be a sense of some reliability. GW also removed MOST rerolls. Orks have almost zero rerolling outside of a charge and even then its all dice rolled so still random. Space Marines are just silly because everything gets core. Hell, my Thousand Sons only get rerolls from a few sources
  2. 50 or so... if I got creative and did multi layers, over 100
  3. Had my last game tonight. Was a great game against Oscar. Thank you for everything!
  4. I will be there. I should have up to 750pts of Crusade. Will be my last night
  5. HAHAHA until you find that person who enjoys smashing your face in. I think CSM can be fun to play against. Games done need to be insta defeats. Just something interesting. That is the most difficult to achieve though
  6. As some may know already, I am moving out to Florida. For some this will be older news but for others it will be new. I have been in Portland almost 10 years. It is the longest I have stayed in one place in my entire life. There have been moves throughout Portland but it has still been me here. For various reasons, that I will not go into, life has tossed me another curve ball as it does and I have decided to move somewhere with family. Now I am not moving back in with my parents. First off it would be a race between who would commit homicide faster, my mother or I so that is not an option but I do have family in Florida. As of September 5th I will no longer be in the state of Oregon. I may visit at some point in the future but it wont be any time soon. I will treasure the lessons I learned here, especially at Ordo and I will treasure the people I have met along the way. Thank you one and all, for each of you have helped me learn a lesson, good or bad, it still helped this Asperger addled brain to be a somewhat better person. I will still be on the forums but next Thursday will be the last game of 40k for me at Ordo, and Tuesday I will be picking up my Adeptus Titanicus titans ( @Jay I know you thought that would never happen 😛 ). Thank you all again for everything. I hope I left a better impression than when I first started going to this club but I know for some that is not the case. Still, it will be sad to leave.
  7. I play Brian, he isn't a hard core gamer BUT he wants to improve and gets better with every game. That makes me want to play him more. It's fun to watch his growth and what he will come up with next. To watch that mixmash of fun playstyle plus the desire to be a better player. Not just for competitive play or anything but for normal games as well.
  8. Hmmmm should I post my crusade roster here for people to see and critique. I really don't want to be accused of being competitive. Especially since my codex has only 24 data sheets to pull from (2 are special characters, most I don't own yet.... I will have you some day 5++ rhinos.... some day)
  9. I personally recommend combat patrol games (500pts or less) on the 44x30 while everything larger is on the 60x44. 1000pts is too tight on the smaller board and it makes it just a game of who charges first.
  10. Its crusade, the games get unbalanced regardless
  11. 1000% this. You encapsulated my feelings on this
  12. But that is not what it says and makes no sense when you are dealing with games at 500 and 1000pts. Sure, your interpretation would be correct IF the games were 2000pts by at 500? At 1000?
  13. I have no issue dialing a list down if it will led to a good game, the issue comes in when there is not that communication and people say "Yea I will play you" but nothing else. One can learn from using a sub par list, in this threads context though we have the new Crusade League which has a line I am sorry but.... what?
  14. See the issue is people think I just want to win. I just want a challenge. Give me a tough battle that has lot to learn. If I lose I learn far more than when I win but improvement as a player is vital to me enjoying this game. The me of now isn't the same person as a year ago, and I hope the me in the future will be better still as a player. For anyone who may get that co fused, a player is one who does all things mentioned here, strives to improve, strives to have fun, and strives to be a good sport about the game.
  15. I understand that but you are adding in a sea of different shades of Grey and you don't seem to understand the basic issue. The issue is simple. If there are grey in how people play, how can I as a player know what is or is not allowed? Please go back to page one and refer to Munkie's post on here.
  16. Brian is my FAVORITE opponent. He does get frustrated but he doesnt give up and he is always learning. He has the energy I can draw off of and it is always fun.
  17. Hmmmm were you the one painting Custodes last night? If so, did you feel my game against Brian went that way?
  18. Ahhhh. Well there is no way you would know unless you played me and the last time that happened was with orks vs your custodes.
  19. Sadly for me, that would not be a fun game. It could very well be. You could be tactically savvy and quick to action that is needed for a strong player but in my experience of games, the game you are looking for is not fun for me. Its like taking a Mustang and telling it to drive only on windy hilly roads, beautiful to drive and, relaxing, enjoyable, but not in a mustang where you really just want a nice long straight to let loose on. I dont watch a ton of battle reports, I dont read a ton of articles, maybe when there is something interesting sure but in general I just play a lot of games. 2-4 a week. Playing a game that has no value in it after the first few times is why I stopped playing magic. Too easy to predict means it had no value outside of who got lucky. In 40k, I roll bad but I make up for it in strategy and planning. That is how I work and so a game that wants none of that... well its not a game to me.
  20. I have no idea who the first is and I dont have the serenity of the second.
  21. I never make fun of people. I just want better opponents so giving advice on a play or strategy is very important. Sure there are armies you will have problems against but in 75% of your games the loss is due to bad tactics, not a bad list. I want to help with the tactics
  22. I try to do all of that. I like to think I do but I know I have issues with it.
  23. I disagree with this statement a lot. If a player is losing, and they are losing consistently, all the while getting frustrated then they have a few choices. They can learn by playing a person better than them, they can learn by asking for advice, or they can learn from the free advice given. Telling someone "That succubus is ok, but have you tried this out? It might help you in melee a bit more" is not making a person a WAAC player. In fact people who play Competitive are currently RARELY WAAC. WAAC involves hiding dice, hiding information. A WAAC player plays Gotcha Hammer so if you have a strat or something that could impact the game and you DONT do the courtesy of informing your opponent, you not only are breaking GW's Code of Conduct, you are playing WAAC. WAAC is not all competitive players and the fact you insinuate that is insulting.
  24. I have aspergers, I don't cheat but I will never claim to be a "good sportsman" I just don't know what that is for me. Sure people can tell me what it means but it is that elusive thing that I chase but never catch.
  25. So I dont get much of the Ordo philosophy on casual play. I understand the idea, I have casual (to me they are casual) lists, I play non competitive games where there are take backs, I help my opponents out, I teach them, etc but there seems to be a hang up I am seeing on the idea of "good" / "Broken" models. I get confused here as in a game of 40k, 1 good model doesnt mean you auto win. Are some models "Underpriced"? Yes, the Drukhari Succubus is underpriced, but only if you take her in certain loadouts (Your Triptych Whip and Blood Dancer, your Razorflails, Black Lotus Toxin, and Precision blows come to mind) but her efficiency drops when you dont take those so she is then well worth her points. Still killy, still hard, but not back breaking good. The issue I have and this came up yesterday when we were discussing a new Crusade ran by others who want a more casual and narrative format (which I am all for) is that they dont want "good" units to be used. This bothers me because many books are NOT Space Marines, 30 odd Flavors of HQ's, etc. If the standard of what is "good" is what is used in a tournament winning list, you cant play Drukhari, you cant play Necrons (Warriors, Overlords, and Crypteks would not be allowed), you could not take a ton of units because of some amalgamous idea of what is "broken/good" Here is another example. In the new ork Codex there is a Character that is VERY killy. Mozrag is the guy riding the Great White Squig and he is seriously a monster in Combat. He does have a few draw backs that people tend to ignore. First he is locked to a faction that some enjoy but most agree is not the most competitive faction, and that he is not as flexible as his unnamed version. Sure he packs a punch but if the rest of the punch is weighted down at the elbow preventing a full swing, is it really that good? Is there internet knee jerk reactions? Yes, and to me, as an ork player, who does competitive play, I would never take this model. Its too limiting. So why would he be so "good" that he cant be played casually? Are we to say Tau cant play Commanders or Battlesuits then? The last piece of this, and I thank you for sticking with this thread and providing answers to this, how do we equate player skill into this? It was brought to my attention that I bring all the hardest hitting lists, blah blah blah. Lets say that is true. If I was to give that list to a new player does anyone actually think they could play that to a 10th of the same level? (this is not an ego trip, this is an actual question) If not, then how are we determining what is good then? Is it by the player playing that model, or is it the model itself? Is it the list that makes the model good due to synergy or is it the player that has a good strategy? One last anecdotal piece of evidence to this. Tau are considered the weakest codex next to maybe Genestealer Cult. They have low win rates, and a hard time playing 9th ed as a whole. A player by the name of Richard Siegler, took said Tau and went 7-1 with them. Now why is this important? To get to 7-1 you are playing in a tournament with well over 150 people. You have 8 rounds of games and typically the last 3 are a cut off so if you don't make it you don't play. So a person, mind you, he is regarded as one of the best in the world, took an army that is underperforming universally across the board and won 7 games with them against some of the other strongest players in the world. So, does that mean his list is "too good" to play at ordo? Does anyone think they can recreate that feat (I could not)? So please keep the comments polite and the critiques pleasant enough to digest and lets figure this out because my autistic mind is having a hard time trying to figure this out.
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