Jump to content

Ish

Warlords
  • Content Count

    4,131
  • Joined

  • Last visited

  • Days Won

    298

Ish last won the day on January 1

Ish had the most liked content!

1 Follower

About Ish

  • Rank
    Fanatic
  • Birthday 05/15/1981

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Wahapedia isn’t always up to date, but it doesn’t usually much more than a month or so behind... and oftentimes faster. Obviously, the old “caveat emptor” applies when using unofficial sources. But, for most common purposes, it’s fine.
  2. Looks fantastic. I don’t personally have need for sci-fi terrain at the moment, but I wish you great success... ...and I want to know the very nanosecond you launch a medieval fantasy line.
  3. Kinda sad that this is the thirty-third week of the “Week 12 and Beyond” thread in our covid lockdown series... and the very first of them was posted in late March, when many of us had already been shuttered for a month or more.
  4. A common mistake I see from a lot of people (myself included) in Necromunda is letting their gangers run around solo. This almost always ends badly. Pair your gangers up, at a minimum. Better still if you can bunch them up in groups of three or four (the scenarios don’t always let you have enough bodies on the table to do this). Supporting fire, covering multiple angles, morale checks, and having a friend in mêlée are huge in Necromunda. Necromunda doesn’t have the ARO system of Infinity, but you still gotta pay attention to sight lines, choke-points, and kill boxes.
  5. Major spoilers for the finale of The Mandalorian season two... But so worth it.
  6. Total long shot, but I’m always on the hunt for issues of Batman Family (Vol. 1). Batman Family was an anthology series that ran for twenty issues from 1975 to 1978. They’re not an especially valuable title on the collectors market, most are in the $20-30 range in mint condition. But I’ve got a massive nostalgic love for the series, they were the first comic books I ever read. If you happen to have any you’re looking to part with, let me know.
  7. Okay... So I pride myself on knowing all there is to know about useless wargaming trivia, useless historical trivia, and useless British television production trivia. Imagine my delight when I discovered something new that was all three simultaneously! Apparently, back in 1978, the Tyne Tees Television franchise (the local ITV broadcaster in northeast England) created six-part series called Battleground. Each half-hour length episode gave an overview of a historical battle, talked briefly about the terrain and the tactics, and other such documentary details. Then a pair of gamers would re
  8. Can the satellite tower be assembled* without the dish (and can the dish be used without the tower)? The tower would make for a cool elevated landing platform, a la Return of the Jedi, and that could make for fun scenarios like valiant last stands while waiting to GET TO DA CHOPPA! Likewise, if the dish can be positioned at ground level or set on the rooftop of another building, it just opens up more play modes. *Without having to cut, glue, or otherwise “convert” the kit. Obviously, with enough glue and a stout sharp knife, all of this stuff can be modified.
  9. Actually, it can be up to three members of the warband who gain experience: your Wizard, his Apprentice, and the Captain (from the Sellsword supplement). I actually like that you don’t need to micromanage the redshirts in the gang, but I understand why it’s something other people miss.
  10. For what it’s worth, Joseph McCullough (the designer behind Frostgrave and Oathmark) is due to release a new sci-fi skirmisher called Stargrave sometime this spring. Previews in various magazines and designer commentary on his blog promise that it won’t just be Frostgrave with the word “crossbows” scratched out and “laser rifle” penciled in... But it should still focus on the same sort of no fuss gameplay his other games have. Frostgrave is very much a spiritual successor to Mordheim, dealing with the same sort of gameplay niche but doing away with a lot of the “fiddly bits.” A leaner ga
  11. Goonhammer has a good article that explains some of the nuance that separates Necromunda’s ranged combat from other GW games. Action economy, activation sequencing, importance of cover, yadda yadda yadda. It should also be noted that, from a narrative standpoint, the gangers of the Underhive (and even the “elites” of the Palanite Enforcers or the Bounty Hunter guilds) are meant to be absolutely lousy compared to the Imperial Guard. Worse equipment, no training, nonexistent morale, and so forth. Your Orlock with a lasrifle might be a vicious, nasty, cold-blooded criminal... But his weapon
×
×
  • Create New...