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Everything posted by Ish

  1. I’m as mobile as TriMet and/or Uber can make me, so pretty much anywhere in Portland is do-able.
  2. Technically speaking, it cannot be considered “mutilating a corpse” if they aren’t dead yet.
  3. Hmm... You may be right on that. Old English isn't exactly my strong suit.
  4. King Æthelflæd and his loyal bannerman, who I've dubbed Beorcwulf*, arrived in the mailbox today. * This is a really bad pun on the name Koyote; The taxionomic name for coyotes is Canis latrans, very roughly translated as "barking canine," so I went with an equally rough translation into Anglo-Saxon.
  5. I must not derp. Derp is the reputation-killer. Derp is the little-death that brings epic fail. I will face my derp. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the derp has gone there will be nothing. Only clue will remain.
  6. Dude. You can’t just post pictures of camel toe here. This is a family friendly forum.
  7. I think AoS is a fine game mechanically, with a few of the quibbles about this unit or that unit, a few ambiguities, and a couple of typos... But that’s typical of any complex game. Games Workshop makes fabulous miniatures, that’s simply not a question. Even the models that I don’t particularly like the looks of (e.g., Ossiarchs) are extremely well designed, highly detailed, et cetera. But, man, do I hate the AoS setting. Although there is definitely a part of me that has a lot of nostalgic affection for the old WHFB world (having spent decades of my life playing WHFB, WHFRP, etc) bu
  8. Harrumph! I say to you, sir. Everything you said is completely accurate and truthful, but nevertheless— Harrumph!
  9. If we manage to #SavePackman, I will totally be painting his helmet yellow and the helmets of these guys red, pink, cyan, and orange...
  10. AoS is the only miniatures game my daughter has ever shown any interest in, she’s got a small army of Sylvaneth... Probably around 1,000-1,500 Points. I have a similarly sized collection of Ironjawz. If we can get a regular AoS night going, then we’d definitely jump in.
  11. I’m in at the $40 level, plus another $22 in potential add-ons... #SavePackman
  12. Some cool “retro” sci-fi figures, should be great for Stargrave, Traveller, and whatever else where you need sci-fi spacemen but don’t want them too grimdark or cyberpunk.
  13. I skipped on getting the official mat, because I opted to get one as an add-on to my Monster Scenery: Metropolis bundle... Unfortunately, Covid-19 hit hard and production delays have pushed the shipping date all the way back to September... But, I’ve got the core box, all the other figures from Waves 1-3, and a good selection of cardstock buildings, and other terrain. Two extra dice sets too! MCP is a really fun game, I really want to make a regular thing out of it.
  14. I really want to play Team Yankee; I love the idea of a modern(ish) combined arms game, but there doesn’t seem to be much of a community for it here in Portland.
  15. They had previously spilt the WHFB Orcs and Goblins into multiple different factions (and created the new Ironjawz). They have subsequently merged two of the three Goblin subfactions (Moonclan and Spiderfang a.k.a. Night Goblins and Forest Goblins) into one army book (but seem to have dropped the “generic Goblins” in the process. Likewise, they merged two of the Orc subfactions (Ironjawz and Bonesplitterz) into one book, but seem to have dropped the “generic Orcs” to do it. Both unified battle tomes still support building an army that just uses one of the subfactions. So, my guess is
  16. I think GW really, really, really screwed up the game with the switch to the AoS setting and the breakup of the existing armies into 24,601 sub-factions (many of which were mechanically illegal to field under Matched Play rules). They’ve managed to claw their way out of the hole they dug for themselves, but... Yeesh. It took far longer to do that then it should have. It still feels like the people working on the setting have no unified vision for what it is supposed to be. The tone, the direction, the themes... It’s all over the map. WHFB had a wide range of themes and tone too, but
  17. Apply as many grains of salt as you see fit, but this all seems very plausible to me.
  18. There’s quite a few “fun units,” such as but not limited to Indrik (a russian folklore creature that’s sort of like a unicorn / rhinoceroses / bear), Barghests, Ogres, Giants, Giant Spiders, Wyverns, Trolls, Giant Snakes, and of course, Dragons (with or without wings)... And that’s just in the core rulebook. Oathbreakers added the Undead race, with all the extras you might expect like Vampires and such.
  19. Oathmark is intentionally “generic,” it’s an Iron Age Tolkien-esque fantasy world (with Men, Dwarves, Elves, Orcs, Goblins, and Halflings) that has an ancient Bronze Age past (which is when the Undead hail from)... and everything beyond that is intentional “left blank” because building your kingdom is a main aspect of the game. You don’t play “Dwarfs” or “Humans,” like in Warhammer or most other wargames where the faction you pick dictates your list of available units. You build your own list of available units then you build an army for an individual game... You want to go All Elf? You
  20. Oathmark is a mass-combat fantasy game, akin to old school Warhammer Fantasy Battle or Kings of War. Square bases, ranks, flanks, and all that good stuff. Age of Sigmar is a fine game, but it’s not my preference for fantasy wargaming.
  21. Just got my copy of the rulebook delivered today (free two-day delivery and a special sale price now on Amazon!) and have given it a quick skim... I really, really, really like what I’m seeing. I think this game will be a lot of fun for “one offs,” but much like Gaslands or Frostgrave it will really shine when played as a campaign... I gotta buy some spaceships soon.
  22. In my un-expert opinion, WarCry rewards warbands that have multiple bodies, speed, and durability. Anything else can be useful, but those three are the “god stats” of the game.
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