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Found 2 results

  1. After much noodling before points dropped today, plus some additional cuts/edits once they did, I settled on a list with which to start playing games of 9th ed. I've always liked soup for the utility options it provides; this list may not deliver the strongest board control, or shooting, or mobility, but it can do all three competitively, and it's designed to take all comers. A couple of combos that are worth pointing out: The inquisitor and GK strike squads: the former's warlord trait gives me a 12" radius Ld 10 bubble that buffs the Purge Soul power, plus I can Terrify a unit to give them an additional -1 Ld. Against otherwise tough units like Riptides, suddenly each strike squad is doing up to 7 mortal wounds on the turn it drops in. Taking three detachments lets me start each game with both a Culexus and a Vindicare. Basically I'm getting extra value out of my third detachment, since I'll rarely if ever have to pay 2cp to swap either of these assassins for a Callidus or Eversor. (As a side note, the Callidus' cp tax ability feels much less valuable in 9th ed because everyone gains 1cp at the start of each turn; if I can't deplete someone's cp pool early, or force them to make really tough choices, then I'm not as into it.) Here's the list: 2k imperial soup (AM, AS, GK) [680] AM battalion (-2cp) Detachment battalion (-3cp) warlord (+3cp) Strats vigilus: emperor's fist (-1cp) tank ace (-1cp) No slot doctrine: gunnery experts, jury-rigged repairs [100] culexus HQ [190] tank commander (155), heavy bolter (15), battlecannon (20), tank ace: master mechanic, relic: hammer of sunderance (free) [205] tank commander (155), heavy bolter (15), punisher (35), tank ace: master mechanic [35] company commander (35), chainsword, laspistol, warlord Troops [50] 10 guardsmen [50] 10 guardsmen [50] 10 guardsmen ==== [880] AS patrol (-4cp) Detachment patrol (-2cp) Strats open the reliquaries (-1cp) arbiter of the emperor's will (-1cp) No slot conviction: valorous heart [63] ordo hereticus inquisitor (60), storm bolter (3), chainsword, psyker, terrify, relic: blackshroud, WT: formidable resolve HQ [60] canoness (50), blessed blade (10), bolt pistol, wrath of the emperor [195] triumph of st katherine (195) Troops [55] 5 sisters (55), chainsword Elites [45] imagifier (45), tale of the stoic Fast attack [72] dominions (60), 4 storm bolters (12) Heavy support [195] exorcist (150), exorcist missile launcher (30), heavy bolter (15) [195] exorcist (150), exorcist missile launcher (30), heavy bolter (15) ==== [440] GK patrol (-2cp) Detachment patrol (-2cp) No slot [100] vindicare HQ [85] castellan crowe (85), inner fire Troops [85] 5 strikes (85), halberds, purge soul [85] 5 strikes (85), halberds, purge soul [85] 5 strikes (85), halberds, purge soul ==== total points: 2000 total units: 20 starting cp: 12 -3 (battalion) +3 (warlord refund) -2 (patrol) -2 (patrol) -4 (strats) = 4
  2. Hello there all you hammers! I would like to introduce our team, Just the Dickel! We are @DisruptiveConduct - Khan @Dark Trainer - Matt @Atomic - Marshall @MOONEY - David We will be using this thread to post our lists. Talk about match ups. Design our team display boards. Smack talk other teams. All the good stuff! Join us in our road to OFCC!
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