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Found 2 results

  1. After I finish up my D-guard I will be diving into my dream army (been floating around my brain for year) the Orkdeptus Mechanics. Fluff:Deep space, orks, machine god infecting some big mech, the adaptus mechanicus being oddly cool with xeno races as long as they are 95% machine and make weapons for whoever needs em I would love some advice on a reasonable list (especially with new edition new units and all that) so let me know. For the most part this army will be made up a range of alternative models that land somewhere between Ork and AdMec. Some units have been very hard to f
  2. 8/8 Orks v Mike's Grey Knights - draw This turned out to be an excellent match. Saw the GK army before me and thought "oh no" but my orks pulled a draw out of their ass. My mvp was a lone runtherder with 1 wound left! First time using my Wyrdboy and I had a lot of fun flinging my boyz around with Da Jump. I had one failed charge that cost me the win but those boyz were able to soak up shooting wounds to get the charge in next round to at least pile onto an objective to take it. That put me ahead a few turns but the GK's widdled down my orks to match my score.
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