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Found 19 results

  1. Decided to start a new thread now that I have direction. 1 post per unit, editing posts to put in updates. Hope Harvested/Skull Cannon (wip) While painting, decided the top needed something more
  2. Guest

    Pax's Adventurers

    Decided to create a thread here to post pictures of various characters/NPCs I'm making/have made for RPG groups.
  3. Finally decided to make this army, been in my head for a long while. Got the original idea from the random chapter creation tables in the Fantasy Flight Deathwatch RPG. The idea is that the chapter has a dysfunctional Catalepsean Node, which causes them to go to into deep sleep at random times (narcolepsy). The sleep is similar to stasis, so they effectively have a longer lifespan (though they often die while asleep due to outside influences). So, mid-battle, they might just go to sleep for 10-100 years. They tend to get mistaken for statues and are forgotten, hence the chapter name.
  4. Guest

    Durable army help

    So, yeah, suggestions on extreme durability in 8e? Can't seem to get my marines to be durable in 8e. Defense for 8e is kinda focused on scoring faster, rather than actual defense, but I like defense. Suggestions on armies that play defense well.
  5. List creation stuff here. My faction is World Eaters for the Legion Keyword. Planning to attend GG league, which adheres to the ITC's rules. I'd love feedback on the list, confirmation that my math is accurate, and so forth. I doubt I'll have a viable list anytime soon, and I certainly intent to prioritize fully painted models over more tactically sound unpainted models. Low model count armies will be an initial goal, which will change as I get more models painted. EDIT: Current list on page 8
  6. My Tyranids. Started this army in 7th ed just due to frustration with bug players never fielding units I wanted to see. Army is almost entirely Armorcast and Metal. No flying bugs. Not finished painting by a longshot, but I wanted a break from chaos marines (a break from playing them, I'll still be painting them). Not sure which tyranid hive fleet I'm running. Paint Scheme is how I was doing Chaos Spawn for a Tzeentch army I no longer have... Present list of models: 1x Hive Tyrant 3 tyrant guard 2-3 Venom Thropes 3 Exocrines. 20-40 Hornagaunts 10-20 Gargoy
  7. Despite knowing that it won't be legal in any formal Warmahordes TOs, I've starting putting together a 40k Inquisition themed army on PP bases with the intention of fielding them as the Protectorate of Menoth. Calling it the Inquisition of Menoth. I don't expect to finish anytime soon, but I'm having fun and it'll at least be some good pictures. It's also been a good excuse to buy some really cool models for armies I don't play in 40k. PP started releasing all the rules without the models, so now I'm free to not buy their models and just field what looks fun. I also have some inquisition
  8. Guest

    My little legion

    (copied from the cog collective forum. Given that I enjoy feedback, seemed logical to try for feedback from more than one venue. Also, allows the ordo warmahordes section to seem more busy... :) ) A long while since I played last. I intend to be at GG tonight, I'll be bringing this list: Rhyas -2x Shredder -2x Stinger -4x Harrier -Proteus Throne Throne Thrullg Thrullg Feralgeist Forsaken Forsaken 50pts Work in progress, very much so. Rhyas is proxied by a beast mistress, GG doesn't have one in stock, but it's ordered. I do have her card(s). Other models are owned. Idea
  9. Guest

    Pax's Eldar

    In line with never finishing any army, I've decided to start collecting Eldar. I say start, but I got a bunch from my cousin, plus a few trades recently, so I'm not sure how many I'll be needing to "collect." Plan is Altaioc, not so much for their rules, but because Rangers are the only troops I have presently. Paint Scheme is sort of tree themed, with it being Green, with wood-like sections, and apple red gems. List is mainly so I can figure out how many points I have. HQ Mugen Ra 140 HQ Baharroth 110 HQ Nightspear 80 HQ Avatar of Khaine 250 HQ Fars
  10. Can someone doublecheck this for me? My Fallen (with cypher) could legally be fielded alongside a detachment of GK, right? Sounds really wrong, but Fallen have the Imperium Keyword in this edition... Was just thinking that I want to field fallen, but my chaos is already too large to include them. Want to field my GK, but I don't really have enough of those for a full army. Plus GK really need a cheaper unit of infantry to provide fire support and numbers. They don't really need an ally with mobility, as they have that in spades, but a decent backfield Marine squad with a lascannon wo
  11. Guest

    Pax's Bugs

    First game with tyranids since I started 40k in 3rd edition (and ultimately decided I didn't have the funds to play tyranids). Bugs were not the primary army, since I don't have enough of them yet. Tyranid army theme is exclusively metal and armorcast models only. Game was very casual and opponent was pure tyranids. FW was banned for this game. We were using the Draft FAQ. Neither of us play very often anymore. I took: Deathwing Redemption Force (Turn 2 auto-arrival) -Librarian (TDA, rolled pyromancy and I forgot to use his powers all game) -Terminators (5x SS+TH, 1 cyclone, serg
  12. No gloss seal or base yet, but that's my test model for a "blood warrior" That's my stove in the background. Kinda a cool background...
  13. Picked up one ship by itself during the GG sale. It's a Scum Quadjumper. Found rules online via the web site for the game, so I have a general idea on how to play. So, a few questions: First, how many points is normal? Rulebook suggests minimum is 100pts. Based on my Quadjumper, that means about 5 ships. Second, is there an alternate starter box for Scum? Or does someone have extras of the physical rulebook, dice and movement templates that they could give/trade/sell me? Third, any limit on duplicate ships? I noted that I can't take the same named character, but if I really like
  14. Guest

    Painting with Pax

    Sat on my paintbrush recently. Fixed it as shown. Thought it was funny enough to post.
  15. Guest

    Pax's Militia

    Picked up the AM codex. Still don't have the index (waiting on GG to restock it) or the FW Index which I ordered a long while ago. I have a large number of Tallarn models I got at the tail end of 7th, via ebay. Mostly infantry. Plan is to use the same models and the same paint scheme for my AM, Genestealer Cults, CSM Cultists/Renegade Guard. Not sure if I have enough tallarn for a full army or if this will be solely as an ally army, and also not sure if I will be purchasing any additional vehicles/models. Anyway, I'll get some photos and lists up when I get them. Also probably goin
  16. Guest

    Pax's Imperials

    Still tinkering with list concepts, but for GG league (it has to be ITC legal), thinking something like this: DA (Consecrators) Battle Demi-Company Company Master (TDA, Shroud of Heroes, CF) Tactical Squad (5, ML) -Razorback (Las/TL Plas) Tactical Squad (5, ML) -Razorback (Las/TL Plas) Tactical Squad (5, HB) -Razorback (TL Las) Assault Squad (5, Jump Packs) Devastor Squad (5, 4x MM) Dreadnought Squadron (3, 3x TL Las + ML) IK Oathsworn Detachment Paladin (Icarus Autocannon) SM (Ultramarines) Suppression Force Whirlwind Squadron (2) Land Speeder Squadron (2, 2x dual he
  17. Not sure how big I'll let this army get, what with that large tyranid project and my Imperium which I'm also working on, but I acquired a used copy of the Khorne Daemonkin Codex and that's inspired me to start another actual army. So for starters, I'm not a fan of Chaos armies that follow the STCs. So I'll be converting and doing lots of counts as for this army. And for those that know me, I've got a bias against plastic models, so I'll be light on plastics for this army too, though some things are unavoidable. I will also be mixing Hordes Skorne models in with these, as I intend to keep t
  18. Guest

    Pax's Kill Teams

    Goofing around with concepts for kill team and trying to motivate myself to finish the many army projects I have underway. I think I'll make a kill team for each of the armies I own. At present, that's Tzeentch Daemons, Tyranids, Dark Angels, and my Ultramarines (intended as allied detachment, so not really willing to invest in models I wouldn't bring in normal 40k). Kill Teams in Progress (Pictures when I remember and the weather is clear....) Tzeentch Daemons (Not started yet, I'm thinking flamers or screamers are my only viable models in kill team since horrors lose the brotherhood
  19. Guest

    Pax's Imperial Knight

    Finally got the codex and got a game in with the knight on my side. I have been very reluctant to acknowledge their place in 40k, but I admit, I was wrong and they have a place. Presently, I'm using a Gundam model for my imperial knight. Not sure I'm sticking to that model, but either way, my model needs work before being WYSIWYG as a knight. I ran a paladin with stock weapons (2-shot Battle Cannon and D Chainsword). I liked it, and will probably stick with that version. I'm running DA, so the Knight fills, or can fill, a lot of the gaps in my army (like our lack of AA, or our only
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