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Koyote

Koyote's Britons & other SAGA Stuff

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My Footsore truncated teardrop shields have arrived.  Overall, the casts I quite good.  

On the back of each shield is a little nub that I assume is intended to rest against the top of the model's shield hand.  I've tested the fit with the nub in place and I don't like it, so I've clipped off the nubs and used a pin vice to drill a shallow recess into the back of each shield.  The recesses create a ball and socket joint with the shield hand, creating a snugger fit and making it easier to rotate the angle of the shield.

Inspired by illustration in Osprey Publishing's The Moors -The Islamic West 7th-15th Centuries AD, I've decided to replace my cavalry models' current shields with small round shields.   As such, my Footsore order also included an Arab Round Mixed Shield pack for my cavalry.  My favorite shield from this pack is the shield with the four round studs on its surface, but sadly pack included only two of these shields.  

The studded shields are a simple design and have a simple, flat back, so I used Instant Mold and greenstuff to make 6 more.  Below is a photo of the molds and GS shields.  Before snapping this photo I only had time to trim one of the GS shields.  I'll trim the remaining five when I get home from work tonight.

uSFiYV.png

If you're not familiar with Instant Mold, it's a great product for doing simple greenstuff casting.  I used in the past to make skull icons for Space Marine should pads and to cast giant demon toads (pictured below) for a Frostgrave project.  To use the product you place it hot water until it becomes pliable.  Once the product softens, you remove it from the water and press your master into the product and then let it cool.  After a few minutes you remove your master from the mold and you are ready to start casting.  The product can be used over and over again by reheating, so if your mold doesn't turn out quite right or if you have to destroy the mold to remove the casted model (as pictured below), then you can start over by putting the mold into hot water.

Removing the cast from the mold before the greenstuff hardens will deform your cast, so let your greenstuff cure overnight before removing it from the mold.

I've found that I get the best results if I create small vents in my molds using the point of an xacto blade.  This allows trapped air to escape when you are pressing greenstuff into the mold.

NMGhAY.jpg  xnCEzN.jpg

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My order from Brother Vinni's arrive late last week.  Included in my order is fun magic carpet mini that may replace the Hell Dorado mini as my Desert Nomad's Sorcerer

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I haven't decided if my Desert Nomad Sorcerer will be 'mounted' or 'on-foot', but thanks to some very small magnets, the magic carpet model can be used as both.  Below is the model painted, attached to his 'on-foot' base via a magnet.

aWcE1K.jpg

Below is the (yet unpainted) magic carpet itself.  The carpet is cast a bit too thin, so as expected, parts broke off or were damaged when I removed it from the sprue and trimmed it.  I attached the carpet to the 'flight' stand using a magnet attached to the bottom of the carpet.  The magnet that you can see in the photo holds the rider's left foot to the carpet.  The other little metal thing sticking out of the surface of the carpet is a very small length of metal rod that inserts into a hole on the bottom of the rider's right foot.

iMhJHg.jpg


One would expect that a model on a flying carpet would have the Flight rule, but unfortunately, this option isn't available to the Lords of the Wild Sorcerers, so it will have to serve as a low level flying carpet -more of a 'hover carpet' than an actual flying carpet. Perhaps the Sorcerer suffers from Acrophobia, and can fly higher but doesn't do so out of a paralyzing fear of heights? Sorcerers are a very strange breed, so anything is possible. 😄

 

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My GS cast shields turned out pretty good.

Also, I've finally selected a model to use as my Moors' Warlord, Fireforge Games' Saladin.  Of course, me being me, I can't leave well enough alone, so I did a head swap and added a shield.  The former was done to make the model look a bit less glitzy and the latter was added to cover up the model's upper left arm, which is positioned in an unnatural looking way.  

The horse is a huge, barrel chested beast that dwarfs the Gripping Beast plastic Arab cavalry horses that I'm using for hearthguards' steeds.  I decreased its height slightly by cutting off the bottom half of each of its hooves.

As I did for the Warlord of my Britons warband, I'll likely create a 3" DIA magnetized display base that I can insert my Moorish Warlord into.

9PoQ5s.jpg

 

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Ted, a friend of mine who I introduced to SAGA, just bought his first house.  Normal people give bottles of wine as housewarming gifts.  Gamers give toys. 😀

Ted plays Vikings and plans to use them in AoM as a Horde warband.  He told me that he wants to include in his AoM warband a massive wolf, reminiscent of Fenrir, as a Monster.  With this in mind, for a housewarming gift I ordered him the model pictured below from a 3D printer who sells on Etsy (HQMiniatures).  I bought the base separately from Renedra, Ltd.  The model arrived today.  Its printed in resin and it turned out very nice.  

I posed it next to a ruler and a Victrix 28mm Viking to provide a sense of scale.

8lqeuk.png

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I did some work on my Moorish Warlord's display base.  The Warlord's base rests in a recess and is secured in place by magnets.  The plan is to attach the standard bearer and musician to the base via magnets.  This will make it easier to transport the models in a carrying case.

The standard bearer is from Brother Vinni's Arabia model line.  The musician is made from Gripping Beast plastic components.  The body and head are from the Arab Spearmen kit and the right arm and horn are from the Arab Heavy Cavalry kit.  

tNHTPG.jpg

PMMdeX.jpg

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I like the subtle use of the skeleton, the slightly overly large horse, and the hooded head of the warlord. A bunch of little things that move them from being a straight historical representation and into the fantastical... But without going full World of Warcraft on them.

Cannot wait to see them painted! 

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Thanks, Ish.  Yes, that horse is ridiculously massive.  He must have stolen it from Christian Crusader.

 

This model comes from the Victrix Chariot kit sprue.  

My only modification was replacing the original spear shaft metal rod, which is both thicker and more durable.

It will make a terrific druid (Sorcerer) for my AoM Celt Horde warband.

8TSfrC.jpg

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I did some work on my HG cav and Bedouin Warrior cav.  

The HG cav started out over a year ago as kitbashed Age of Crusades Lithuanian cav.  It’s a mix of the GB Heavy Arab Cav kit and the Fireforge Medieval Russian infantry kit.  To repurpose them I replaced their Russian heads and teardrop shields with Arab heads and shields. Now that they are (hopefully) in their final form, I used GS to fill gaps and add belts, buckles, and veils. I am going to paint the shields separate, so I’m leaving them off for now.

I spent three hours on the Perry Miniatures Bedouins with a hobby knife and GS cleaning up their dreadful casts.  I will definitely think twice before purchasing any more Perry Miniatures’ metals. Yuck.

jeRKHS.jpg

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As I continue to playtest my Moors/Umayyad, I keep going back and forth on the composition of my warband.  

One of the units that I've been vacillating on is my levy.  Crossbow levy hit harder than bow levy, but it's less costly in SAGA dice for bow levy to shoot multiple times per turn.  Additionally, Umayyad levy cannot be armed with crossbows, so if I use bow levy for my Moors and Umayyad warbands, I will paint 12 fewer models.  And finally, I've found only two manufacturers who sell  28mm Moorish/Arab crossbowmen models, Gripping Beast and Artizan Designs, and I don't care for either.

Both GB an Artizan sell only 4 poses, so a levy unit will be comprised of four groups of triplicate poses.  The Gripping Beast sculpts are uninspiring and the quality of the casts is crap.  Instead of sending the GB models back, I tossed them in my box of purchases that I regret, and ordered the Artizan models.  The quality of the Artizan models is better, but the sculpts are kind of thick and clunky, and after additional consideration, I decided that they don't really fit my Tuareg/Bedouin theme.

After a bit of brainstorming, I realized that I still have quite a few unused Gripping Beast Arab bodies and heads, so if I could find some crossbow bits, I could kitbash my own crossbowmen.  The online bits-sellers don't have what I need, so I broke down and ordered Fireforge Games Foot Sergeant kit.

The Foot Sergeant kit is a great deal.  Its 6 sprues have enough bits to build 48 models (which breaks down to 83 cents per model) with plenty of bits to spare.  Each sprue includes enough bits to arm 4 models with crossbow, 6 models with basic hand weapons, and 6 models with spears.  So even after procuring 12 crossbows to arm my Moorish levy, I have enough models and weapons to make a good start on a Crusader warband.

Originally, I had planned to fill in the recesses of the crossbow bits' quilted armor sleeves with GS to match the smooth texture of Arab plastics' robes, but after looking at the assembled models, I decided that I like the contrast between the quilted sleeves and the smooth robes.  

Below is a WIP shot.

qCccKs.jpg

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After a few games with my Lords of the Wild, I've decided to bench my Monster.  I attribute my poor success with the big beastie to my inexperience using it, but also to the fact that I rarely have the SAGA dice that I need to activate a Monster.  Since my Warlord is mounted on a Beast, I don't have a We Obey to fall back on.  And between my best battle board abilities and my Levy, there's too much competition for uncommon and rare SAGA dice for me use them on a Monster.  

With the newly freed up 1 point and an extra four bodies from my Warrior units, I'm going to experiment with a unit of 3 Creatures.  The Lords of the Wild battle board doesn't have the defensive buffs that the Otherworld Creatures enjoy, but it does have some nice melee buffs and access to Animal Prowess spell should help.

Fielding a unit of Creatures also gives me an excuse to use one of my favorite GW Ogre models, the Arabian Maneater.  For a bit of variety, I've added to this unit an Avatars of War Ogre Khan with Great Weapon.  I bought this model a while back to use as an Ogre Bodyguard for my Kislev Warband, but I never got around to painting it.  The AoW Ogre doesn't have a gut-plate.  Instead it has two ridiculous armored hubcaps protecting its nipples, like a backup dancer in a 1990's Madonna music video.  After an hour with a hobby knife, some greenstuff, and an extra gut-plate, I transformed him into a proper Ogre.  

An air bubble in the cast damaged the model's nose, so my Ogre chief also ended up with a nose job.

74dzH0.jpg

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Here's my newest addition to my Age of Magic Horde Celt warband, 3 Quadruped Creatures.  The models come from Games Workshop's Fenrisian Wolf Pack kit.  They are mounted on 40mm Renedra rounds.  I used Apoxie Sculpt to make the rocks and logs.

The prevalence of wolves in ancient and medieval Irish myths and history made them a natural choice for my Celt Horde.  The last wild wolf in Ireland was killed in the late 18th century, but up through the middle ages, wolves were so common in Ireland that it was sometimes referred to as Wolfland.

jbWV25.jpg

 

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