Swan-of-War Posted June 11, 2017 Report Share Posted June 11, 2017 Here's a detachment idea just for fun. Belisarius Cawl accompanied by four Tech-Priests using the Supreme Command detachment. Slow-moving but able to advance under Shroudpsalm most of the time for a 1+ save; everyone has 5++ and can repair themselves (d3 Wounds from themselves, another d3 from a buddy). Since they are all Characters, wounds don't spill over onto other models. High points cost is a big minus but might be fun for large battles or to shake things up a bit. Supreme Command Detachment 810 points 1 Belisarius Cawl 1 Tech Priest Dominus Volkite Blaster, Macrostubber 1 Tech Priest Dominus Volkite Blaster, Macrostubber 1 Tech Priest Dominus Eradication Ray, Phosphor Serpenta 1 Tech Priest Dominus Eradication Ray, Phosphor Serpenta You could shave off 20 points by giving all Tech-Priests Volkite / Macrostubbers but I thought I would add some variety. 3 Quote Link to comment Share on other sites More sharing options...
Psilence Posted June 11, 2017 Report Share Posted June 11, 2017 Looks like fun, just a big blob of mid control :) Its nice that in 8th they're all separate models, and with positioning and fire power each can be focused down without wound shenanigans making them brokenly resiliant. Whats the wording on their regen/heal? In other armies(sm) a unit can only be the target of one of the same type of healing effect per turn(?). Similar here or is it differently named/worded ability? Its gonna be fun to face all the different stuff folks come up with over the next few months. Yay 8th :) Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted June 11, 2017 Report Share Posted June 11, 2017 There are two abilities at play... a self heal, and a heal friendly (but not self). So they support each other. Quote Link to comment Share on other sites More sharing options...
Swan-of-War Posted June 11, 2017 Author Report Share Posted June 11, 2017 I checked the data sheets again to confirm. Artficer Self-Repair Mechanisms / Masterwork Bionics are the self-heal ones. Master of Machines is the heal-other one that they all have and are limited to receiving once per turn. 3 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted June 11, 2017 Report Share Posted June 11, 2017 I wish I liked the model. Quote Link to comment Share on other sites More sharing options...
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