pretre Posted July 23, 2017 Report Share Posted July 23, 2017 https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/ Posted 23/07/2017 Updated FAQs and Boots on the Ground With the release of Warhammer 40,000, our hard-working rules writers haven’t stopped looking for ways to make the game even better. We’ve been listening to your feedback as well as talking with our team of playtesters to find out what’s working in the new edition and what needs some adjustment or clarification. Today, we’re updating the FAQs, as well as making some changes to Flyers in matched play games. Firstly, we’re providing an updated series of FAQs; like the previous versions, these are designed to make your games run more smoothly and incorporate some of the most raised questions from you guys on Facebook, and from our dedicated playtesting team. Flyers have also been adjusted in light of some feedback from your matched play games. The design team want Warhammer 40,000 to be as fun as possible for as many players as possible, but we’ve noticed that a couple of army lists and certain units were crowding out other options. Now you’ll need to have feet on the ground (or tentacles, hooves, claws, or tracks) to win your games. Flyers are just as powerful as they were before, but now players are encouraged to take more diverse and unusual armies. It’s worth noting that this change only applies to matched play, and in open and narrative play, you’re still as free as ever to reenact dogfights and aerial battles with sky-fleets of your own – Death from the Skies, in the Warhammer 40,000 rulebook, even has special rules for this. If you’ve got any more questions, feel free to ask them on our Facebook page and we’ll submit them to the Rules team for review for the next round of FAQs – in the meantime, enjoy your games! 2 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 23, 2017 Author Report Share Posted July 23, 2017 Page 242 – Understrength Units Change the second paragraph to read: ‘If you are using Power Ratings, you must still pay the Power Rating cost as if you had a minimum-sized unit, even though it contains fewer models. If you are using points, you only pay the points for the models you actually have in an understrength unit (and any wargear they are equipped with). An understrength unit still takes up the appropriate slot in a Detachment. If you are playing a matched play game, you can only include an understrength unit in an Auxiliary Support Detachment. ’ 4 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 23, 2017 Author Report Share Posted July 23, 2017 Holy crap, Flyer nerf Page 215 – Sudden Death Change point 2 to read: ‘If at the end of any turn after the first battle round, one player has no models on the battlefield, the game ends immediately and their opponent automatically wins a crushing victory. When determining if a player has any units on the battlefield, do not include any units with the Flyer Battlefield Role – these units cannot operate within a combat airspace indefinitely and they cannot hold territory without ground support. Furthermore, do not include any units with the Fortification Battlefield Role unless they have a unit embarked inside – even the most formidable bastion requires a garrison if it is to pose a threat.’ 7 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 23, 2017 Author Report Share Posted July 23, 2017 age 118 – Units table, Razorwing Flocks Change the models per unit value to read ‘3-12’ and the points per model value to read ‘14’. 1 Quote Link to comment Share on other sites More sharing options...
Chappy Posted July 23, 2017 Report Share Posted July 23, 2017 They doubled the points of Razorwing flocks since some chuckle head brought 540 wounds worth of Razorwing flocks at the ATC. I love community feedback. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 23, 2017 Author Report Share Posted July 23, 2017 Yeah, I love that they are taking feedback. The flyer nerf and the RZF nerf are probably the biggest things in there. 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted July 23, 2017 Report Share Posted July 23, 2017 It's like you wake up one day to Change, not the same ol great ameri...GW. Quote Link to comment Share on other sites More sharing options...
Munkie Posted July 23, 2017 Report Share Posted July 23, 2017 Damn, couldn't they have waited one more week? Looks like I'm re-writing my OFCC list again... I do enjoy that they've forgotten to prohibit beastmasters from embarking in raiders and venoms for 2 FAQs now. I guess your hoverboard can't fit in a transport unless you're wearing an alien skull as a hat. 2 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 23, 2017 Author Report Share Posted July 23, 2017 HeH understrength units get you -1 CP now. 2 Quote Link to comment Share on other sites More sharing options...
Threejacks Posted July 23, 2017 Report Share Posted July 23, 2017 1 hour ago, pretre said: Holy crap, Flyer nerf Page 215 – Sudden Death Change point 2 to read: ‘If at the end of any turn after the first battle round, one player has no models on the battlefield, the game ends immediately and their opponent automatically wins a crushing victory. When determining if a player has any units on the battlefield, do not include any units with the Flyer Battlefield Role – these units cannot operate within a combat airspace indefinitely and they cannot hold territory without ground support. Furthermore, do not include any units with the Fortification Battlefield Role unless they have a unit embarked inside – even the most formidable bastion requires a garrison if it is to pose a threat.’ What if the flyers have units aboard them,,is it safe to assume they dont count as being "on the battlefield"? Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted July 23, 2017 Report Share Posted July 23, 2017 16 minutes ago, Threejacks said: What if the flyers have units aboard them,,is it safe to assume they dont count as being "on the battlefield"? But they are. You aren't trying to tell me they are in Tactical Reserve. You aren't trying to tell me they've been removed as casualties. Therefore, they are on the battlefield. Quote Link to comment Share on other sites More sharing options...
JMGraham Posted July 23, 2017 Report Share Posted July 23, 2017 The change to re-rolls is noteworthy. No more re-rolling any of the dice for a failed charge; now you have to re-roll all of them (unless you use a command point for the single die). Quote Link to comment Share on other sites More sharing options...
JMGraham Posted July 23, 2017 Report Share Posted July 23, 2017 Also, it now looks like Ynnari are restricted to armies that take one of the three special characters as a warlord. Without one of them, no Ynnari. 2 Quote Link to comment Share on other sites More sharing options...
Munkie Posted July 23, 2017 Report Share Posted July 23, 2017 1 hour ago, InfestedKerrigan said: But they are. You aren't trying to tell me they are in Tactical Reserve. You aren't trying to tell me they've been removed as casualties. Therefore, they are on the battlefield. The transport rules say to "remove the unit from the battlefield and place it to one side" when they embark on a transport. I don't see how they could be "removed from the battlefield" and "on the battlefield" at the same time. 2 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted July 23, 2017 Report Share Posted July 23, 2017 28 minutes ago, Munkie said: I don't see how they could be "removed from the battlefield" and "on the battlefield" at the same time. 4 Quote Link to comment Share on other sites More sharing options...
Dusldorf Posted July 23, 2017 Report Share Posted July 23, 2017 2 hours ago, Munkie said: The transport rules say to "remove the unit from the battlefield and place it to one side" when they embark on a transport. I don't see how they could be "removed from the battlefield" and "on the battlefield" at the same time. Gw addressed this in the comments- if you only have flyers on the table you lose. Being embarked is off the table. Also this change to Sudden Death doesn't do [big bad swear word] until flyers can no longer screen characters. Good luck killing Guilliman (or similarly resilient character) when he's hiding behind a wall of Stormravens. 3 Quote Link to comment Share on other sites More sharing options...
Psilence Posted July 24, 2017 Report Share Posted July 24, 2017 Tzeentch is clearly running GW now. I love it :) Seeing the silly stuff get wiped out within a month is amazing! Those lists will still find work arounds, but at least someone is finally paying attention. 6 Quote Link to comment Share on other sites More sharing options...
andy Posted July 24, 2017 Report Share Posted July 24, 2017 Tau shield drones aren't comically useless anymore. 2 Quote Link to comment Share on other sites More sharing options...
SigurdBC Posted July 24, 2017 Report Share Posted July 24, 2017 Curse you GW! Why did you have to find out about the Tempest Hammer? I thought I was clever when I found the loophole about the Tempest Hammer not getting the -1 to hit. Oh well, I guess I won't be spending those extra 5pts anymore sigh. 4 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted July 24, 2017 Report Share Posted July 24, 2017 16 hours ago, Threejacks said: What if the flyers have units aboard them,,is it safe to assume they dont count as being "on the battlefield"? the rule is they are REMOVED from the board. Therefore, not on the board. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 24, 2017 Author Report Share Posted July 24, 2017 6 hours ago, SigurdBC said: Curse you GW! Why did you have to find out about the Tempest Hammer? I thought I was clever when I found the loophole about the Tempest Hammer not getting the -1 to hit. Oh well, I guess I won't be spending those extra 5pts anymore sigh. I thought it was intentional since they were more expensive, but no. :( 1 Quote Link to comment Share on other sites More sharing options...
Ish Posted July 25, 2017 Report Share Posted July 25, 2017 On 23/07/2017 at 11:40 AM, JMGraham said: The change to re-rolls is noteworthy. No more re-rolling any of the dice for a failed charge; now you have to re-roll all of them (unless you use a command point for the single die). This whole debate could have been avoided if GW didn't insist on using "dice" as singular and plural. I know that it's grammatically correct, but using the singular "die" and plural "dice" is equally correct and much easier to parse. 4 Quote Link to comment Share on other sites More sharing options...
Munkie Posted July 25, 2017 Report Share Posted July 25, 2017 1 hour ago, Ish said: This whole debate could have been avoided if GW didn't insist on using "dice" as singular and plural. I know that it's grammatically correct, but using the singular "die" and plural "dice" is equally correct and much easier to parse. I agree that they should do that, but I don't think it would've avoided a debate. That ruling is a complete reversal of what the rulebook says about re-rolls. "Some rules allow you to re-roll a dice roll, which means you get to roll some or all of the dice again." So they weren't clarifying their ambiguous use of plurals, they were changing their mind about how much control you have when a rule tells you you can re-roll a 2D6, 3D6, etc. roll. Either way, re-rolling charge distance is way less good now. It's on par with re-rolling any non-cumulative di(c)e rolls. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 25, 2017 Report Share Posted July 25, 2017 3 hours ago, Munkie said: I agree that they should do that, but I don't think it would've avoided a debate. That ruling is a complete reversal of what the rulebook says about re-rolls. "Some rules allow you to re-roll a dice roll, which means you get to roll some or all of the dice again." So they weren't clarifying their ambiguous use of plurals, they were changing their mind about how much control you have when a rule tells you you can re-roll a 2D6, 3D6, etc. roll. Either way, re-rolling charge distance is way less good now. It's on par with re-rolling any non-cumulative di(c)e rolls. Some re-rolls do have you only re-roll some of the dice, while some make you re-roll all of them. I can't think of any great examples in 8th, but Fleet vs. Jump Infantry vs. 'Ere We Go on Charge rolls in 7th covered the need for that line perfectly. The problem arises when they don't follow that up by specifying for each and every re-roll whether it's one, some, or all dice that need to get re-rolled. Quote Link to comment Share on other sites More sharing options...
phyfor88 Posted August 2, 2017 Report Share Posted August 2, 2017 I have read the latest update July 2017. Has there been any point changes to any lists? I only see rules issues and faqs. I ask because I tried using battlescribe to build an Ork army it was so far off in points as to be useless, 3 different 2000 point lists it was off at least 350 points it was always showing higher then should be.Examples include 60 points for 10 gretchin that should be 30, 17 points for nobs in all units (p126 of xenos 2 rulebook clearly states otherwise. followed by an example on p.127), 10 points for bomb squigs book says 0 points each. Each time I made a list with battlescribe it was very off from the Xenos 2 book in composition and points. I want to be sure I have not missed something. Thanks Quote Link to comment Share on other sites More sharing options...
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