intrizic Posted March 21, 2014 Report Share Posted March 21, 2014 I ran across this on Bell of Lost Souls (BoLS) http://www.belloflostsouls.net/2014/03/40k-6th-edition-sprawl.html at least read until you see the cost for all the current rules in 40k, even I was shocked.... 1 Quote Link to comment Share on other sites More sharing options...
JMGraham Posted March 21, 2014 Report Share Posted March 21, 2014 Wow. Remember, gentlemen, they are a miniatures company, not a rules company. No wonder piracy is rampant. Or, perhaps this is a symptom of easy piracy. Or, more likely, both are true. 2 Quote Link to comment Share on other sites More sharing options...
Munkie Posted March 21, 2014 Report Share Posted March 21, 2014 Absolute insanity. Quote Link to comment Share on other sites More sharing options...
Dark Trainer Posted March 21, 2014 Report Share Posted March 21, 2014 Companies must always continue to grow. They've already milked models for what they can, and the market is saturated. Rules are the only thing left to saturate? I mean, changing the codex to make previously mass purchased stuff useless is their norm. Thus forcing you to purchase the other models, etc. My biggest issue is 'complexity' my brain hurts to keep track of 40k games now. This is why I'm already thinning my 40k, selling all my Space Marine stuff, or trading :) Quote Link to comment Share on other sites More sharing options...
huggies01 Posted March 21, 2014 Report Share Posted March 21, 2014 Arrgg Matey. Quote Link to comment Share on other sites More sharing options...
JMGraham Posted March 21, 2014 Report Share Posted March 21, 2014 The only reason they need to continually grow is that they're publicly traded. I think is the source of any of their problems. Wish they'd get bought out and go private again. There's a lot more long term investments companies can do when they're not beholden to quarterly profits. At this point, they should be leveraging and strengthening their IP. Any other mini game companies that are publicly traded? 2 Quote Link to comment Share on other sites More sharing options...
intrizic Posted March 21, 2014 Author Report Share Posted March 21, 2014 I don't believe so. I don't have time to research this today. I will later and get back to you. Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted March 21, 2014 Report Share Posted March 21, 2014 For me I wonder if the rules cost is more to push people away from having all of them and competing. It has definitely helped me let go and focus on certain things in my collection... Quote Link to comment Share on other sites More sharing options...
dalmer Posted March 21, 2014 Report Share Posted March 21, 2014 Hello there, I'm just curious... "normally" do folks just get a ruleset and their army's codex and expect their opponent to do the same? Seems like it'd cut those costs dramatically. Now, for folks like myself who get it all... yeah, that's a lot of cash for some books. But (a) I like the fluff; (b) my kid likes different armies and © I can happily help folks that don't have the various codices or whatnot by loaning them mine. I also like getting the various inspirations on paint jobs, scenery, basing ideas, etc. that the codices have. And, coming from someone who left after 3rd edition... wasn't a long-standing complaint by the gamer base that codices and such weren't release quickly enough? Now it seems like since releases are quicker and such folks don't like that either. I'd be psyched that more stuff is coming out... I don't have to get it all but it'd give me hope that for example a tyranids codex that wasn't updated for a long time got released. Hope that makes sense. Stay safe, don 1 Quote Link to comment Share on other sites More sharing options...
Munkie Posted March 21, 2014 Report Share Posted March 21, 2014 The only reason they need to continually grow is that they're publicly traded. I think is the source of any of their problems. Wish they'd get bought out and go private again. There's a lot more long term investments companies can do when they're not beholden to quarterly profits. At this point, they should be leveraging and strengthening their IP. Any other mini game companies that are publicly traded? While I agree that the root of their issues is being a publicly traded, but my more immediate concern is their general incompetence. With so much social media today, it is easier than ever to collect, track, and analyze customer feedback. Facebook and twitter literally do almost all of the work. Instead, they've gotten it in their heads that they will somehow be MORE successful if they don't know and don't care what their customers want. They're burying their heads in the sand to avoid low-hanging fruit. And regardless of whether you like the way they're releasing their content, the numbers are revealing it to be a losing strategy. So what do you do when you find out your strategy is a losing one? Well, if you're GW, you just roll up your sleeves and really dedicate yourselves to that poorly thought out scheme. So their sales are dropping and they are pushing more and more customers into the eager arms of the competition. And they don't seem even the slightest bit interested in correcting their nose dive. I dearly, dearly hope at this point that they sell of 40k to a company who's just as passionate about their games as when they first opened. IP as rich and established as 40k should not be in the hands of people who conduct business with the naivete and arrogance of children. 2 Quote Link to comment Share on other sites More sharing options...
Raak Posted March 22, 2014 Report Share Posted March 22, 2014 Rick Priestly did an AMA on Reddit about a year ago: http://www.reddit.com/r/IAmA/comments/172inz/i_am_rick_priestley_ask_me_anything/ It's an interesting read and addresses, albeit indirectly, some of the issues discussed in this thread. Disclaimer: I am not suggesting we all go out and burn our 40k armies and codices and Play Rick's Gates of Antares (not even sure where it's at in the dev process after the kickstarter fizzled) 1 Quote Link to comment Share on other sites More sharing options...
Munkie Posted March 22, 2014 Report Share Posted March 22, 2014 Yeah, for the record, I don't want anyone quitting 40k but GW. It's a great game but it's handled by people who like it a lot less than us. 2 Quote Link to comment Share on other sites More sharing options...
Raak Posted March 22, 2014 Report Share Posted March 22, 2014 Yeah, for the record, I don't want anyone quitting 40k but GW. It's a great game but it's handled by people who like it a lot less than us. Agreed! Is it possible to quit GW and not 40k? Is it still 40k, then? Will it be homebrewed in garages and come at the price of giving up community play? (Note: these are questions I do not have answers for, not counter-points, Kev) I'm genuinely interested in a club based alternate rules system as long as it doesn't require unilateral acceptance and/or a blood oath....well definitely not unilateral acceptance 1 Quote Link to comment Share on other sites More sharing options...
sergentzimm Posted March 22, 2014 Report Share Posted March 22, 2014 You really have to pirate to even get close to knowing whats out there. Though what makes pirating easy is when you have a $50 book with 4 pages of rules.. Not hard to re-type that even. Quote Link to comment Share on other sites More sharing options...
huggies01 Posted March 22, 2014 Report Share Posted March 22, 2014 Pirate. Jack sparrow the hell out of everything. That is our only to make oblivious gw see how they won't make money off of their 3rd grade business model. Sorry Nathaniel, but pay for nothing. 1 Quote Link to comment Share on other sites More sharing options...
sergentzimm Posted March 22, 2014 Report Share Posted March 22, 2014 Oh Ill still pay for models lol. I will also pay for the main rules of an army I will play a lot. Beyond that Ill pirate to know what I am up against. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts