BrainFireBob Posted April 21, 2014 Report Share Posted April 21, 2014 Hello. My primary army is Space Marines (since 99) and my second army was Chaos (since 2001). Having finished my edition-proofing project (or close enough as makes no difference) I'm trying to make my CSM work in this new edition (EDIT: By "new" I mean this data-slate filled supplement tweaking edition). Idea is to use the M part of CSM to make something viable. Drawn up my first list. Interested in thoughts. Basic idea is a Warpsmith-lead IW warband. He and the Termies in the LR, the Sorcerer with the Autocannon havocs in the Redoubt, and the chosen deployed based on terrain. To some extant, this is as-modelled; although I'm using the old three-finger Chaos powerfists that I think would make passable lightning claws and am considering swapping to: IW Black Legion 2k (1998pts) 2000pt Chaos Space Marines: Supplement - Crimson Slaughter (2014) v4, Chaos Space Marines: Supplement - Black Legion (2013) v1, Stronghold Assault Roster (Primary Detachment, Allied Detachment, Fortification) Chaos Space Marines: Supplement - Crimson Slaughter (2014) v4 (Primary Detachment) Selections: HQ (90pts) Sorcerer (90pts)Champion of Chaos, Independent Character, Psyker Melta bombs (5pts), Power Armour, The Balestar of Mannon (25pts) Elites (229pts) Chosen (229pts)7x Chosen (126pts), Draznicht’s Ravagers (10pts) (*), 4x Replace boltgun w/ Plasma gun (60pts) Chosen Champion (33pts)Champion of Chaos Bolt Pistol, Power Weapon (15pts) Troops (445pts) Chaos Space Marines (230pts)9x Chaos Space Marine (117pts), Plasma Gun (15pts), Plasma Gun (15pts) Aspiring Champion (48pts)Champion of Chaos Bolt Pistol, Bolter, Power Fist (25pts) Chaos Rhino (35pts)Repair Combi-bolter, Searchlight, Smoke launchers Chaos Space Marines (215pts)9x Chaos Space Marine (117pts), Meltagun (10pts), Meltagun (10pts) Aspiring Champion (43pts)Champion of Chaos Bolt Pistol, Bolter, Melta Bombs (5pts), Power Weapon (15pts) Chaos Rhino (35pts)Repair Combi-bolter, Searchlight, Smoke launchers Chaos Space Marines: Supplement - Black Legion (2013) v1 (Allied Detachment) Selections: HQ (185pts) Warpsmith (185pts)Champion of Chaos, Independent Character, Master of Mechanisms, Shatter Defences Aura of dark glory (15pts), Mark of Tzeentch (15pts), Power Axe, The Skull of Ker'ngar (40pts), Veterans of the Long War (5pts) Elites (383pts) Chaos Terminators (383pts)Deep Strike Heavy Flamer (10pts), Terminator (31pts), Terminator (31pts), Terminator (31pts), Veteran of the Long War (12pts) Chaos Land Raider (235pts)Dirge Caster (5pts) Terminator Champion (33pts)Combi Bolter, Power Weapon Troops (235pts) Chaos Space Marines (235pts)9x Chaos Space Marine (117pts), Flamer (5pts), Flamer (5pts), Veteran of the long war (10pts) Aspiring Champion (63pts)Champion of Chaos Bolt Pistol, Plasma Pistol (15pts), Power Fist (25pts) Chaos Rhino (35pts)Repair Combi-bolter, Searchlight, Smoke launchers Heavy Support (151pts) Havocs (151pts)4x Autocannon (40pts), 6x Havoc (78pts), Veteran of the long war (7pts) Aspiring Champion (26pts)Bolt Pistol, Combi-bolter (3pts) Stronghold Assault (Fortification) Selections: Fortification (280pts) Firestorm Redoubt (280pts) (Stronghold Assault)Fully Automated, Primary Target, Very Wide Fire Point Gun Emplacement with Quad-gun (50pts), Magos Machine Spirit (30pts), 2x Quad Icarus lascannon Profile Summary: Name Unit Type WS BS S T W I A LD Save Pg Ref Aspiring Champion Infantry (Character) 4 4 4 4 1 4 2 9 3+ 37 Chaos Space Marine Infantry 4 4 4 4 1 4 1 8 3+ 37 Chaos Terminator Infantry 4 4 4 4 1 4 2 9 2+ 28 Chosen Infantry 4 4 4 4 1 4 2 9 3+ 37 Chosen Champion Infantry (Character) 4 4 4 4 1 4 2 10 3+ 37 Gun Emplacement Gun Emplacement - - - 7 2 - - - 3+ Stronghold Assault Havoc Infantry 4 4 4 4 1 4 1 8 3+ 37 Sorcerer Infantry (Character) 5 4 4 4 2 4 2 10 3+ 32 Terminator Champion Infantry (Character) 4 4 4 4 1 4 3 9 2+ 28 Warpsmith Infantry 4 5 4 4 2 4 2 10 2+ 34 Name BS Front Side Rear Type Transport Capacity Fire Points Access Points Pg HP Ref Firestorm Redoubt 2 14 14 14 Medium Building, Battlements 20 Very Wide Fire Point per model Stronghold Assault Name BS Front Side Rear Type Pg HP Ref Chaos Land Raider 4 14 14 14 Vehicle (Tank) 44 4 Chaos Rhino 4 11 11 10 Vehicle(Tank, Transport) 3 54 Name Description Pg Ref Gun Emplacement One non-vehicle model in base contact with a gun emplacement can fire it instead of his own weapon, following the normal rules for shooting (note that a model firing a gun-emplacement always counts as being stationary, even if it moved in its preceding Movement phase). A model in cover behind a gun emplacement has a 4+ cover save. The gun emplacement can be shot at and attacked in close combat. It is hit automatically in close combat. Stronghold Assault Magos Machine Spirit This building’s automated fire is resolved using BS3. Stronghold Assault The Balestar of Mannon Chaos Sorcerer only. The bearer of the Balestar of Mannon can choose to generate powers from the Divination discipline, and re-rolls failed Psychic tests. However, neither he nor any unit he has joined can benefit from any modifiers to Deny the Witch rolls for the bearer being a Psyker. Name Range Strength AP Type Pg Ref Quad Icarus Lascannon 96 9 2 Heavy 2, Interceptor, Skyfire, Twin-linked Stronghold Assault Quad-gun 48 7 4 Heavy 4, Interceptor, Skyfire, Twin-linked Stronghold Assault Selection Rule Summary:Fully Automated: (Stronghold Assault) Primary Target: (Stronghold Assault) Very Wide Fire Point: (Stronghold Assault) Created with BattleScribe Quote Link to comment Share on other sites More sharing options...
TW_Haines Posted April 21, 2014 Report Share Posted April 21, 2014 My 2 cents is your list is not using the key CSM units that really make it worth it. Cheap troop for back field objectives in cultists, best flyer in the game heldrake, and spawn/bikers for fast attack units. Also is putting vets on the havocs worth the points? could that be removed from the Black legion list and put in IW list then replaced? Quote Link to comment Share on other sites More sharing options...
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