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10 minutes ago, evil_bryan said:

I wrote that mission with the scatter dice in mind, then modified it when I realized that newer players may not have even seen one before. 🙂 

Well I'm going to insist on a scatter die in my games! I'll be happy to teach newer players the mysteries of the scatter die.

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56 minutes ago, Frowbakk said:

Should there be a scatter dice for each stream of smoke? And how wide is the smoke (I'm guessing 1" wide.)

If you choose to use scatter dice, you would roll it for each stream of smoke. I would envision the wall of smoke to be 1" wide.

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21 hours ago, Munkie said:

RE: Mission 4.

Any range restrictions for tokens beyond the zones mentioned? 12" from each other, 6" from board edge? Or just by zones?

@evil_bryan

Good catch, I will add in the standard placement requirements for objectives

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@evil_bryan

 

Played the 4th mission, tons of fun but little interaction between the players over objectives. Based on the roll then score same player turn it was more a take position and hope rather than a true struggle over the objectives...

 

Not bad really just my observation maybe you roll random to start (during deployment?) Then spend command points during your turn to make the roll to change the powered up ones? Otherwise the objectives stay the same... Just a suggestion, probably too complicated but tossing it out there.

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9 hours ago, evil_bryan said:

They say it would never be done, but they were wrong...Mission 5 is posted!!!!

Check the first post for details!

Fun, I get the feeling of a casino. 

 

Two questions,

* CAN'T reroll marker with CP's?

* TURN means player turn or battle round? Wasn't sure if the 3 point captured on the next battle round that player holds it for, or at the end of their 2nd turn, or at the end of the opponent turn.

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@evil_bryan

We played mission 5: Press Your Luck last night and a few questions came up.

1) Could you clarify what you mean by:

On 6/20/2019 at 7:09 PM, evil_bryan said:

If you lose control of a held objective prior to scoring it, the previously held turns do not carry over to future scoring

Do you lose control, simply by not being on it for any amount of time, or does your opponent need to actually claim it? (Ex: I choose hold an objective, my opponent shoots me off of it in his turn but moves nothing on it. In my next turn, I move something back to the objective and score it).

2) RE: bonus scoring. Is choosing to hold at least 2 objectives enough to score the bonus point, or do you actually have to hold AND score?

3) Also RE: bonus scoring. This is maybe the same answer as question 1, but what entails "preventing" your opponent from scoring? Things like capturing a held objective with Troops are obvious, but there are a lot of esoteric examples. For instance, if I'm using the Yncarne and choose to hold an objective with him, my opponent shoots and destroys something else, and I choose to teleport the Yncarne into that spot. Did my opponent "prevent" me from scoring it, or did I choose to leave it?

Also questions regarding game setup in general:

1) Since deployment types are pre-set and missions 1, 3, and 5 all have either no objectives or fixed objectives, do we just roll off at the beginning to see who chooses what deployment zone?

2) Once deployment zones are selected, are we doing alternating deployment beginning with the player who did not choose their zone and whomever is done first gets +1 to go first; or one side deploys everything first and goes first (unless seized on)?

2a) If we're doing alternating with the +1 to go first, are we also doing seize the initiative? 

Thanks! 

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21 hours ago, Munkie said:

@evil_bryan

We played mission 5: Press Your Luck last night and a few questions came up.

1) Could you clarify what you mean by:

Do you lose control, simply by not being on it for any amount of time, or does your opponent need to actually claim it? (Ex: I choose hold an objective, my opponent shoots me off of it in his turn but moves nothing on it. In my next turn, I move something back to the objective and score it).

2) RE: bonus scoring. Is choosing to hold at least 2 objectives enough to score the bonus point, or do you actually have to hold AND score?

3) Also RE: bonus scoring. This is maybe the same answer as question 1, but what entails "preventing" your opponent from scoring? Things like capturing a held objective with Troops are obvious, but there are a lot of esoteric examples. For instance, if I'm using the Yncarne and choose to hold an objective with him, my opponent shoots and destroys something else, and I choose to teleport the Yncarne into that spot. Did my opponent "prevent" me from scoring it, or did I choose to leave it?

Also questions regarding game setup in general:

1) Since deployment types are pre-set and missions 1, 3, and 5 all have either no objectives or fixed objectives, do we just roll off at the beginning to see who chooses what deployment zone?

2) Once deployment zones are selected, are we doing alternating deployment beginning with the player who did not choose their zone and whomever is done first gets +1 to go first; or one side deploys everything first and goes first (unless seized on)?

2a) If we're doing alternating with the +1 to go first, are we also doing seize the initiative? 

Thanks! 

@Munkie @SigurdBC

Okay, let dive into this 🙂

1. If you lose control for any reason (movement, attrition, etc.) then that is considered losing control for the purposes of scoring

2. I have clarified the language in the mission to read "If you successfully held and scored 2+ objectives during the game"

3. To count as preventing, it would be based on your opponents actions (taking control, destroying models that were claiming, etc.)

General Deployment questions - I will put together a guide on how this will work at add it the Mission Pack

Bonus question - Can you command re-roll the scoring die for a held objective? Yes! (I will add it to the mission)

 

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5 minutes ago, evil_bryan said:

1. If you lose control for any reason (movement, attrition, etc.) then that is considered losing control for the purposes of scoring

Okay, one more follow up question. If I move one unit off, and then another unit onto the objective in the same movement phase do I maintain control or lose it?

Thank you!

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4 minutes ago, Munkie said:

Okay, one more follow up question. If I move one unit off, and then another unit onto the objective in the same movement phase do I maintain control or lose it?

Thank you!

If you moved the new controlling unit before moving the old controlling unit then there would be no problem. Think of it as having to keep your finger on the button at all times. 🙂 

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