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Jain Zar model inbound


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Jain Zar, the Storm of Silence

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As one would expect from an ageless warrior queen, Jain Zar’s profile is vastly superior to all other Asuryani save the Avatar of Khaine and her fellow Phoenix Lords. In fact, with the exception of Baharroth (who does have wings, to be fair), Jain Zar is also the swiftest of her kind.

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In addition to being seriously fleet of foot, Jain Zar is able to Advance and charge in the same turn, and even add 3 to the charge roll – up to a maximum of 15”! Yes, that’s a potential Turn 1 charge… and thanks to her Banshee Mask, your opponent won’t even be able to target her with Overwatch fire!

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Jain Zar wields a pair of ancient weapons that helped to define the fighting style of the Howling Banshees – the legendary triskele known as Silent Death and the aptly named Blade of Destruction – which enable her to deliver punishing damage at close range.

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Her potential damage output can increase enormously against more numerous opponents, as you can pile her into the heart of an enemy unit then unleash a whirlwind of slaughter. You may also notice that there’s no maximum limit to the number of Attacks she can make in this manner…

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As well as matching the War Shout ability of Howling Banshees (thereby inflicting a -1 penalty to enemy hit rolls in close combat), Jain Zar’s Cry of War Unending will ensure that if she is supported by her Aspect Warrior students, they’ll be able to blunt a massed enemy charge by interrupting the order in which units fight.

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So, now that we know what the Phoenix Lord of the Howling Banshees is capable of, what about her nemesis?

Drazhar, Master of Blades

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Drazhar is the murderously powerful Hierarch of the Great Shrine of the Incubi in Commorragh, and rumours abound regarding his mysterious origins. Some say that he is the fallen Phoenix Lord of the Striking Scorpions who bore that mantle before the rise of Karandras, others that he is the fabled Dark Father of the Incubi. Some even claim him to be both! Whatever the truth may be, if his profile is anything to go by, Drazhar is certainly a match for a Phoenix Lord.

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If you’re a veteran Drukhari player, you’ll no doubt have noticed that Drazhar now has an additional Wound, which, when combined with his 5+ invulnerable save, make him a tough opponent for Jain Zar (or anyone) to fight. To make matters even worse, Drazhar’s Executioner’s Demiklaives now have Damage 2, and if he gets to charge, it could be all over for the Phoenix Lord of the Howling Banshees…

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Drazhar not only shares the Lethal Precision ability of the Incubi (increasing the Damage of an attack by 2 on a wound roll of 6), but also buffs their wound rolls, ensuring that they’ll serve as a suitably hard-hitting bodyguard for their dread lord.

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On 9/23/2019 at 9:36 PM, Romans832 said:

Super excited... but shockingly similar to the pewter model... upper torso sure looks to be twinz...

Below the torso is excellent.

Love that she's flying on her hair

Why mess up what was already done right?

The original Jain Zar (and all the other Phoenix Lords) were some of the best of their era. They were limited by the restrictions of two-part pewter injection molding process, but they really pushed those limits.

They needed an update, but I’m glad they didn’t radically alter the original.

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I had no idea Drazhar is getting an update!

He's no longer a total joke either! He used to be just an Incubi sergeant with an irrelevant aura (+1 to hit for Incubi (which all DE get on turn 3+ anyway)) that could attack twice but he cost as much as a squad of 7 Incubi!

Now he has a (ever so slightly) better stat line, better weapons, and an aura that matters! Hopefully he went down in cost a little too...

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Picture this – the Blood of the Phoenix battlebox and Phoenix Rising campaign book that you pre-ordered has arrived through the post. In an excited hobby frenzy, you’ve managed to get all of the models assembled and painted, and played through all the Echoes of War missions with both sides. What do you do next with your shiny new collection of miniatures?

The answer is, of course, to field the new warhost of Drukhari and Asuryani as a combined force using the Ynnari rules!

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The Phoenix Rising campaign book includes all of the rules for this hybrid Aeldari faction, including the datasheets of their foremost leaders – Yvraine, the Visarch and the Yncarne. The Ynnari rules enable you to field elements from the Asuryani, Drukhari and Harlequins as a single, cohesive force, offering some highly effective combinations of quicksilver speed, formidable hitting power and deadly wargear from all three of the Aeldari factions.

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What’s more, if you include a member of the Triumvirate of Ynnead in a Craftworlds, Drukhari or Harlequins Detachment, you can choose for it to become an Ynnari Detachment instead, replacing their normal faction abilities with Strength From Death. With shrewd use, this ability offers both an effective means to counter an enemy attack and enhance your own charges – just imagine your newly acquired Howling Banshees hitting on a 2+ in combat!

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Not only that, but Ynnari Detachments can make use of 17 Stratagems that are unique to the reborn of Ynnead, granting a wealth of new tactical options on the battlefield.

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An especially simple but effective trick is to combine the charge of a powerful Ynnari unit or two with Inevitable Fate – a combination of +1 to hit and the ability to re-roll wound rolls has devastating potential.

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That’s just the start. Why not make the most of your advantage by activating United in Death* for a bunch of additional Attacks as well?

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In addition to making use of a selection of bespoke Warlord Traits, Tactical Objectives and Relics of Ynnead, you’ll be able to channel the macabre powers of the Revenant discipline with your Ynnari Psykers (such as Yvraine, the Yncarne or an Ynnari Farseer).

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If you’ve just invested a whopping 4 Command Points on the combination described above, the last thing you want to see is a bunch of 1s on your hit rolls. Simply channel Ancestor’s Grace beforehand and you needn’t fear (m)any of those lovely Attacks going to waste!

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If, like us, you’re super excited to get your hands on a copy of Blood of the Phoenix and Phoenix Rising, you won’t have long to wait – they’re both available to pre-order tomorrow! In the meantime, why not grab yourself the Triumvirate of Ynnead to get your army ready to serve the Aeldari god of the dead?

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We’ve been building up to it for some time now, but today is the day when the Psychic Awakening officially begins as the first campaign book, Phoenix Rising, is available to pre-order along with the incredible Blood of the Phoenix battlebox! Take a look…

Psychic Awakening: Phoenix Rising

This awesome campaign book is a must-have for anyone wanting to read all about, and get involved with, the galaxy-changing events of the Psychic Awakening. The first book in the series, Phoenix Rising tells the story of how the opening of the Great Rift has affected Aeldari of every stripe. At its heart is Yvraine’s ongoing quest to fully awaken Ynnead – the slumbering God of the Dead. She desperately seeks the means to save her people from the terrible curse that has beset them since the downfall of their former empire and the birth of Slaanesh.

The book is also full of Aeldari rules content, including guidelines for choosing your own craftworld, Kabal, Wych Cult and Haemonculus Coven abilities, as well as updated datasheets for the amazing new Jain Zar, Drazhar, Howling Banshees and Incubi miniatures. Meanwhile, the Ynnari receive a full set of faction rules, including datasheets for the Triumvirate of Ynnead, Stratagems, Warlords Traits, relics, Tactical Objectives and the Revenant psychic discipline.

Phoenix Rising will be available as a hardback and luxurious Collector’s Edition, as well as in ePub and Enhanced digital formats.

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While stocks last, every purchase of the hardback or Collector’s Edition of Psychic Awakening: Phoenix Rising on the webstore will also come with a free pair of datasheet cards, featuring the updated rules for Jain Zar and Drazhar!

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Blood of the Phoenix

This is the battlebox that many of you have been waiting for – incredible new miniatures of Jain Zar and Drazhar, as well as plastic sets of Howling Banshees and Incubi too. It doesn’t get much better than that!

As if that wasn’t enough, you’ll find a set of Drukhari Scourges, Hellions and a Venom, as well as an Asuryani Falcon and Vyper. Whether you’re looking to start or reinforce an existing army – or even start a new Ynnari collection – this battlebox has everything you’ll need.

In addition to the huge selection of models, the Blood of the Phoenix campaign book tells of Drazhar’s murderous quest to claim the life of a Phoenix Lord in personal combat. The book also includes all of the datasheets and Echoes of War missions you’ll need to refight the key battles in this conflict using the units in the battlebox.

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White Dwarf October 2019

October’s issue of White Dwarf is also up for pre-order today. It’s an issue packed with exciting content,* including an Index Imperialis on the Sisters of Silence as well as a Tome Celestial on Syll’Esske, the Vengeful Allegiance. As usual, October’s issue is available as a physical magazine and an ePub digital edition

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If you want a new issue direct to your door every month, clad in an exclusive full-art cover, why not subscribe today?

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Psychic Awakening: Phoenix Rising, Blood of the Phoenix and October’s issue of White Dwarf are available to pre-order right now! Head on over to the webstore to secure your copies today.

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It's a bit disappointing that they didn't do anything to make Ynnari armies easier to take.

The stratagem they highlight in the article (United in Death) will never, ever be used. But yes, it would be cool if someone paid 589 points in special characters alone (and all 3 must be in separate detachments for it to work, so you've still likely got more HQs to pay for), and you've got a combat capable unit from each of Harlequin, Drukhari, and Craftworld all in combat at the same time, then pop this stratagem and look out!

It's a stratagem that you have to build an entire list around, the list will be worse than one not built around this stratagem, and even if you do pull it off, the result likely isn't game winning.

It's unuseably bad, unfortunately. Ynnari are still stuck being a single detachment for all intents and purposes. It seems like they really want people to bring the triumvirate, but there's no real incentive to do it. You have to bend over backwards to force them all in, and you end up with a bad list.

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Was playing against an old school eldar player the other day, we were both musing that the primaris marines are basically more "dynamic" marines. Marines of the past, are kinda a phalanx unit, having their limited mobility made more sense when the function of your armor might not just be to protect yourself, but protecting those moving in formation with you. Primaris are basically very quick and mobile powered armor infantry that kinda each move independently, rather than being a phalanx. And that's kinda what Eldar are. And now primaris have flying tanks and so do eldar.

So what's the future for eldar if primaris marines gradually have everything that they have? Marines already have most of squat equipment....

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2 hours ago, paxmiles said:

So what's the future for eldar if primaris marines gradually have everything that they have? Marines already have most of squat equipment....

We'll just have to do it faster 😉

 

11 hours ago, Munkie said:

It's a bit disappointing that they didn't do anything to make Ynnari armies easier to take.

The stratagem they highlight in the article (United in Death) will never, ever be used. But yes, it would be cool if someone paid 589 points in special characters alone (and all 3 must be in separate detachments for it to work, so you've still likely got more HQs to pay for), and you've got a combat capable unit from each of Harlequin, Drukhari, and Craftworld all in combat at the same time, then pop this stratagem and look out!

Replying to myself here! Looks like I may be wrong. There's a rumored points change for the Ynnari characters. About 55 points less for Yncarne, about 30 point drop for Yvraine, and a 40ish (and verrrry necessary) drop for the Visarch.

My OFCC 2020 senses are tingling...

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