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Burk

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7 hours ago, Frostitute said:

Can someone explain to me the RNG of this game? After explaining it to me. Why am I matched up against Burk for my last game?

Because everything is conspired against you, Nuffle is purposefully hampering you to reduce your chances of winning and showing us your true value as the best Blood Bowl player to ever walk the earth.

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The Mersenne Twister is a pseudorandom number generator (PRNG). It is by far the most widely used general-purpose PRNG.[1] Its name derives from the fact that its period length is chosen to be a Mersenne prime.

The Mersenne Twister was developed in 1997 by Makoto Matsumoto [ja] (松本 眞) and Takuji Nishimura (西村 拓士).[2] It was designed specifically to rectify most of the flaws found in older PRNGs.

The most commonly used version of the Mersenne Twister algorithm is based on the Mersenne prime 219937−1. The standard implementation of that, MT19937, uses a 32-bit word length. There is another implementation (with five variants[3]) that uses a 64-bit word length, MT19937-64; it generates a different sequence.

 

 

pseudorandom ......generates a ......sequence.

 

love this from the "cons": Can take a long time to start generating output that passes randomness tests, 

 

RNG is not Random

 

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Do you want to pay the price -- both in software and hardware -- to get a true random number generator? I can't help but notice none of you play with certified, precision casino dice when you play face-to-face... The imperfectly manufactured, bulk produced dice from GW ain't truly random either.

Pseudorandom is good enough for me.

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4 minutes ago, Ish said:

Do you want to pay the price -- both in software and hardware -- to get a true random number generator? I can't help but notice none of you play with certified, precision casino dice when you play face-to-face... The imperfectly manufactured, bulk produced dice from GW ain't truly random either.

Pseudorandom is good enough for me.

Speaking of random, when do you want to get our game in this round?

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