KJTW Posted May 4, 2014 Report Share Posted May 4, 2014 I have recently warmed to the idea of running ogres 5 wide by two deep. The main reason is two fold. 1: ogres want to fight, so I want to let them. Most peoe run blocks of troops wider then 5 , which means when maximized all models get to fight. Ogres are going to win by killing, not by static res. 2: gut stars are bad points economy. Three models not fighting just to provide extra wounds and a chance for stubborn that never pays out seems wasteful. And that unit is always one dwellers/pit/sun from vanishing. (I also don't run slaughter masters, and dislike bunkering) I think that if I properly anchor my flanks 5x2 will be pretty effective. Thoughts? Quote Link to comment Share on other sites More sharing options...
rudra34 Posted May 4, 2014 Report Share Posted May 4, 2014 The unit is a bit unwieldy, but no more than a horde of 20mm infantry. If you are loading up on characters in the front rank then I think 3 wide is the way to go, but it's certainly not necessary to win. You should give it a shot and see how it goes. 1 Quote Link to comment Share on other sites More sharing options...
KJTW Posted May 4, 2014 Author Report Share Posted May 4, 2014 3 wide never gets across the table against an army with a fair bit of shooting, and also lacks any kind of staying power with init 2 or ASL. Quote Link to comment Share on other sites More sharing options...
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