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Week 1 Mission for Winter Warzone Escalation League!


Dark Trainer

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Google Doc printable version: https://drive.google.com/open?id=1LqeKyIGJSh6QsMwt6MaqXpTMtI_Yp9cO

 

League week 1, Mission 1, No Mercy

NARRATIVE

"Commanders...facts are, this planet is going to hell and we're the solution. It's cold, soldiers are dying, and did you hear? Them damn bugs just landed in the south. Add to that those damn robots with their gauss weapons searing men to death. Plus those damn Orks appear to be here in force...things are tough. But who's tougher than us? NO ONE.

 

We've been sent here in advance to recon this frozen wasteland of a planet that has emerged directly from the warp. No one is sure how an entire planet can be brought from the warp to reality, but it has the deepest librarians concerned! This tainted planet doesn't show the usual signs of decay and rot you would expect from the mark of Chaos. Instead it's as if a bone chilling winter has frozen the effects. Time will tell what horrors this planet will reveal. There can only be victory, but in order to do so, many must lose."

 

THE ARMIES

Each player selects a 500pt Battle-forged army with no more than 1 detachment.

 

THE BATTLEFIELD

Create a 48”x48” table with proper 40k terrain density. Mission follows “No Mercy” on page 219.

 

DEPLOYMENT (one on one, two on two, or four man free for all)

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Use dawn of war deployment (pg 216). Players roll off, highest roller picks deployment zone. Their opponent uses the other deployment zone. The players then alternate deploying their units, one at a time, starting with the player who did not pick their deployment zone. A player’s models must be set up within their own deployment zone. Continue setting up units until both sides have set up their army.

 

FIRST TURN

The player who finished setting up their army first can choose to take the first or second turn. If they decide to take the first turn, their opponent can roll a dice; on a roll of 6, they manage to seize the initiative, and they get the first turn instead!

 

BATTLE LENGTH

At the end of battle round 5, the player who had the first turn must roll a D6. On a roll of 3+, the game continues, otherwise the game is over. At the end of battle round 6, the player who had the second turn must roll a D6. This time the game continues on a roll of 4+, otherwise the game is over. The battle automatically ends at the end of round 7.

 

VICTORY CONDITIONS

At the end of the game, the player who has scored the most victory points is the winner. If both players have the same number of victory points, the game is a draw. Victory points are achieved for the following:

  • No Quarter: Each player scores 1 victory point for each enemy unit that is destroyed.

  • Slay the Warlord: If the enemy Warlord has been slain during the battle, you score 1 victory point. This is in addition to the 1 victory point you score for each destroyed enemy unit.

  • First Blood: The first unit, of any kind, to be destroyed during the battle is worth 1 victory point to the opposing player at the end of the game. If two or more units from opposing forces are destroyed in the same phase, then both players get 1 victory point.

  • Linebreaker: If, at the end of the battle, you have at least one model within the enemy’s deployment zone, you score 1 victory point.

 

LEAGUE POINTS

 

40k Escalation League Scoring Sheet

 

Player 1 real name: _____________________________________________

 

Player 1 forum name: _____________________________________________

 

Player 2 real name: _____________________________________________

 

Player 2 forum name: _____________________________________________

 

League week game #: __________

 

(Win=5, Draw=3, Loss=1) P1 score:  __________ <<>> P2 Score: __________

 

Painting points - single model (1pt each, max 3pts.) OR unit/monstrous creature/vehicle (5pts, max 5pts])

 

P1 Painting: __________   <<>> P2 Painting: __________

 

Sportsmanship points:

  • Create a weekly updated thread on the Ordo forums tracking your missions & progress (+1pt)

  • Bring food for your league mates or buy opponent a snack/drink? (+1pt)

  • Did you laugh and grin during the match OR crave a rematch? (+1pt for your opponent)

  • Travel to a different location than you usually play OR play an opponent you have ‘never’ played/met before (+1pt)

  • Bring a new person to the league (+1pt)

 

P1 sports score: __________   <<>> P2 sports score: __________

 

 

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