Brick Bungalow Posted April 14, 2020 Report Share Posted April 14, 2020 The premise is that a medieval japanese village is being encroached upon by evil spirits. The players each take the role of a mystical samurai warrior trying to defend their home. Each samurai has a particular color and associated special ability. The village consists of nine tiles each with a special ability arranged, at random into a square. Each side of the square has a color that corresponds to one of the samurai. The spirits are represented by a deck of cards including a boss card that is inserted into a specific position. The other cards are random. The spirits also have colors which determines their placement. Spirits have an array of attributes that often work in conjunction with each other. One spirit is drawn at the start of each players phase. Without going fully into the turn sequence the game is one by defeating the boss spirit after having survived all the preceding spirits. They tend to overwhelm the board pretty quickly and players will need to cooperate closely and make calculated sacrifices in order to keep from being over run. I've played two games so far. Given the level of randomization, difficulty scale and synergy I think the replay value is pretty high. Cool art too. Quote Link to comment Share on other sites More sharing options...
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