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40K 9th ed


KennyD76

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After the, "no state will work" problem this morning I finally was able to give GW $5 bucks to see what the app had other than a PDF version of the rules. The parts I see are nice enough, but not $5 per month when Wahapedia.ru is free. I will wait to see how the app evolves. I hope the rules become part of the app, not just a PDF.

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53 minutes ago, Brandon said:

After the, "no state will work" problem this morning I finally was able to give GW $5 bucks to see what the app had other than a PDF version of the rules. The parts I see are nice enough, but not $5 per month when Wahapedia.ru is free. I will wait to see how the app evolves. I hope the rules become part of the app, not just a PDF.

Core rules are free. The $5 is for the list creator, access to all 8th ed rules, etc. I have not paid the $5 and have access to the core rules portion. They look to be the same as the free rules that was posted to the Warhammer community page earlier this month. 

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7 minutes ago, Lyraeus said:

Core rules are free. The $5 is for the list creator, access to all 8th ed rules, etc. I have not paid the $5 and have access to the core rules portion. They look to be the same as the free rules that was posted to the Warhammer community page earlier this month. 

I could not access any of the material on the "References" tab on the bottom left until I paid the $5 fee. There is no army builder yet. The search function lists searching rules, but only searches datasheets. Not worth the $5 yet.

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Just now, Brandon said:

I could not access any of the material on the "References" tab on the bottom right until I paid the $5 fee. There is no army builder yet. The search function lists searching rules, but only searches datasheets. Not worth the $5 yet.

On the app in the bottom there are 3 tabs. The references are the 8th ed rules you unlock by paying the monthly sub which I wish they just did a yearly sub. 

The bottom right has a Core Rules tab which is all I have unlocked atm. 

Yea the Army builder is not yet out

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Yeah, I'm not sure HOW they are going to get this app on iPhone. Apple are tyrants about apps, requiring full access to the app for a very lengthy and technical approval process. Then, every time the app requires an update, it has to go through the entire process again.

I have a feeling the hang up is GW trying to negotiate the fees. See, if an app is "free", then the creator is charged a one time fee to apply to have the App put on the store. If the app has micro-transactions or a monthly fee, Apple gets a percentage of that fee- and it's a hefty 15%-30% depending on the type and amount. The reason I know all this was due to the CS 483 Mobile Application Development class I took last year where we made apps for both Android and Apple, and we went through the entire process to get an App at the Android, Google, and Apple store.

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13 minutes ago, Tamwulf said:

Yeah, I'm not sure HOW they are going to get this app on iPhone. Apple are tyrants about apps, requiring full access to the app for a very lengthy and technical approval process. Then, every time the app requires an update, it has to go through the entire process again.

I have a feeling the hang up is GW trying to negotiate the fees. See, if an app is "free", then the creator is charged a one time fee to apply to have the App put on the store. If the app has micro-transactions or a monthly fee, Apple gets a percentage of that fee- and it's a hefty 15%-30% depending on the type and amount. The reason I know all this was due to the CS 483 Mobile Application Development class I took last year where we made apps for both Android and Apple, and we went through the entire process to get an App at the Android, Google, and Apple store.

Seems pretty clear cut that they would get hit with double fees then right? After all they're choosing to pursue a freemium pricing model. I think the delay has more to do with outsourced development and needing to port what were originally Android app design assets & architecture into Apple's framework. But who knows 🙂

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https://www.goonhammer.com/the-goonhammer-review-warhammer-40000-the-app/

And their points are quite valid. I have no idea what GW was thinking when they pushed that out. Worst still, they clearly wanted people to subscribe right away. So full payment for a half done app. Would you pay full price for a model that was missing half of its components?

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So their stated reason for Necrons not getting any new content in PA was that the new Necron codex would be available “very soon” after indomitus dropped - it and the SM codex won’t even be up for preorder until October . . . 
Which pretty much guarantees some folks will be waiting all of 2021 to finally get theirs . . .

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I’m rounding off the dates a little; Indomitus releases the last week of July and the new codices will probably release the last week of October...

Remember, the precious edition came out in June 2017 and the first codices came out in July, August, and September.

The average edition has a five year life cycle. We can all just be a little patient, right?

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1 minute ago, Ish said:

I’m rounding off the dates a little; Indomitus releases the last week of July and the new codices will probably release the last week of October...

Remember, the precious edition came out in June 2017 and the first codices came out in July, August, and September.

GW won't release them at the same time. They will want to do pre-orders and previews without overlapping. Hence why the Gladiator was shown today. 

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Mid-month of October for preorder, two weeks later the book will drop. So that’s an October release for Codex: Space Marines.

Mid-month of November for preorder, two weeks later the next book will drop. So that’s an November release for Codex: Necrons.

Lather, rinse, repeat. 

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1 hour ago, Ish said:

Remember, the precious edition came out in June 2017 and the first codices came out in July, August, and September.

The average edition has a five year life cycle. We can all just be a little patient, right?

Thats a 3 year edition cycle, with a full year of waiting for some factions. If all things were equal and the points changes were applied more intelligently or timed with the new codexes I would agree with this, but it’s very easy for anyone playing Custodes or SM/Imperial variants to say that right now because their points increases were low relative to other factions and they get several great undercosted new units in Indomitus right now.

 
A lot of other armies saw large points increases to units which were already inefficient and not seen at tournaments for years. All the horde armies also lost their specialist detachments they needed in order to compete with Imperium. 
 
In addition to the obvious point inefficiency for Imperium vs anything else this creates, these two changes also have compounding effects. First there are fewer viable choices for non-imperium players to use which forces those players to rely on a smaller variety of units & stratagems. It also has the intended marketing effect of driving a bunch of people to abandon their old factions/lists and go buy the new more points efficient units. Because a larger portion of potential opponents are then using the undercosted Imperium units, all the remaining non-imperium players have to restrict their lists even more to the few units which are viable in order to stand a chance. And the final effect is that the imperium players - who have quadruple the units to choose from and can soup a points efficient unit for any role at 1CP - those players complain that the non-imperium lists are so identical or gimmicky or that someone brought three of X unit. Non-imperium players don’t have a choice when they can reasonably expect more than half of opponents to be playing with mathematically superior units and stratagems.
 
This is frankly terrible game design, forced to play second fiddle to market/sales demands of investors. Which is also why the new app is a joke. Psychic Awakening did a lot to help out non-Imperium factions but the points changes undid that progress by making those units too points inefficient again. There were also a lot of playtesters talking about 9th being a much more balanced game than 8th. Its disappointing to see the factions in most need of improvements will be waiting until next year because the codex release schedule will instead still be determined by what manipulates people into impulse buying far more models than they’ll ever use.
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in Eighth Edition the codices were released in the following order:  

  • Space Marines (1.0): July 2017  
  • Chaos Space Marines (1.0): August 2017  
  • Grey Knights: August 2017  
  • Death Guard: September 2017  
  • Adeptus Mechanicus: September 2017
  • Astra Militarum: October 2017
  • Craftworlds: October 2017
  • Tyrannids: November 2017
  • Blood Angels: December 2017
  • Dark Angels: December 2017
  • Chaos Dæmons: January 2018
  • Adeptus Custodes: January 2018
  • Thousand Sons: February 2018
  • T’au Empire: March 2018
  • Necrons: March 2018
  • Drukhari: March 2018
  • Deathwatch: May 2018
  • Harlequins: May 2018
  • Imperial Knights: June 2018
  • Space Wolves: August 2018
  • Gellerpox Infected: September 2018
  • Elucidian Starstriders: September 2018
  • Orks: November 2018
  • Genestealer Cults: February 2019
  • Vanguard Space Marines: March 2019
  • Dæmonkin: March 2019
  • Chaos Space Marines (2.0): March 2019
  • Adepta Sororitas: November 2019

So you’re looking at an average of one a month, with codices being released at a slightly faster pace early in an edition’s lifespan and slowing down toward the end.

Given that there are now twenty-six factions (I highly doubt the Gellarpox or Starstriders are coming back) even if they published two a month, nonstop, that’d be a year and a month for them all to come out.

Just relax and enjoy the game.

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1 hour ago, NewPlayer said:

This is frankly terrible game design, forced to play second fiddle to market/sales demands of investors. Which is also why the new app is a joke. Psychic Awakening did a lot to help out non-Imperium factions but the points changes undid that progress by making those units too points inefficient again. There were also a lot of playtesters talking about 9th being a much more balanced game than 8th. Its disappointing to see the factions in most need of improvements will be waiting until next year because the codex release schedule will instead still be determined by what manipulates people into impulse buying far more models than they’ll ever use.

This has been par for the course for GW games for the last 20 years. It's just the way the company operates. Either you accept it and play because you enjoy the game, or you move on to different games. Sometimes both.

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New Ork Boyz?

From the latest teaser video, we get these two brief snippets. It’s definitely an Ork of some kind, but the weapons seem kind of basic and what little of the body we can see doesn’t have much by way of flashy bling. So I’m thinking it’s not an HQ or an Elite, but just a basic rank-and-file grunt.

 

01D9DF05-7E44-4087-958B-44F82F60CBA9.jpeg

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