Jump to content

Recommended Posts

  • Replies 1.1k
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Yeah. I just hate it when people voluntarily agree to exchange their wealth for the goods or services voluntarily being offered by others. 🙄

I predict that the new edition will fix a lot of the imbalances of the current, the first half dozen new codices will be nicely balanced, and although the Internet hive-mind will figure out a couple q

As I've been saying for years, every time GW introduces a new product -- be it as major as a new edition or as minor as a redesigned paint brush cup -- the reactions are eerily predictable:  33%

Posted Images

On 7/24/2020 at 6:33 PM, Dusldorf said:

Seems pretty clear cut that they would get hit with double fees then right? After all they're choosing to pursue a freemium pricing model. I think the delay has more to do with outsourced development and needing to port what were originally Android app design assets & architecture into Apple's framework. But who knows 🙂

The problem is Android SDK is in Java, and Apple can use Java, but it's mainly developed in Swift (which is Java-like, but handles things very differently). They can both use Objective C, and they use the same Data Bases, but the way it processes those DB's are very different. The operating systems in Android and iOS are VERY different in how they handle code. You can't just "port over" Android code into XCode and then let the interpreter compile into Swift and... it just doesn't work that way. They basically have to make two Apps or it will be nothing but bugs, problems, and DB errors all the time. 

An example would be something like 2 + 3 x 4 = X. In Android, that might be X = 20. But in iOS, that could be X = 14. But you notice they used the same numbers (the Data Base) and the same operations (the programming code). It was how the Operating system interpreted the numbers and operations that mattered.

Link to post
Share on other sites
27 minutes ago, Tamwulf said:

The problem is Android SDK is in Java, and Apple can use Java, but it's mainly developed in Swift (which is Java-like, but handles things very differently). They can both use Objective C, and they use the same Data Bases, but the way it processes those DB's are very different. The operating systems in Android and iOS are VERY different in how they handle code. You can't just "port over" Android code into XCode and then let the interpreter compile into Swift and... it just doesn't work that way. They basically have to make two Apps or it will be nothing but bugs, problems, and DB errors all the time. 

An example would be something like 2 + 3 x 4 = X. In Android, that might be X = 20. But in iOS, that could be X = 14. But you notice they used the same numbers (the Data Base) and the same operations (the programming code). It was how the Operating system interpreted the numbers and operations that mattered.

Totally! I'm not an engineer (though I work with plenty) and the difficult process you're describing is what I was trying to allude to by saying "port over".

Seeing all the negative reactions to the app, I'm shocked that they didn't just hire the team that makes Battlescribe; if they hadn't considered that, maybe they should now...

Link to post
Share on other sites

Oooh! I have a crazy idea! In order to give Intercessor Squads more flexibility during a game, maybe they could have a few guys in each squad carry some sort of harder hitting weapon or some sort of specialized weapon? 

It’d probably be unfair to let too many of them have it. Maybe, I dunno, one in five? The idea isn’t to make them a dedicated anti-tank squad or a dedicated anti-heavy infantry squad, right, we just want to give them a bit more well-rounded tool box than just everyone having a bolt rifle.

This would make the Squad more Tactical.

Nah. This idea is too silly. It would never work.

Link to post
Share on other sites

 Just to double check that I have everything in order before I start buying books:

  • Everyone's current Codex and content from Psychic Awakening is supported in 9th Ed
  • Chapter Approved 2020 is invalidated by the new set of point changes that dropped recently (?)

Please check me on the above points, as I want to know if I need to pick up CA 2020 to get my most up to date points values. Unless I'm wrong, the "magic trio" are Rulebook, appropriate Psychic Awakening book, and the year's Chapter Approved. Thanks all!

Link to post
Share on other sites
50 minutes ago, SigurdBC said:

 Just to double check that I have everything in order before I start buying books:

  • Everyone's current Codex and content from Psychic Awakening is supported in 9th Ed
  • Chapter Approved 2020 is invalidated by the new set of point changes that dropped recently (?)

Please check me on the above points, as I want to know if I need to pick up CA 2020 to get my most up to date points values. Unless I'm wrong, the "magic trio" are Rulebook, appropriate Psychic Awakening book, and the year's Chapter Approved. Thanks all!

The Munitorum Manual is the latest point book I believe and yes the only thing you cant use at least in tournaments from 8th ed right now is the Specialist Detachments

Link to post
Share on other sites

GW just had to model the Assault Intercessor sergeant options so you can't have a helmet, plasma pistol and chainsword without converting it. Unless I want an extra chainsword or helmet on my hip.

EDIT:  I converted the plasma pistol to the left hand on 1 sergeant and cut the helmet off the hip on the other.  This way they have slightly different poses.

Link to post
Share on other sites
9 hours ago, Mulgrok said:

EDIT:  I converted the plasma pistol to the left hand on 1 sergeant and cut the helmet off the hip on the other.  This way they have slightly different poses.

Yeah, I did not want a bare headed sergeant either, so had to do the same...shave the helmet off the hip piece.  Was an easy cut though at least.

Link to post
Share on other sites

Also in today’s news, another set of Errata brings the last couple of Psychic Awakening books up to snuff... 

And of deep concern to me and the other three people that have considered buying their miniatures, Valerian and Aleya remain completely unusable in a Battle-Forged army and still cost more points than anything else in the Adeptus Custodes army list except the two super-heavy aircraft. 

Link to post
Share on other sites

The studio army models for those units all date back to the late Nineties. They’ve probably just been taken out of the rotation for studio photographs because they want to emphasize the new products and because they’re just plain old...

On the other hand, the cover of the upcoming codex does show a Chaplain in Terminator Armor, a Land Speeder, a Castraferrum-pattern Dreadnought, and a Thunderhawk. All of which are non-Primaris units. 

image.jpeg.95ee1637ed68d355024170fcd52f1d9d.jpeg

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...



×
×
  • Create New...