derek Posted June 6, 2014 Report Share Posted June 6, 2014 chaos marauders- MON full command flails shields light armour x40 Warriors- MON full command shields x 24 Warriors- MOK full command extra hand weaponsx 24 Exalted Hero- MON BSB shield Chaos Sorcerer- MOT lvl 2 Hellcannon Chosen- MOK full command halberds x15 Warshrine MOTx2 chimera- venomous ooze there's 24 warriors in each block and the chosen have a block of 15 people tell me chosen are terrible but i don't see why so they take up a special spot but i think they look awesome so tell me what you think this is my first ofcc event and i'm wondering how it rates in the list rating Quote Link to comment Share on other sites More sharing options...
ClassicFlava Posted June 6, 2014 Report Share Posted June 6, 2014 this looks like a good list for ofcc Quote Link to comment Share on other sites More sharing options...
HeroZero Posted June 6, 2014 Report Share Posted June 6, 2014 Definitely has some inefficiencies that could be fixed but overall the heart of the list is fine. Quote Link to comment Share on other sites More sharing options...
Swan-of-War Posted June 6, 2014 Report Share Posted June 6, 2014 WHo is your general - the level 2? Quote Link to comment Share on other sites More sharing options...
JMGraham Posted June 6, 2014 Report Share Posted June 6, 2014 WHo is your general - the level 2? Hey! Nothing wrong with that. A level 1 scroll caddy was the general of my Chaos army all through 6th and 7th editions. You've got lots of really solid, really brutal blocks of troops. I think your main troubles will stem from the fact that you could get easily choked up with enemy throw-away units. With that said, you have multiple threats, and folks can't block or divert all of your units all of the time, so some will get there. I love how troop-heavy it is. The basic statline of a Warrior is such that they don't necessarily need character support. I'm also with you on the chosen, though I typically run them in units of 12 6-wide. Cool list, and the OFCC is the perfect place for it! Quote Link to comment Share on other sites More sharing options...
HeroZero Posted June 6, 2014 Report Share Posted June 6, 2014 The inefficiencies I see are Marauders- flails or hand weapon shield. Never both. Champions with no characters aren't great use of points. Light armor is almost the worst use of points. Chaos warriors with shields- why not go Tzeentch to match your theme and mage? A blasted standard wouldnt be poor choice here either. The chosen are great, don't listen to group think on that one. Chimera- no regen? Is that even possible? Quote Link to comment Share on other sites More sharing options...
derek Posted June 6, 2014 Author Report Share Posted June 6, 2014 i was messing with an idea i dont really need the MOT on the sorcerer. and i have about 100 pts to use as a meh. and i threw the shield on as well for the armour save against shooting i'm rather inexperienced in the game i've only played like 30 games and everyone around vancouver doesnt seem to ever want to play a game of fantasy. and the chimera with no regen was so people wouldnt call it cheese and stuff i'm going for a 3 on the list score so i'm wondering how it rates. i dont follow internet lists and i almost went with a straight warrior army no support choices just blocks of 24 warriors of each god for giggles. Quote Link to comment Share on other sites More sharing options...
JMGraham Posted June 6, 2014 Report Share Posted June 6, 2014 i dont follow internet lists and i almost went with a straight warrior army no support choices just blocks of 24 warriors of each god for giggles. If you take a unit of Warriors from each of the 4 gods, you totally have to separately track each units' kills for a year, and then give a prize (maybe a character?) to the unit that performs the best. Quote Link to comment Share on other sites More sharing options...
ratrek Posted June 6, 2014 Report Share Posted June 6, 2014 I'd be tempted to bin the Marauders and move some stuff around for a couple hound units and a couple chariots. Otherwise, I'm not exactly sure how you could make a warriors list more inline with the original goal of the OFCC Quote Link to comment Share on other sites More sharing options...
generalripphook Posted June 6, 2014 Report Share Posted June 6, 2014 If you take a unit of Warriors from each of the 4 gods, you totally have to separately track each units' kills for a year, and then give a prize (maybe a character?) to the unit that performs the best. You could even make some gristly kill counter markers of dead enermies too. Quote Link to comment Share on other sites More sharing options...
derek Posted June 6, 2014 Author Report Share Posted June 6, 2014 I don't like the hounds they don't do anything for me at all. Marauders with the use of mind razor or the spell that gets off the flip Ld for strength is pretty devastating Quote Link to comment Share on other sites More sharing options...
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