cadaver2k Posted September 9, 2014 Report Share Posted September 9, 2014 is it better for a chapter master to have a thunder hammer or a power fist, or doez it matter? Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted September 9, 2014 Report Share Posted September 9, 2014 as long as you REMEMBER you used it in a challenge its great in challenges where the dice go against you. If you have a terrible memory and its just one more detail to remember? Skip it. Depends on the player, but making someone go last next round is pretty cool. Quote Link to comment Share on other sites More sharing options...
necrontyr Posted September 9, 2014 Report Share Posted September 9, 2014 Hammers are better, simply for the fact that they look way cooler. 2 Quote Link to comment Share on other sites More sharing options...
fluger Posted September 9, 2014 Report Share Posted September 9, 2014 Most of the time, the 5 pt savings on the fist is better. If you have the points and the model is in terminator armor, go for the chain fist. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted September 10, 2014 Report Share Posted September 10, 2014 If choice is free, thunderhammer is better. Hammer is just a concussive fist. In terms of paying the 5pts, melta bombs are probably a better use of those 5pts for S4 characters, as AV14 often get's to laugh at power fists and hammers. Or just save for the rest of the army. That said, if concussive adds 5pts of value to the unit that the character is attached, it can be well worth it. It matters against MCs, where the unit has lower/equal initiative than the MC and the character can't kill the MC in a single round. A Wraithknight (I:5), in example, being assailed by the character with hammer and a unit with krak/melta bombs is a great example of where the 5pts for concussive would be valued. Quote Link to comment Share on other sites More sharing options...
WestRider Posted September 10, 2014 Report Share Posted September 10, 2014 I have to say, I've been running my TW Lord with a Thunder Hammer for about a year and a half now, and I haven't once ended up in a situation where it was better than a PowerFist. I've also run a few other characters with PowerFists for years without ending up in a situation where I wished it was a Thunder Hammer. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted September 10, 2014 Report Share Posted September 10, 2014 Yeah, usually you either mulch them or go first anyways. They do look sooooo much cooler though. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted September 10, 2014 Report Share Posted September 10, 2014 Old thunderhammer was better. Used to include the automatic shaken result for vehicles hit, didn't have to damage them, just hit them. Mind you, this is back when a cruising speed vehicle requires 6s to hit in melee, but it was still a pretty awesome rule. It did this in addition to the effect on non-vehicles, so it was a much less contextual weapon. I do think the Thunderwolf lord, with their S5 being doubled, makes the need for concussive much less as your much more likely to kill outright. The thunder-hammer shines over the fist when you don't kill them, but instead force them to strike simultaneously for the next few rounds. I will note that the concussive rule does affect other rules, like hit 'n' run and blind. It makes them initiative 1, which means they will probably fail any initiative tests you call them to make. Imperial guard, and other low intiative armies, would probably get more value from thunderhammers. Necrons, in particular, would be disturbing of their lords or crypteks had thunderhammer access.... Quote Link to comment Share on other sites More sharing options...
fluger Posted September 10, 2014 Report Share Posted September 10, 2014 In 2nd edition, thunder hammers automatically wounded. Quote Link to comment Share on other sites More sharing options...
WestRider Posted September 11, 2014 Report Share Posted September 11, 2014 Yeah, usually you either mulch them or go first anyways. They do look sooooo much cooler though. This is a very worthwhile point, and is honestly the main reason he has a Thunder Hammer instead of a PowerFist. I wouldn't do it all across the Army, but on one HQ in a 1500-2K list, I'm willing to spend 5 Points for him to look that much more badass :D 2 Quote Link to comment Share on other sites More sharing options...
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