Murphy'sLawyer Posted November 13, 2014 Report Share Posted November 13, 2014 So a friend of mine at work says he wants to get together with me to throw down some smaller games with me. I suggested Heralds of Ruin Kill Team and he was all for it. Now the new Kill Team rules are set up for 7th and I don't have the 7th rule book yet so I was wondering outside of the Psychic Phase is there anything new rules for basic infantry models? We won't be using any vehicles for now and want to stick to a budget and use what we have and we have 6th Ed. 1 Quote Link to comment Share on other sites More sharing options...
DisruptiveConduct Posted November 13, 2014 Report Share Posted November 13, 2014 Assault is now straight up 2d6 with a -2 modifier if going through terrain Quote Link to comment Share on other sites More sharing options...
intrizic Posted November 13, 2014 Report Share Posted November 13, 2014 Here is a 7th ed cheat sheet, it will take you a long way: http://www.dakkadakka.com/dakkaforum/posts/list/0/597998.page *Edit: it's actually gotten better since that last time I linked to it, heh 2 Quote Link to comment Share on other sites More sharing options...
Murphy'sLawyer Posted November 13, 2014 Author Report Share Posted November 13, 2014 Here is a 7th ed cheat sheet, it will take you a long way: http://www.dakkadakka.com/dakkaforum/posts/list/0/597998.page *Edit: it's actually gotten better since that last time I linked to it, heh Thank you very much. Been awhile since I did any Kill Team but to be honest I do like it better than larger games. It pleases the Malifaux player in me. 2 Quote Link to comment Share on other sites More sharing options...
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