Guest Posted July 15, 2015 Report Share Posted July 15, 2015 Rather than using the ally table in the BRB, here's one for thought: Primary Detachment. Second Detachment is Allies of Convenience. Third Detachment is Desperate Allies. Forth and more detachments only allowed as Come the apocalypse allies, and only if event allows such allies. Disregards Factions for determining allies. Puts more emphasis on the primary detachment. Is completely neutral regarding armies. Just a thought. Probably lots of reasons it won't work. Quote Link to comment Share on other sites More sharing options...
pretre Posted July 15, 2015 Report Share Posted July 15, 2015 Certainly solves the problems with battle bros since they won't exist anymore. I think, as AP told you, this will make many lists less viable though. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 15, 2015 Report Share Posted July 15, 2015 More and more Dexes are being designed with the idea of them being Bros clearly in mind. Inquisition, Harlequins, and AdMech are probably the clearest examples, but there are others that suffer badly, and would pretty much be left unrepresented, if they couldn't have Bros. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 15, 2015 Report Share Posted July 15, 2015 More and more Dexes are being designed with the idea of them being Bros clearly in mind. Inquisition, Harlequins, and AdMech are probably the clearest examples, but there are others that suffer badly, and would pretty much be left unrepresented, if they couldn't have Bros. It's just an idea. Could do it: Primary Detachment. Second Detachment is Battle Brothers. Third Detachment is Allies of Convenience. Forth is Desperate allies Fifth and more detachments only allowed as Come the apocalypse allies, and only if event allows such allies. Could still cap it at 3 detachments, if it matters. It is notable that this is a cap on detachments, not factions, so Admech can show up with their War Convocation and still be a single detachment. Main point is that it both allows balanced ally access, and it encourages less detachments while still allowing more detachments if the player really wants them. Seems like a good system for a competitive 40k setting. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 15, 2015 Report Share Posted July 15, 2015 I do think, from a TO standpoint, that battle brothers are a big headache, as a good chunk of FAQ questions occur when one detachment/formation is joined by ICs from another detachment/formation. I understand the desire to keep them, but I thought it was a point worth mentioning. Quote Link to comment Share on other sites More sharing options...
pretre Posted July 15, 2015 Report Share Posted July 15, 2015 It's just an idea. Could do it: Primary Detachment. Second Detachment is Battle Brothers. Third Detachment is Allies of Convenience. Forth is Desperate allies Fifth and more detachments only allowed as Come the apocalypse allies, and only if event allows such allies. Could still cap it at 3 detachments, if it matters. It is notable that this is a cap on detachments, not factions, so Admech can show up with their War Convocation and still be a single detachment. Main point is that it both allows balanced ally access, and it encourages less detachments while still allowing more detachments if the player really wants them. Seems like a good system for a competitive 40k setting. This doesn't really solve much either. You're basically just putting us back at 2 detachments standard. If any detachment could be BB just by being the second detachment, it does help out Xenos but makes for an awful lot more broken combos. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 15, 2015 Report Share Posted July 15, 2015 This doesn't really solve much either. You're basically just putting us back at 2 detachments standard. If any detachment could be BB just by being the second detachment, it does help out Xenos but makes for an awful lot more broken combos. Well, I like the first version best, but both are just a proof of concept. I agree, battle brothers are the source of most broken combos. That entire skyhammer annihilation force debate we got into regarding ICs joining the formation is completely negated if we use the version where there are no battle brothers. As for the detachment limits, don't be so sure it would cap at 2. There are many detachments/formations which are not really impaired by being desperate or come the apocalypse allies. In example, a callidus assassin doesn't even change deployment options if taken as a come the apocalypse ally. Imperial Knights make great allies of convenience too, as it wasn't like you were joining ICs to them anyway. I think some players would see this as a nerf for Imperium armies, others would see it as encouraging less detachments, and others still would just see opportunity for more broken combos. Quote Link to comment Share on other sites More sharing options...
Hobbitron Posted July 15, 2015 Report Share Posted July 15, 2015 Allies are a construct for those who don't bathe in the glory of to the Hive Mind to fall upon as a crutch. But srsly. Allies are annoying and break the game in many ways, but are too intertwined with the system to remove. Leave em as is. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted July 16, 2015 Report Share Posted July 16, 2015 Allies are a construct for those who don't bathe in the glory of to the Hive Mind to fall upon as a crutch. But srsly. Allies are annoying and break the game in many ways, but are too intertwined with the system to remove. Leave em as is. Dunno, it would be pretty easy and reasonable to just say that all detachments are treated as "allies of convenience" to each other. So much easier from a FAQ standpoint and it is pretty easy to justify in fluff that your army decided it ignore one opponent for a brief moment, to deal with a larger threat. EDIT: could even go so far as to break them up in to bigger factions, with a grand fluffy reason as to why these "alliances" are fighting together for this particular event. Then treat the other "alliances" as desperate allies. You'd need to tell people in advance, but it would make for an interesting event. Quote Link to comment Share on other sites More sharing options...
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