PourSpelur Posted July 23, 2015 Report Share Posted July 23, 2015 Help me Ordo-wan Kenobi, you're my only hope. Considering what my next 40k army will be. I'd consider myself a modeler more than a player so I'm focusing more on theme and cool conversions than winning but being able to rock up and actually challenge an opponent couldn't hurt either. The goal: 2k army, everything (or a good portion) converted and/or scratchbuilt with a strong theme. Options: 1) Adeptus Arbites. Probably run them as Sisters of Battle with Blood Angels. Sisters as heavy riot Arbites and penal servitors for the Blood Angels. 2) Khorne Daemonkin. Beastmen with Marine torsos and shoulder pads look really good. Then mutated animals for the Daemons/Monstrous Creatures. Lots of cool modeling options to show the feral nature of these devolved murder machines 3) F-it, go big. Four of the bigger Knights, one for each Chaos power. Not sure if I can even do a legal list like that but the possibilities are interesting. One giant knight for each god gives me four large centerpieces that I can lavish with attention. 4) Something else. Anyone have that crazy army idea they've never seen done but would love? Quote Link to comment Share on other sites More sharing options...
pretre Posted July 23, 2015 Report Share Posted July 23, 2015 4) Something else. Anyone have that crazy army idea they've never seen done but would love? The one I always wanted to do but didn't: 300 Army. Straken and 299 other guardsmen. Cry every time you have to deploy it. I made test squads that I use for vets from time to time. Catachan bodies, greenstuff capes, WGF Shields and Spears. You could do a less extreme version with just a normal guard list and not actually 300 dudes. 3 Quote Link to comment Share on other sites More sharing options...
Bosco Posted July 23, 2015 Report Share Posted July 23, 2015 Custodians? Tall helms, inscribed/embellished/full-on-bling armor, halberds, etc. I think they've been done before in a number of ways. Go full on true-scale with every pose being unique and do them as Grey Knights both to have relatively related rules (maybe not the psyker stuff so much), and a lower model count so you don't hate life partway into the process. Alternatively...Custodians. Go literal; power mops, lobby-buffing-machine attack-bikes, windex-bottle hand-flamers, etc. 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted July 23, 2015 Report Share Posted July 23, 2015 With Sigmarines comes great Custodian convertability. Just missing Guardian Helmets and Green stuff embellishments. Hell, they're already "True Scale." There are some fabulous Beastmen conversion armies out there. Some of my favorite have utilized Tau bitz instead of Marine Bitz, at least in places. Keeping the legs a bit more debatable 3+ instead of unarmored 3+ 1 Quote Link to comment Share on other sites More sharing options...
AgentP Posted July 23, 2015 Report Share Posted July 23, 2015 Supposedly Tzeentch is the next chaos god to get the demonkin treatment. I'm not sure there is more opportunity for customization than the Changer of Ways. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 23, 2015 Report Share Posted July 23, 2015 Daemonkin have some awesome potential for Conversions. I had a lot of fun working on mine, making unique daemonic MaulerFiends and Spawn and stuff. As it currently stands, the 4 Chaos Knight thing is really hard to run outside of Unbound, since there are no Chaos Detachments with multiple LoW slots. That said, they are a valid choice for a Khorne Daemonkin Army that has a LoW slot, and they get BftBG when taken there, so you could combine option 2 with a start on option 3. 1 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted July 24, 2015 Author Report Share Posted July 24, 2015 Oh, the 4 knight list would only be Chaos in name and theme. Standard rules though. Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted July 25, 2015 Report Share Posted July 25, 2015 Did you see the rules for the Chaos Knights over in the FW thread? Well, for the Chaos Errant/Paladins. Stupid FW. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 25, 2015 Report Share Posted July 25, 2015 Also, are you going to be at Fluger's on the 1st? If so, I can bring my Daemonkin down, show off some of the ridiculous conversions I did for them. Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted July 26, 2015 Author Report Share Posted July 26, 2015 Depends on how late it goes. I'm off around seven and would love to check them out. Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted July 26, 2015 Author Report Share Posted July 26, 2015 Holy Macaroni, I think I've just had an epiphany. 40k Fimir! What book to use..something either psychic heavy or tough and punchy. Maybe a bit of both. Suggestions? Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 26, 2015 Report Share Posted July 26, 2015 Fimir, I'd probably run as some flavour of Chaos, or as Orks, off the top of my head. Both can give you some tough and punchy, and Chaos brings good Psychics, too. Quote Link to comment Share on other sites More sharing options...
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